Player Matchup

Neith
Neith
Silver III
AMRF18
Neith
Silver III
Level 83
God Stats
11W - 9L
1,400 SR
Queue Stats
31W - 39L
1,273 MMR
Party 1
Bakasura
Bakasura
Bronze III
CHUBLET VI
Bakasura
Bronze III
Level 101
God Stats
1W - 1L
1,743 SR
Queue Stats
8W - 8L
1,500 MMR
Party 2
Hercules
Hercules
Silver IV
CHUBLET XI
Hercules
Silver IV
Level 116
God Stats
1W - 1L
1,277 SR
Queue Stats
44W - 40L
1,218 MMR
Party 2
Ymir
Ymir
Bronze IV
Murda OmG
Ymir
Bronze IV
Level 82
God Stats
4W - 1L
1,500 SR
Queue Stats
188W - 173L
1,358 MMR
Solo
Vulcan
Vulcan
Gold IV
SnIpzHxnt3r
Vulcan
Gold IV
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,449 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 93
1,484 SR
1,360 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 121
1,490 SR
1,390 MMR
Sylvanus
Sylvanus
Silver I
 
Sylvanus
Silver I
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Silver V
LazyJanHD
Mercury
Silver V
Level 89
God Stats
2W - 3L
1,524 SR
Queue Stats
4W - 19L
1,364 MMR
Solo
Medusa
Medusa
Silver III
PyraSamsas
Medusa
Silver III
Level 121
God Stats
58W - 73L
1,321 SR
Queue Stats
474W - 511L
1,364 MMR
Solo
Merlin
Merlin
Gold V
The fish slaper
Merlin
Gold V
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
251W - 252L
1,362 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
xX_TKD-Gamer_Xx
Sun Wukong
Silver III
Level 142
God Stats
19W - 14L
1,605 SR
Queue Stats
301W - 294L
1,357 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AMRF18
Neith
7
0 / 0 / 1
4,289
536
2,357
3,886
953
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bakasura
CHUBLET VI
Bakasura
8
2 / 0 / 0
4,775
597
761
2,686
1,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hercules
CHUBLET XI
Hercules
8
1 / 0 / 0
4,613
577
2,800
4,531
2,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
8
1 / 1 / 0
4,550
569
1,753
4,817
1,481
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Vulcan
11
2 / 0 / 2
5,730
716
3,729
1,696
514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
JanusPersephoneCu ChulainnArachneTsukuyomi

VS

Bans
CthulhuBellonaKing ArthurDanzaburouYemoja
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
7
1 / 0 / 0
4,236
530
2,650
2,931
2,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
LazyJanHD
Mercury
7
0 / 1 / 0
4,185
523
760
4,434
1,121
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
PyraSamsas
Medusa
7
0 / 2 / 1
4,078
510
2,740
4,761
1,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

7
0 / 2 / 0
4,461
558
553
3,194
873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
xX_TKD-Gamer_Xx
Sun Wukong
8
0 / 1 / 0
4,664
583
2,466
5,438
3,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
6
Kills
1
1
Deaths
6
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
0
0
1
W
Neith
AMRF18
Neith
0
0
1
0.5
W
Bakasura
CHUBLET VI
Bakasura
2
0
0
2
W
Hercules
CHUBLET XI
Hercules
1
0
0
1
L
Mercury
LazyJanHD
Mercury
0
1
0
0
W
Ymir
1
1
0
1
L
Medusa
PyraSamsas
Medusa
0
2
1
0.25
W
Vulcan
2
0
2
3
L
0
2
0
0
L
Sun Wukong
xX_TKD-Gamer_Xx
Sun Wukong
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,400
Damage
9,169
17,616
Taken
20,758
7,604
Mitigated
9,057
3,186
Healing
6,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,650
1,320
347
828
2,931
2,473
0
555
2,376
17,510
0
W
Neith
AMRF18
Neith
2,357
781
0
563
3,886
953
0
794
3,092
0
17,900
W
Bakasura
CHUBLET VI
Bakasura
761
342
0
131
2,686
1,686
0
105
2,526
4,142
18,543
W
Hercules
CHUBLET XI
Hercules
2,800
1,003
0
896
4,531
2,970
0
0
4,278
0
20,561
L
Mercury
LazyJanHD
Mercury
760
276
0
0
4,434
1,121
0
769
3,649
0
17,403
W
Ymir
1,753
460
210
836
4,817
1,481
0
1,856
2,961
16,969
0
L
Medusa
PyraSamsas
Medusa
2,740
905
99
1,580
4,761
1,297
0
2,362
2,353
0
16,989
W
Vulcan
3,729
605
0
550
1,696
514
55
349
1,281
31,942
0
L
553
0
0
750
3,194
873
0
1,365
1,713
20,420
0
L
Sun Wukong
xX_TKD-Gamer_Xx
Sun Wukong
2,466
486
0
2,527
5,438
3,293
0
303
4,890
0
23,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,957
Gold Earned
21,624
246
Minions Killed
202
0
Camps Cleared
0
854,507
Distance Traveled
725,632
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,236
530
38
5
0
125,493
2
W
Neith
4,289
536
51
6
0
154,925
4
W
Bakasura
4,775
597
51
6
0
195,495
1
W
Hercules
4,613
577
43
5
0
180,053
1
L
Mercury
4,185
523
41
5
0
184,394
1
W
Ymir
4,550
569
29
4
0
152,308
3
L
Medusa
4,078
510
32
4
0
128,421
4
W
Vulcan
5,730
716
72
9
0
171,726
3
L
Merlin
4,461
558
49
6
0
113,352
1
L
Sun Wukong
4,664
583
42
5
0
173,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role