Player Matchup

Hou Yi
Hou Yi
Devilcraus
Hou Yi
Level 27
God Stats
48W - 70L
1,572 SR
Queue Stats
70W - 123L
1,355 Elo+
Party 3
Achilles
Achilles
davidgq08
Achilles
Level 23
God Stats
2W - 4L
1,698 SR
Queue Stats
190W - 238L
1,425 Elo+
Solo
Poseidon
Poseidon
dieguito9905
Poseidon
Level 18
God Stats
38W - 53L
1,510 SR
Queue Stats
51W - 74L
1,457 Elo+
Party 1
Arachne
Arachne
jufra2000
Arachne
Level 26
God Stats
11W - 11L
1,103 SR
Queue Stats
137W - 176L
1,457 Elo+
Party 1
Olorun
Olorun
sansfab
Olorun
Level 24
God Stats
5W - 12L
1,280 SR
Queue Stats
27W - 74L
1,214 Elo+
Party 3
Team Averages
Level 24
1,433 SR
1,382 Elo+

VS

Team Averages
Level 20
1,447 SR
1,395 Elo+
Danzaburou
Danzaburou
Matzzel6
Danzaburou
Level 27
God Stats
9W - 13L
1,384 SR
Queue Stats
28W - 19L
1,491 Elo+
Solo
Cupid
Cupid
SchneeKirsche1
Cupid
Level 18
God Stats
11W - 12L
1,639 SR
Queue Stats
114W - 123L
1,421 Elo+
Party 2
Ra
Ra
SchneePfirsich
Ra
Level 18
God Stats
12W - 11L
1,517 SR
Queue Stats
115W - 127L
1,390 Elo+
Party 2
Chaac
Chaac
javiromeu603
Chaac
Level 18
God Stats
9W - 8L
1,405 SR
Queue Stats
26W - 26L
1,377 Elo+
Solo
Thanatos
Thanatos
sufy205
Thanatos
Level 18
God Stats
5W - 4L
1,290 SR
Queue Stats
85W - 80L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Devilcraus
Hou Yi
17
3 / 12 / 2
12,197
421
11,866
26,886
9,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Achilles
davidgq08
Achilles
19
1 / 13 / 4
12,824
442
8,846
35,682
15,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poseidon
dieguito9905
Poseidon
15
0 / 10 / 1
10,663
368
7,780
22,639
5,530
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
jufra2000
Arachne
19
5 / 8 / 2
14,036
484
17,867
29,306
12,203
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
sansfab
Olorun
15
0 / 8 / 2
10,794
372
4,532
23,412
8,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Matzzel6
Danzaburou
11
1 / 2 / 2
10,617
366
4,496
6,891
2,358
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
11 / 1 / 21
15,861
547
24,531
18,456
10,224
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
13 / 2 / 15
15,718
542
23,603
25,066
10,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
12 / 4 / 16
14,382
496
29,787
27,966
35,709
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Thanatos
sufy205
Thanatos
20
14 / 2 / 8
16,461
568
18,071
18,957
11,155
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
113
9
Kills
51
51
Deaths
11
11
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Devilcraus
Hou Yi
3
12
2
0.33
W
Danzaburou
Matzzel6
Danzaburou
1
2
2
1
W
11
1
21
21.5
W
13
2
15
10.25
L
Achilles
davidgq08
Achilles
1
13
4
0.23
L
Poseidon
dieguito9905
Poseidon
0
10
1
0.05
W
12
4
16
5
L
Arachne
jufra2000
Arachne
5
8
2
0.75
L
Olorun
sansfab
Olorun
0
8
2
0.13
W
Thanatos
sufy205
Thanatos
14
2
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,891
Damage
100,488
137,925
Taken
97,336
50,990
Mitigated
69,741
27,192
Healing
58,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Devilcraus
Hou Yi
11,866
6,031
0
5,443
26,886
9,782
2,612
4,820
22,066
0
61,763
W
Danzaburou
Matzzel6
Danzaburou
4,496
2,506
147
1,425
6,891
2,358
3,518
0
6,891
0
35,863
W
24,531
15,132
3,827
8,215
18,456
10,224
4,038
3,340
15,116
0
90,719
W
23,603
4,098
4,899
12,472
25,066
10,295
2,104
3,661
21,405
136,500
0
L
Achilles
davidgq08
Achilles
8,846
3,402
269
10,013
35,682
15,169
87
3,243
32,439
0
109,315
L
Poseidon
dieguito9905
Poseidon
7,780
0
0
204
22,639
5,530
700
5,003
17,636
46,356
0
W
29,787
5,583
0
9,809
27,966
35,709
3,990
2,077
25,889
0
83,317
L
Arachne
jufra2000
Arachne
17,867
11,660
0
5,803
29,306
12,203
0
6,770
22,536
0
85,814
L
Olorun
sansfab
Olorun
4,532
2,020
241
5,219
23,412
8,306
2,915
3,767
19,645
35,815
0
W
Thanatos
sufy205
Thanatos
18,071
7,032
0
17,600
18,957
11,155
466
3,234
15,723
0
144,659

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,514
Gold Earned
73,039
422
Minions Killed
679
0
Camps Cleared
0
2,373,164
Distance Traveled
2,349,928
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
12,197
421
78
3
0
424,286
0
W
Danzaburou
10,617
366
65
2
0
261,028
0
W
Cupid
15,861
547
117
4
0
525,315
1
W
Ra
15,718
542
193
7
0
510,279
0
L
Achilles
12,824
442
120
4
0
487,517
2
L
Poseidon
10,663
368
56
2
0
446,230
0
W
Chaac
14,382
496
105
4
0
468,191
2
L
Arachne
14,036
484
102
4
0
566,473
0
L
Olorun
10,794
372
66
2
0
448,658
0
W
Thanatos
16,461
568
199
7
0
585,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role