Player Matchup

Odin
Odin
BEUNFalci
Odin
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,397 Elo+
Party 1
Anhur
Anhur
Fantadebanta
Anhur
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,500 Elo+
Party 1
Pele
Pele
OverdriveNL
Pele
Level 113
God Stats
2W - 4L
1,500 SR
Queue Stats
141W - 129L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Pilez
Kukulkan
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,423 Elo+
Party 1
Ymir
Ymir
TechnicalityNL
Ymir
Level 66
God Stats
5W - 12L
1,463 SR
Queue Stats
5W - 13L
1,423 Elo+
Party 1
Team Averages
Level 86
1,493 SR
1,449 Elo+

VS

Team Averages
Level 120
1,500 SR
1,437 Elo+
Zeus
Zeus
Flaggan
Zeus
Level 122
God Stats
15W - 12L
1,500 SR
Queue Stats
245W - 238L
1,375 Elo+
Solo
Fenrir
Fenrir
Invisions
Fenrir
Level 127
God Stats
5W - 0L
1,500 SR
Queue Stats
159W - 138L
1,571 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Miisaaa
Ah Muzen Cab
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 78L
1,423 Elo+
Party 2
Achilles
Achilles
SergentMedal
Achilles
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 60L
1,559 Elo+
Solo
Ganesha
Ganesha
wizabud
Ganesha
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,258 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
3 / 4 / 2
9,997
454
6,706
14,106
9,197
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate

Breastplate

+20
Physical Protection

18
4 / 4 / 3
11,159
507
9,398
18,139
6,567
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 6 / 4
10,674
485
9,762
20,743
8,332
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Pilez
Kukulkan
17
3 / 7 / 4
10,988
499
10,547
13,263
4,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 7 / 9
10,650
484
6,344
19,039
13,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Flaggan
Zeus
19
6 / 3 / 11
12,606
573
18,213
11,018
5,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Invisions
Fenrir
19
12 / 6 / 10
12,692
577
14,933
16,842
12,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
Miisaaa
Ah Muzen Cab
20
5 / 2 / 6
12,698
577
12,139
9,818
3,844
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
SergentMedal
Achilles
19
5 / 3 / 8
12,308
559
12,854
18,421
22,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ganesha
wizabud
Ganesha
16
0 / 3 / 18
10,909
496
7,773
19,834
21,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
81
17
Kills
28
28
Deaths
17
22
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Odin
3
4
2
1
L
4
4
3
1.38
W
Zeus
Flaggan
Zeus
6
3
11
3.83
W
Fenrir
Invisions
Fenrir
12
6
10
2.83
W
Ah Muzen Cab
Miisaaa
Ah Muzen Cab
5
2
6
4
L
5
6
4
1.17
L
Kukulkan
Pilez
Kukulkan
3
7
4
0.71
W
Achilles
SergentMedal
Achilles
5
3
8
3
L
2
7
9
0.93
W
Ganesha
wizabud
Ganesha
0
3
18
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,757
Damage
65,912
85,290
Taken
75,933
42,056
Mitigated
65,534
15,772
Healing
23,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
6,706
3,326
0
1,350
14,106
9,197
520
1,902
11,817
0
50,060
L
9,398
5,512
0
5,340
18,139
6,567
650
4,380
13,610
0
80,943
W
Zeus
Flaggan
Zeus
18,213
1,966
0
3,524
11,018
5,076
1,249
4,879
6,114
88,719
0
W
Fenrir
Invisions
Fenrir
14,933
3,020
0
5,210
16,842
12,791
303
3,021
13,746
0
80,831
W
Ah Muzen Cab
Miisaaa
Ah Muzen Cab
12,139
7,180
0
5,419
9,818
3,844
3,124
49
9,744
0
99,566
L
9,762
3,360
0
7,719
20,743
8,332
0
5,189
15,239
0
65,647
L
Kukulkan
Pilez
Kukulkan
10,547
1,084
0
250
13,263
4,568
0
5,489
7,566
52,476
0
W
Achilles
SergentMedal
Achilles
12,854
4,061
0
5,322
18,421
22,646
2,009
3,780
14,457
0
78,245
L
6,344
1,109
0
1,113
19,039
13,392
0
8,341
10,406
29,287
0
W
Ganesha
wizabud
Ganesha
7,773
565
402
4,057
19,834
21,177
204
5,162
14,597
33,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,468
Gold Earned
61,213
518
Minions Killed
608
0
Camps Cleared
0
1,922,456
Distance Traveled
2,003,681
47
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,997
454
99
5
0
396,651
3
L
Anhur
11,159
507
156
7
0
344,012
5
W
Zeus
12,606
573
156
7
0
362,019
1
W
Fenrir
12,692
577
109
5
0
442,112
4
W
Ah Muzen Cab
12,698
577
189
9
0
422,617
4
L
Pele
10,674
485
118
5
0
417,717
8
L
Kukulkan
10,988
499
108
5
0
365,850
3
W
Achilles
12,308
559
139
6
0
368,687
9
L
Ymir
10,650
484
37
2
0
398,226
28
W
Ganesha
10,909
496
15
1
0
408,246
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role