Player Matchup

Hercules
Hercules
Larsiboy_1
Hercules
Level 41
God Stats
4W - 1L
1,603 SR
Queue Stats
24W - 30L
1,338 Elo+
Party 1
Scylla
Scylla
LucaCem8803
Scylla
Level 60
God Stats
3W - 8L
1,263 SR
Queue Stats
77W - 120L
1,368 Elo+
Party 1
Thanatos
Thanatos
Tolga_Abo
Thanatos
Level 57
God Stats
33W - 51L
1,419 SR
Queue Stats
84W - 125L
1,399 Elo+
Party 1
Team Averages
Level 53
1,429 SR
1,368 Elo+

VS

Team Averages
Level 73
1,491 SR
1,381 Elo+
Hercules
Hercules
Cthulhu6944
Hercules
Level 42
God Stats
0W - 1L
1,303 SR
Queue Stats
3W - 7L
1,440 Elo+
Party 2
Hel
Hel
Kkakashi hatake
Hel
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 52L
1,333 Elo+
Party 2
Ullr
Ullr
Rudah Begah
Ullr
Level 87
God Stats
8W - 8L
1,671 SR
Queue Stats
37W - 35L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Larsiboy_1
Hercules
14
5 / 0 / 9
10,830
677
10,130
17,462
14,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Scylla
14
4 / 0 / 9
10,537
659
14,548
4,895
1,598
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Tolga_Abo
Thanatos
15
5 / 2 / 9
11,003
688
12,352
11,898
6,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cthulhu6944
Hercules
11
1 / 3 / 0
8,847
553
6,151
12,396
8,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 7 / 0
8,943
559
6,879
15,595
4,159
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 4 / 1
8,972
561
7,795
15,226
4,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
14
Kills
2
2
Deaths
14
27
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hercules
Cthulhu6944
Hercules
1
3
0
0.33
L
1
7
0
0.14
W
Hercules
Larsiboy_1
Hercules
5
0
9
9.5
W
Scylla
4
0
9
8.5
L
0
4
1
0.13
W
Thanatos
Tolga_Abo
Thanatos
5
2
9
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,030
Damage
20,825
34,255
Taken
43,217
23,378
Mitigated
16,523
20,192
Healing
21,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Cthulhu6944
Hercules
6,151
1,298
841
2,346
12,396
8,193
0
4,890
7,074
666
17,026
L
6,879
54
6,192
7,497
15,595
4,159
0
5,040
9,975
34,172
0
W
Hercules
Larsiboy_1
Hercules
10,130
3,280
0
9,507
17,462
14,794
286
3,507
13,955
0
28,934
W
Scylla
14,548
539
0
27
4,895
1,598
1,337
877
4,018
59,237
0
L
7,795
3,582
0
4,931
15,226
4,171
0
3,917
10,904
0
52,616
W
Thanatos
Tolga_Abo
Thanatos
12,352
974
0
10,658
11,898
6,986
1,512
2,662
8,618
4,673
52,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,370
Gold Earned
26,762
171
Minions Killed
171
0
Camps Cleared
0
912,968
Distance Traveled
803,567
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,847
553
25
2
0
288,414
2
L
Hel
8,943
559
59
4
0
255,167
1
W
Hercules
10,830
677
32
2
0
294,544
0
W
Scylla
10,537
659
79
5
0
295,076
1
L
Ullr
8,972
561
87
5
0
259,986
0
W
Thanatos
11,003
688
60
4
0
323,348
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role