Player Matchup

Osiris
Osiris
Chibley
Osiris
Level 25
God Stats
13W - 9L
1,650 SR
Queue Stats
25W - 19L
1,594 Elo+
Party 1
Kuzenbo
Kuzenbo
FemBoiHooters
Kuzenbo
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 59L
1,616 Elo+
Party 1
Hera
Hera
SirSquatchy
Hera
Level 157
God Stats
2W - 2L
1,266 SR
Queue Stats
84W - 61L
1,564 Elo+
Party 1
Thor
Thor
Zelacian
Thor
Level 64
God Stats
8W - 8L
1,332 SR
Queue Stats
441W - 325L
1,690 Elo+
Party 1
Neith
Neith
rej2312
Neith
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 6L
1,636 Elo+
Party 1
Team Averages
Level 76
1,450 SR
1,620 Elo+

VS

Team Averages
Level 92
1,459 SR
1,417 Elo+
Bakasura
Bakasura
GradeAGentleman
Bakasura
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 214L
1,404 Elo+
Party 3
Sobek
Sobek
JAKEFR0MST8FARM
Sobek
Level 144
God Stats
7W - 8L
1,439 SR
Queue Stats
710W - 666L
1,447 Elo+
Party 2
Aphrodite
Aphrodite
joda37
Aphrodite
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 21L
1,443 Elo+
Party 2
Danzaburou
Danzaburou
nojoyjam2
Danzaburou
Level 45
God Stats
5W - 10L
1,472 SR
Queue Stats
27W - 37L
1,402 Elo+
Party 2
Sun Wukong
Sun Wukong
phallasar
Sun Wukong
Level 27
God Stats
55W - 40L
1,387 SR
Queue Stats
407W - 452L
1,390 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Chibley
Osiris
20
6 / 3 / 11
15,129
522
18,419
22,411
24,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kuzenbo
20
4 / 2 / 21
14,835
512
16,757
28,039
40,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
12 / 3 / 11
15,791
545
33,444
18,913
9,002
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
20
11 / 3 / 12
16,344
564
20,855
23,145
11,019
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
rej2312
Neith
20
4 / 2 / 15
15,609
538
20,966
17,709
8,129
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
18
2 / 9 / 4
11,858
409
12,983
23,694
15,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
6 / 10 / 3
12,301
424
17,102
39,689
44,550
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Aphrodite
joda37
Aphrodite
20
2 / 7 / 4
13,240
457
14,846
23,994
12,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Danzaburou
nojoyjam2
Danzaburou
20
2 / 5 / 1
13,524
466
15,433
20,647
8,959
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
phallasar
Sun Wukong
18
1 / 6 / 3
12,125
418
12,995
29,929
26,303
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
28
37
Kills
13
13
Deaths
37
70
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Osiris
Chibley
Osiris
6
3
11
3.83
W
Kuzenbo
4
2
21
7.25
L
Bakasura
2
9
4
0.44
L
6
10
3
0.75
W
12
3
11
5.83
W
Thor
11
3
12
5.67
L
Aphrodite
joda37
Aphrodite
2
7
4
0.57
L
Danzaburou
nojoyjam2
Danzaburou
2
5
1
0.5
L
Sun Wukong
phallasar
Sun Wukong
1
6
3
0.42
W
Neith
rej2312
Neith
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,441
Damage
73,359
110,217
Taken
137,953
93,569
Mitigated
108,448
27,142
Healing
43,413
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Chibley
Osiris
18,419
6,837
0
4,425
22,411
24,566
2,338
5,781
16,230
8,599
78,975
W
Kuzenbo
16,757
6,512
0
4,024
28,039
40,853
983
9,280
17,478
44,717
0
L
Bakasura
12,983
8,539
0
3,328
23,694
15,903
0
8,232
15,198
8,782
63,322
L
17,102
1,067
328
5,946
39,689
44,550
144
15,752
23,635
52,178
0
W
33,444
10,013
0
3,434
18,913
9,002
2,011
6,269
11,927
127,374
0
W
Thor
20,855
4,763
0
7,604
23,145
11,019
1,206
7,776
15,070
0
120,237
L
Aphrodite
joda37
Aphrodite
14,846
507
10,981
12,325
23,994
12,733
320
9,518
14,086
117,299
0
L
Danzaburou
nojoyjam2
Danzaburou
15,433
6,204
0
5,770
20,647
8,959
956
6,521
14,014
0
116,511
L
Sun Wukong
phallasar
Sun Wukong
12,995
2,885
0
4,735
29,929
26,303
0
10,556
19,241
0
74,268
W
Neith
rej2312
Neith
20,966
10,826
0
7,655
17,709
8,129
2,387
3,691
13,479
0
129,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,708
Gold Earned
63,048
626
Minions Killed
689
0
Camps Cleared
0
2,780,237
Distance Traveled
2,654,511
38
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
15,129
522
120
4
0
562,229
3
W
Kuzenbo
14,835
512
33
1
0
561,944
2
L
Bakasura
11,858
409
143
5
0
574,830
3
L
Sobek
12,301
424
25
1
0
561,677
8
W
Hera
15,791
545
164
6
0
555,846
9
W
Thor
16,344
564
143
5
0
595,220
15
L
Aphrodite
13,240
457
215
7
0
521,203
1
L
Danzaburou
13,524
466
198
7
0
529,967
5
L
Sun Wukong
12,125
418
108
4
0
466,834
5
W
Neith
15,609
538
166
6
0
504,998
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role