Player Matchup

Ares
Ares
AnikiBilly
Ares
Level 62
God Stats
24W - 7L
1,938 SR
Queue Stats
195W - 103L
1,864 Elo+
Party 1
Chronos
Chronos
Paninis
Chronos
Level 90
God Stats
10W - 4L
1,500 SR
Queue Stats
464W - 250L
1,760 Elo+
Party 1
Merlin
Merlin
PurpGuy
Merlin
Level 105
God Stats
93W - 42L
1,872 SR
Queue Stats
854W - 490L
1,770 Elo+
Party 1
Thanatos
Thanatos
WeAintMateS
Thanatos
Level 25
God Stats
13W - 3L
1,859 SR
Queue Stats
71W - 14L
1,949 Elo+
Party 1
Bellona
Bellona
Zumzar97
Bellona
Level 86
God Stats
25W - 9L
1,500 SR
Queue Stats
701W - 393L
1,955 Elo+
Party 1
Team Averages
Level 74
1,734 SR
1,860 Elo+

VS

Team Averages
Level 47
1,478 SR
1,449 Elo+
Yemoja
Yemoja
Majuka
Yemoja
Level 19
God Stats
2W - 6L
1,625 SR
Queue Stats
4W - 10L
1,515 Elo+
Party 2
Medusa
Medusa
Sakronax
Medusa
Level 101
God Stats
22W - 26L
1,413 SR
Queue Stats
230W - 252L
1,379 Elo+
Party 3
Izanami
Izanami
Wast3landia1881
Izanami
Level 27
God Stats
15W - 22L
1,346 SR
Queue Stats
111W - 125L
1,541 Elo+
Party 2
Bellona
Bellona
paranormalnormal
Bellona
Level 62
God Stats
6W - 8L
1,715 SR
Queue Stats
231W - 220L
1,470 Elo+
Party 2
Discordia
Discordia
xdawnsii
Discordia
Level 26
God Stats
10W - 10L
1,291 SR
Queue Stats
43W - 59L
1,339 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 29
11,735
1,174
9,867
8,146
8,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos
Paninis
Chronos
18
9 / 1 / 21
11,664
1,166
25,018
9,426
4,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
PurpGuy
Merlin
18
9 / 0 / 22
12,007
1,201
23,625
6,699
3,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
WeAintMateS
Thanatos
16
4 / 1 / 16
9,807
981
6,854
4,262
3,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Zumzar97
Bellona
18
10 / 4 / 20
11,495
1,150
13,007
11,452
10,845
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

301

VS

Team 2 Tickets

51

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Majuka
Yemoja
15
0 / 7 / 3
9,467
947
3,945
18,361
16,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
Sakronax
Medusa
14
0 / 6 / 4
8,774
877
8,164
15,606
5,995
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
1 / 10 / 3
8,870
887
4,846
19,235
6,788
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
3 / 7 / 3
9,733
973
9,469
18,745
9,972
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Discordia
xdawnsii
Discordia
15
2 / 6 / 2
9,458
946
6,709
12,119
4,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
21
36
Kills
6
6
Deaths
36
108
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
0
29
18.5
L
Yemoja
Majuka
Yemoja
0
7
3
0.21
W
Chronos
Paninis
Chronos
9
1
21
19.5
W
Merlin
PurpGuy
Merlin
9
0
22
20
L
Medusa
Sakronax
Medusa
0
6
4
0.33
L
1
10
3
0.25
W
Thanatos
WeAintMateS
Thanatos
4
1
16
12
W
Bellona
Zumzar97
Bellona
10
4
20
5
L
3
7
3
0.64
L
Discordia
xdawnsii
Discordia
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,371
Damage
33,133
39,985
Taken
84,066
29,741
Mitigated
43,638
10,210
Healing
2,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,867
496
0
982
8,146
8,415
0
2,114
6,032
12,618
0
L
Yemoja
Majuka
Yemoja
3,945
1,045
1,226
537
18,361
16,791
0
12,541
5,287
22,040
0
W
Chronos
Paninis
Chronos
25,018
7,047
0
2,214
9,426
4,059
0
2,387
7,039
42,528
0
W
Merlin
PurpGuy
Merlin
23,625
1,317
31
1,849
6,699
3,219
0
1,744
4,955
58,022
0
L
Medusa
Sakronax
Medusa
8,164
3,071
0
0
15,606
5,995
0
10,129
5,135
0
23,595
L
4,846
2,425
0
188
19,235
6,788
0
12,390
6,269
0
19,972
W
Thanatos
WeAintMateS
Thanatos
6,854
2,273
0
3,191
4,262
3,203
0
709
3,553
0
17,904
W
Bellona
Zumzar97
Bellona
13,007
5,182
943
1,000
11,452
10,845
0
3,700
7,752
0
19,881
L
9,469
2,663
0
454
18,745
9,972
0
12,153
6,040
0
21,553
L
Discordia
xdawnsii
Discordia
6,709
332
0
0
12,119
4,092
0
9,325
2,550
24,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,708
Gold Earned
46,302
170
Minions Killed
154
10
Camps Cleared
3
1,041,652
Distance Traveled
850,865
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,735
1,174
10
1
0
231,243
0
L
Yemoja
9,467
947
29
3
0
132,867
0
W
Chronos
11,664
1,166
36
4
4
216,878
2
W
Merlin
12,007
1,201
81
8
4
209,852
0
L
Medusa
8,774
877
26
3
1
179,470
0
L
Izanami
8,870
887
32
3
0
167,710
0
W
Thanatos
9,807
981
27
3
2
193,328
1
W
Bellona
11,495
1,150
16
2
0
190,351
1
L
Bellona
9,733
973
35
4
2
189,359
1
L
Discordia
9,458
946
32
3
0
181,459
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role