Player Matchup

Janus
Janus
IAMFEAR99
Janus
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
111W - 116L
1,640 Elo+
Party 3
Odin
Odin
Orikkusu
Odin
Level 108
God Stats
2W - 3L
1,358 SR
Queue Stats
246W - 263L
1,743 Elo+
Party 3
Heimdallr
Heimdallr
PogEagle
Heimdallr
Level 15
God Stats
3W - 2L
1,845 SR
Queue Stats
32W - 29L
1,593 Elo+
Party 3
Khepri
Khepri
itZ Josh TiMe
Khepri
Level 69
God Stats
6W - 4L
1,497 SR
Queue Stats
260W - 260L
1,675 Elo+
Party 3
Osiris
Osiris
kijjhbgbvvb
Osiris
Level 109
God Stats
7W - 4L
1,547 SR
Queue Stats
178W - 199L
1,601 Elo+
Party 3
Team Averages
Level 78
1,549 SR
1,650 Elo+

VS

Team Averages
Level 43
1,443 SR
1,546 Elo+
Kali
Kali
BigPapaFortnite
Kali
Level 49
God Stats
5W - 5L
1,200 SR
Queue Stats
101W - 125L
1,361 Elo+
Party 1
Ullr
Ullr
Marklay
Ullr
Level 74
God Stats
5W - 6L
1,513 SR
Queue Stats
71W - 39L
1,725 Elo+
Party 2
Terra
Terra
Richie1932
Terra
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 62L
1,682 Elo+
Party 2
Vamana
Vamana
TennesseeRapper
Vamana
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 60L
1,222 Elo+
Party 1
Merlin
Merlin
Ymir44465
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 99L
1,743 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
IAMFEAR99
Janus
10
1 / 0 / 1
5,617
562
3,800
2,226
590
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
8
2 / 0 / 0
5,205
521
3,522
5,443
1,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
PogEagle
Heimdallr
8
0 / 0 / 0
4,703
470
1,689
2,566
671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 0 / 2
5,038
504
2,489
3,368
1,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
11
2 / 0 / 1
6,390
639
3,979
4,574
3,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,319
432
1,253
6,731
1,799
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ullr
Marklay
Ullr
9
0 / 0 / 0
4,747
475
2,628
4,734
1,359
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Terra
7
0 / 0 / 0
4,841
484
1,256
5,634
2,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 2 / 0
4,243
424
1,556
6,147
2,910
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
Ymir44465
Merlin
10
0 / 1 / 0
5,365
537
1,561
3,384
1,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
5
Kills
0
0
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Janus
IAMFEAR99
Janus
1
0
1
1.5
L
Ullr
Marklay
Ullr
0
0
0
0
W
Odin
2
0
0
2
W
Heimdallr
PogEagle
Heimdallr
0
0
0
0
L
Terra
0
0
0
0
L
0
2
0
0
L
Merlin
Ymir44465
Merlin
0
1
0
0
W
0
0
2
1
W
Osiris
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,479
Damage
8,254
18,177
Taken
26,630
8,265
Mitigated
9,452
5,303
Healing
9,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,253
773
0
2,132
6,731
1,799
0
1,103
5,590
0
16,281
W
Janus
IAMFEAR99
Janus
3,800
0
0
717
2,226
590
0
885
1,199
29,531
0
L
Ullr
Marklay
Ullr
2,628
1,528
0
2,908
4,734
1,359
0
1,380
3,354
0
25,814
W
Odin
3,522
1,305
0
500
5,443
1,734
0
661
4,724
0
26,878
W
Heimdallr
PogEagle
Heimdallr
1,689
899
0
722
2,566
671
0
395
2,171
0
16,551
L
Terra
1,256
190
458
1,642
5,634
2,321
0
1,325
4,269
11,930
0
L
1,556
837
0
2,001
6,147
2,910
0
523
5,584
0
9,659
L
Merlin
Ymir44465
Merlin
1,561
85
0
708
3,384
1,063
108
1,989
1,105
29,035
0
W
2,489
268
0
1,364
3,368
1,331
0
676
2,692
16,497
0
W
Osiris
3,979
1,186
0
2,000
4,574
3,939
66
0
4,574
5,678
21,923

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,953
Gold Earned
23,515
226
Minions Killed
181
0
Camps Cleared
0
936,963
Distance Traveled
889,784
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
4,319
432
28
3
0
174,473
0
W
Janus
5,617
562
47
5
0
195,205
4
L
Ullr
4,747
475
57
6
0
148,937
5
W
Odin
5,205
521
58
6
0
192,550
1
W
Heimdallr
4,703
470
41
4
0
158,867
0
L
Terra
4,841
484
24
2
0
202,043
1
L
Vamana
4,243
424
13
1
0
193,661
0
L
Merlin
5,365
537
59
6
0
170,670
3
W
Khepri
5,038
504
11
1
0
198,706
1
W
Osiris
6,390
639
69
7
0
191,635
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role