Player Matchup

Neith
Neith
Fatal Prology
Neith
Level 15
God Stats
7W - 3L
1,500 SR
Queue Stats
11W - 5L
1,229 Elo+
Party 2
Anubis
Anubis
RivaIFrost73
Anubis
Level 78
God Stats
41W - 16L
1,389 SR
Queue Stats
253W - 186L
1,426 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Sacredarbiter13
Cu Chulainn
Level 26
God Stats
3W - 1L
1,527 SR
Queue Stats
129W - 80L
1,202 Elo+
Party 2
Terra
Terra
kenzz123
Terra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Nemesis
Nemesis
x I Kill Smurfs
Nemesis
Level 43
God Stats
6W - 9L
1,351 SR
Queue Stats
406W - 340L
1,445 Elo+
Party 2
Team Averages
Level 33
1,453 SR
1,360 Elo+

VS

Team Averages
Level 23
1,420 SR
1,419 Elo+
Nike
Nike
Hero1nBobUk
Nike
Level 29
God Stats
10W - 16L
1,406 SR
Queue Stats
14W - 29L
1,374 Elo+
Party 1
Rama
Rama
MDLSDLN
Rama
Level 13
God Stats
15W - 13L
1,188 SR
Queue Stats
100W - 121L
1,458 Elo+
Solo
Ra
Ra
Silversurfer822
Ra
Level 16
God Stats
1W - 5L
1,674 SR
Queue Stats
47W - 54L
1,474 Elo+
Solo
Olorun
Olorun
reidy125
Olorun
Level 27
God Stats
10W - 21L
1,333 SR
Queue Stats
11W - 21L
1,374 Elo+
Party 1
Anhur
Anhur
xNBx_MuRci
Anhur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 73L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 8
7,308
522
5,449
4,261
1,646
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
15
14 / 0 / 2
9,595
685
12,725
6,126
3,142
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Sacredarbiter13
Cu Chulainn
15
2 / 0 / 2
8,570
612
4,771
7,661
5,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Terra
kenzz123
Terra
11
5 / 2 / 1
7,478
534
2,588
6,608
6,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
7 / 0 / 1
8,677
620
5,466
5,095
3,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 0
6,084
435
4,120
8,928
2,471
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rama
MDLSDLN
Rama
9
1 / 5 / 1
5,989
428
1,786
8,938
2,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

8
0 / 6 / 0
5,403
386
1,545
5,922
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Olorun
reidy125
Olorun
10
0 / 6 / 1
5,987
428
4,997
11,091
2,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anhur
6
0 / 5 / 0
4,960
354
1,295
8,517
1,687
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
4
29
Kills
2
2
Deaths
29
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
8
5
L
1
7
0
0.14
L
Rama
MDLSDLN
Rama
1
5
1
0.3
W
Anubis
14
0
2
15
W
Cu Chulainn
Sacredarbiter13
Cu Chulainn
2
0
2
3
L
0
6
0
0
W
Terra
kenzz123
Terra
5
2
1
2.75
L
Olorun
reidy125
Olorun
0
6
1
0.08
W
7
0
1
7.5
L
Anhur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,999
Damage
13,743
29,751
Taken
43,396
20,134
Mitigated
10,612
14,096
Healing
6,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,449
1,646
0
1,712
4,261
1,646
1,119
711
3,550
0
21,768
L
4,120
1,272
0
0
8,928
2,471
429
2,716
6,071
0
23,800
L
Rama
MDLSDLN
Rama
1,786
1,418
0
2,098
8,938
2,136
418
2,883
5,955
0
18,376
W
Anubis
12,725
728
0
5,048
6,126
3,142
2,312
2,062
4,064
57,034
0
W
Cu Chulainn
Sacredarbiter13
Cu Chulainn
4,771
1,228
0
3,500
7,661
5,573
2,343
2,738
4,923
6,145
40,426
L
1,545
240
10
322
5,922
1,329
368
4,151
1,771
21,323
0
W
Terra
kenzz123
Terra
2,588
920
702
1,444
6,608
6,148
549
935
5,673
16,798
0
L
Olorun
reidy125
Olorun
4,997
2,122
0
2,338
11,091
2,989
384
2,913
8,178
28,328
0
W
5,466
2,312
0
1,690
5,095
3,625
938
96
4,999
9,794
45,911
L
Anhur
1,295
418
0
1,310
8,517
1,687
0
3,012
5,480
0
13,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,628
Gold Earned
28,423
356
Minions Killed
182
0
Camps Cleared
0
1,200,826
Distance Traveled
1,051,646
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,308
522
34
2
0
189,491
0
L
Nike
6,084
435
40
3
0
253,015
1
L
Rama
5,989
428
41
3
0
199,800
1
W
Anubis
9,595
685
103
7
0
214,528
0
W
Cu Chulainn
8,570
612
91
7
0
256,805
0
L
Ra
5,403
386
34
2
0
200,932
4
W
Terra
7,478
534
33
2
0
260,371
2
L
Olorun
5,987
428
43
3
0
214,546
1
W
Nemesis
8,677
620
95
7
0
279,631
0
L
Anhur
4,960
354
24
2
0
183,353
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role