Player Matchup

Artemis
Artemis
Elscalatie
Artemis
Level 139
God Stats
3W - 2L
1,410 SR
Queue Stats
51W - 45L
1,172 Elo+
Party 2
Mulan
Mulan
Keizerdekarelkon
Mulan
Level 27
God Stats
3W - 1L
1,494 SR
Queue Stats
4W - 4L
1,172 Elo+
Party 2
Baron Samedi
Baron Samedi
McSolo_2K
Baron Samedi
Level 16
God Stats
9W - 2L
1,847 SR
Queue Stats
142W - 200L
1,777 Elo+
Solo
Team Averages
Level 61
1,584 SR
1,373 Elo+

VS

Team Averages
Level 41
1,685 SR
1,563 Elo+
Apollo
Apollo
IlNickP
Apollo
Level 26
God Stats
2W - 8L
1,341 SR
Queue Stats
220W - 343L
1,382 Elo+
Solo
Hel
Hel
M-T-P97
Hel
Level 84
God Stats
3W - 3L
1,863 SR
Queue Stats
104W - 117L
1,653 Elo+
Party 1
Cerberus
Cerberus
Meyersihno123
Cerberus
Level 14
God Stats
1W - 2L
1,851 SR
Queue Stats
1W - 2L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Elscalatie
Artemis
14
4 / 0 / 8
10,146
725
19,433
9,220
2,925
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
5 / 1 / 7
9,988
713
7,706
9,375
5,349
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
McSolo_2K
Baron Samedi
12
4 / 0 / 9
9,646
689
8,136
5,597
2,101
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
IlNickP
Apollo
10
0 / 5 / 1
7,822
559
3,853
14,062
4,281
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hel
13
1 / 4 / 0
8,706
622
8,804
12,040
3,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Meyersihno123
Cerberus
11
0 / 4 / 1
8,602
614
3,389
13,883
9,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
13
Kills
1
1
Deaths
13
24
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Artemis
Elscalatie
Artemis
4
0
8
8
L
Apollo
IlNickP
Apollo
0
5
1
0.1
W
5
1
7
8.5
L
Hel
1
4
0
0.25
W
Baron Samedi
McSolo_2K
Baron Samedi
4
0
9
8.5
L
Cerberus
Meyersihno123
Cerberus
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,275
Damage
16,046
24,192
Taken
39,985
10,375
Mitigated
17,946
12,733
Healing
16,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Elscalatie
Artemis
19,433
6,755
0
5,034
9,220
2,925
2,104
3,849
5,239
0
68,437
L
Apollo
IlNickP
Apollo
3,853
2,051
381
3,802
14,062
4,281
0
1,637
12,425
0
19,097
W
7,706
291
0
2,314
9,375
5,349
321
4,609
4,536
0
26,716
L
Hel
8,804
83
4,847
5,231
12,040
3,795
0
1,875
10,165
62,272
0
W
Baron Samedi
McSolo_2K
Baron Samedi
8,136
1,255
2,443
2,942
5,597
2,101
820
3,221
2,088
34,841
0
L
Cerberus
Meyersihno123
Cerberus
3,389
0
0
2,297
13,883
9,870
0
4,708
9,175
10,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,780
Gold Earned
25,130
175
Minions Killed
151
0
Camps Cleared
0
699,378
Distance Traveled
745,961
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,146
725
81
6
0
219,878
4
L
Apollo
7,822
559
36
3
0
228,423
5
W
Mulan
9,988
713
29
2
0
280,882
2
L
Hel
8,706
622
106
8
0
257,861
5
W
Baron Samedi
9,646
689
65
5
0
198,618
2
L
Cerberus
8,602
614
9
1
0
259,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role