Player Matchup

Vulcan
Vulcan
Cinng
Vulcan
Level 160
God Stats
5W - 2L
1,485 SR
Queue Stats
166W - 148L
1,411 Elo+
Party 1
Mercury
Mercury
CommanderAjax
Mercury
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 112L
1,401 Elo+
Party 1
Chiron
Chiron
Sengra
Chiron
Level 143
God Stats
6W - 1L
1,500 SR
Queue Stats
128W - 104L
1,695 Elo+
Solo
Tyr
Tyr
iamthetim88
Tyr
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
150W - 141L
1,449 Elo+
Party 1
Terra
Terra
theheater
Terra
Level 126
God Stats
6W - 5L
1,712 SR
Queue Stats
32W - 45L
1,423 Elo+
Party 1
Team Averages
Level 137
1,539 SR
1,476 Elo+

VS

Team Averages
Level 138
1,500 SR
1,523 Elo+
Rama
Rama
A5APR0CKY
Rama
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 65L
1,450 Elo+
Solo
Tsukuyomi
Tsukuyomi
MicroAndrew
Tsukuyomi
Level 140
God Stats
4W - 9L
1,500 SR
Queue Stats
396W - 370L
1,633 Elo+
Party 2
Mulan
Mulan
Relire25
Mulan
Level 126
God Stats
6W - 3L
1,500 SR
Queue Stats
366W - 370L
1,529 Elo+
Solo
Anubis
Anubis
VvRyanvV
Anubis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
polarfirthy
Sol
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Cinng
Vulcan
19
12 / 0 / 8
12,408
620
16,905
9,106
3,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
18
4 / 4 / 8
11,197
560
10,210
13,322
8,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chiron
Sengra
Chiron
19
4 / 0 / 2
11,871
594
11,391
12,499
5,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
0 / 2 / 13
11,045
552
13,384
19,613
18,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Terra
theheater
Terra
15
4 / 2 / 12
9,873
494
5,884
11,406
11,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
0 / 4 / 2
10,117
506
5,205
14,660
5,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Tsukuyomi
MicroAndrew
Tsukuyomi
15
5 / 7 / 1
9,675
484
12,733
19,946
7,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
Relire25
Mulan
16
1 / 2 / 3
9,974
499
7,964
20,012
13,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
VvRyanvV
Anubis
12
0 / 7 / 0
7,429
371
5,329
13,060
5,938
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 4 / 2
9,605
480
8,059
11,479
3,380
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
15
24
Kills
7
8
Deaths
24
43
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Rama
0
4
2
0.25
W
Vulcan
Cinng
Vulcan
12
0
8
16
W
Mercury
4
4
8
2
L
Tsukuyomi
MicroAndrew
Tsukuyomi
5
7
1
0.79
L
Mulan
Relire25
Mulan
1
2
3
1.25
W
Chiron
Sengra
Chiron
4
0
2
5
L
Anubis
VvRyanvV
Anubis
0
7
0
0
W
0
2
13
3.25
L
1
4
2
0.5
W
Terra
theheater
Terra
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,774
Damage
39,290
65,946
Taken
79,157
47,115
Mitigated
36,834
27,539
Healing
27,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
5,205
4,463
0
3,133
14,660
5,660
270
1,179
13,441
0
71,114
W
Vulcan
Cinng
Vulcan
16,905
3,254
174
3,948
9,106
3,157
1,013
3,680
5,376
81,489
0
W
Mercury
10,210
5,318
0
1,834
13,322
8,970
192
2,957
10,343
7,584
78,177
L
Tsukuyomi
MicroAndrew
Tsukuyomi
12,733
2,555
0
5,934
19,946
7,975
0
6,042
13,701
0
67,948
L
Mulan
Relire25
Mulan
7,964
1,331
0
10,711
20,012
13,881
0
3,621
16,346
0
63,065
W
Chiron
Sengra
Chiron
11,391
5,338
446
8,038
12,499
5,148
6,263
2,738
9,761
0
83,891
L
Anubis
VvRyanvV
Anubis
5,329
107
0
3,948
13,060
5,938
0
7,421
5,375
44,578
0
W
13,384
2,818
0
7,488
19,613
18,375
81
1,583
17,606
0
74,653
L
8,059
1,556
0
3,659
11,479
3,380
0
4,272
7,105
59,905
0
W
Terra
theheater
Terra
5,884
379
1,740
3,871
11,406
11,465
88
2,430
8,926
23,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,394
Gold Earned
46,800
597
Minions Killed
615
0
Camps Cleared
0
2,124,322
Distance Traveled
1,669,041
29
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
10,117
506
143
7
0
323,779
4
W
Vulcan
12,408
620
149
7
0
449,023
10
W
Mercury
11,197
560
124
6
0
441,249
4
L
Tsukuyomi
9,675
484
117
6
0
342,808
2
L
Mulan
9,974
499
144
7
0
362,663
1
W
Chiron
11,871
594
147
7
0
393,668
4
L
Anubis
7,429
371
76
4
0
305,865
3
W
Tyr
11,045
552
149
7
0
411,604
6
L
Sol
9,605
480
135
7
0
333,926
5
W
Terra
9,873
494
28
1
0
428,778
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role