Player Matchup

Janus
Janus
Domivatt33
Janus
Level 26
God Stats
3W - 1L
1,523 SR
Queue Stats
119W - 129L
1,631 Elo+
Party 2
Da Ji
Da Ji
Oulala75
Da Ji
Level 18
God Stats
10W - 8L
1,245 SR
Queue Stats
360W - 332L
1,493 Elo+
Solo
Bellona
Bellona
Poni234
Bellona
Level 57
God Stats
6W - 5L
1,500 SR
Queue Stats
253W - 280L
1,556 Elo+
Party 2
Fenrir
Fenrir
Riochu80
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Anhur
Anhur
sirdancealot226
Anhur
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,314 Elo+
Solo
Team Averages
Level 25
1,454 SR
1,499 Elo+

VS

Team Averages
Level 25
1,556 SR
1,333 Elo+
Bellona
Bellona
MystIcShad0w
Bellona
Level 26
God Stats
14W - 24L
1,213 SR
Queue Stats
67W - 90L
1,258 Elo+
Solo
Discordia
Discordia
Pip__Ginger__Pip
Discordia
Level 26
God Stats
1W - 3L
1,693 SR
Queue Stats
132W - 99L
1,200 Elo+
Solo
Sun Wukong
Sun Wukong
PoorBoyWiin
Sun Wukong
Level 15
God Stats
28W - 30L
1,717 SR
Queue Stats
100W - 125L
1,535 Elo+
Solo
Erlang Shen
Erlang Shen
ricbouca
Erlang Shen
Level 29
God Stats
1W - 2L
1,479 SR
Queue Stats
4W - 5L
1,351 Elo+
Party 1
Fafnir
Fafnir
vcajus
Fafnir
Level 27
God Stats
1W - 1L
1,680 SR
Queue Stats
3W - 4L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
15
6 / 2 / 6
9,075
605
11,974
6,689
2,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
Oulala75
Da Ji
13
10 / 3 / 7
8,535
569
9,188
10,251
3,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Poni234
Bellona
13
4 / 1 / 9
7,635
509
7,456
12,991
9,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
Riochu80
Fenrir
14
1 / 2 / 1
8,042
536
1,489
8,109
3,040
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 3 / 5
6,732
449
2,679
6,754
2,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MystIcShad0w
Bellona
11
1 / 4 / 1
6,851
457
3,840
10,752
6,182
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
12
7 / 7 / 2
8,151
543
8,194
10,405
3,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
PoorBoyWiin
Sun Wukong
10
0 / 1 / 1
6,353
424
428
6,375
2,729
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Erlang Shen
ricbouca
Erlang Shen
10
3 / 7 / 6
7,005
467
9,189
12,360
6,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
vcajus
Fafnir
9
0 / 3 / 5
6,498
433
4,322
9,727
8,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
26
22
Kills
11
11
Deaths
22
28
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Janus
6
2
6
4.5
L
Bellona
MystIcShad0w
Bellona
1
4
1
0.38
W
Da Ji
Oulala75
Da Ji
10
3
7
4.5
L
Discordia
7
7
2
1.14
W
Bellona
Poni234
Bellona
4
1
9
8.5
L
Sun Wukong
PoorBoyWiin
Sun Wukong
0
1
1
0.5
W
Fenrir
Riochu80
Fenrir
1
2
1
0.75
L
Erlang Shen
ricbouca
Erlang Shen
3
7
6
0.86
W
1
3
5
1.17
L
Fafnir
vcajus
Fafnir
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,786
Damage
25,973
44,794
Taken
49,619
20,454
Mitigated
26,976
12,948
Healing
6,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
11,974
633
0
1,256
6,689
2,018
60
2,911
3,778
58,630
0
L
Bellona
MystIcShad0w
Bellona
3,840
1,449
0
789
10,752
6,182
0
2,053
8,483
0
31,426
W
Da Ji
Oulala75
Da Ji
9,188
1,665
0
2,208
10,251
3,557
384
2,108
8,143
0
33,681
L
Discordia
8,194
672
2
1,647
10,405
3,190
12
3,868
6,231
35,809
0
W
Bellona
Poni234
Bellona
7,456
1,153
0
6,759
12,991
9,799
310
4,387
8,604
0
28,561
L
Sun Wukong
PoorBoyWiin
Sun Wukong
428
47
0
871
6,375
2,729
0
794
5,463
0
32,366
W
Fenrir
Riochu80
Fenrir
1,489
389
0
1,146
8,109
3,040
668
1,633
6,476
0
47,589
L
Erlang Shen
ricbouca
Erlang Shen
9,189
5,118
0
737
12,360
6,591
51
2,735
9,234
2,204
23,389
W
2,679
1,539
0
1,579
6,754
2,040
848
2,264
4,490
0
18,160
L
Fafnir
vcajus
Fafnir
4,322
795
0
2,318
9,727
8,284
92
1,854
7,495
8,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,019
Gold Earned
34,858
338
Minions Killed
236
0
Camps Cleared
0
1,308,448
Distance Traveled
1,412,346
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,075
605
109
7
0
292,417
1
L
Bellona
6,851
457
71
5
0
303,775
0
W
Da Ji
8,535
569
60
4
0
279,733
1
L
Discordia
8,151
543
40
3
0
268,116
0
W
Bellona
7,635
509
36
2
0
244,379
0
L
Sun Wukong
6,353
424
77
5
0
259,625
0
W
Fenrir
8,042
536
94
6
0
283,451
0
L
Erlang Shen
7,005
467
43
3
0
287,623
1
W
Anhur
6,732
449
39
3
0
208,468
1
L
Fafnir
6,498
433
5
0
0
293,207
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role