Player Matchup

Hou Yi
Hou Yi
DutchHell
Hou Yi
Level 123
God Stats
1W - 3L
1,373 SR
Queue Stats
45W - 68L
1,326 Elo+
Party 1
Ra
Ra
Jefahfaah
Ra
Level 138
God Stats
4W - 5L
1,658 SR
Queue Stats
21W - 57L
1,336 Elo+
Party 1
Bellona
Bellona
Skaatje
Bellona
Level 135
God Stats
7W - 5L
1,306 SR
Queue Stats
80W - 157L
1,294 Elo+
Party 1
Team Averages
Level 132
1,446 SR
1,319 Elo+

VS

Team Averages
Level 75
1,511 SR
1,511 Elo+
Sun Wukong
Sun Wukong
Kevah
Sun Wukong
Level 109
God Stats
3W - 3L
1,715 SR
Queue Stats
382W - 319L
1,760 Elo+
Party 2
Hou Yi
Hou Yi
joostipoepel
Hou Yi
Level 111
God Stats
30W - 26L
1,766 SR
Queue Stats
253W - 214L
1,815 Elo+
Party 2
Anubis
Anubis
realLongshot
Anubis
Level 6
God Stats
10W - 22L
1,051 SR
Queue Stats
10W - 25L
959 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
DutchHell
Hou Yi
16
5 / 1 / 3
11,379
669
8,151
10,102
5,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 2 / 7
10,464
616
7,592
10,861
9,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Skaatje
Bellona
14
3 / 1 / 6
11,034
649
9,567
14,242
16,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Kevah
Sun Wukong
14
3 / 6 / 1
10,553
621
10,242
17,400
9,039
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hou Yi
15
1 / 0 / 3
10,304
606
10,135
10,033
3,993
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
8
0 / 3 / 2
8,569
504
1,956
3,324
1,297
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
10
9
Kills
4
4
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
DutchHell
Hou Yi
5
1
3
6.5
W
1
2
7
2.25
L
Sun Wukong
Kevah
Sun Wukong
3
6
1
0.58
W
Bellona
Skaatje
Bellona
3
1
6
6
L
Hou Yi
1
0
3
2.5
L
Anubis
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,310
Damage
22,333
35,205
Taken
30,757
31,868
Mitigated
14,329
18,219
Healing
4,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
DutchHell
Hou Yi
8,151
4,203
804
4,714
10,102
5,976
2,678
696
9,406
5,201
58,183
W
7,592
933
3,592
4,829
10,861
9,296
333
405
10,456
51,691
0
L
Sun Wukong
Kevah
Sun Wukong
10,242
966
0
2,585
17,400
9,039
0
5,055
11,971
0
54,128
W
Bellona
Skaatje
Bellona
9,567
1,511
0
4,280
14,242
16,596
444
919
13,323
15,781
31,789
L
Hou Yi
10,135
5,240
0
2,160
10,033
3,993
0
3,933
5,972
0
49,767
L
Anubis
1,956
420
0
134
3,324
1,297
0
1,069
2,193
11,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,877
Gold Earned
29,426
220
Minions Killed
174
0
Camps Cleared
0
941,951
Distance Traveled
739,878
19
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,379
669
96
6
0
265,082
5
W
Ra
10,464
616
64
4
0
317,203
10
L
Sun Wukong
10,553
621
78
5
0
298,973
0
W
Bellona
11,034
649
60
4
0
359,666
4
L
Hou Yi
10,304
606
70
4
0
314,832
1
L
Anubis
8,569
504
26
2
0
126,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role