Player Matchup

Baron Samedi
Baron Samedi
Bronze III
BoostMeYeezy
Baron Samedi
Bronze III
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
28W - 5L
1,500 MMR
Party 1
Achilles
Achilles
Bronze III
Cаps
Achilles
Bronze III
Level 68
God Stats
6W - 1L
1,616 SR
Queue Stats
95W - 11L
1,500 MMR
Party 1
Set
Set
Bronze III
IndomitablePlays
Set
Bronze III
Level 123
God Stats
64W - 2L
2,009 SR
Queue Stats
89W - 8L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 100
1,708 SR
1,500 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,544 SR
1,457 MMR
Fafnir
Fafnir
Gold V
irga31
Fafnir
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Silver I
jhon1104
Aphrodite
Silver I
Level 104
God Stats
4W - 3L
1,631 SR
Queue Stats
40W - 49L
1,510 MMR
Solo
Danzaburou
Danzaburou
Silver IV
stealth6598
Danzaburou
Silver IV
Level 141
God Stats
7W - 7L
1,500 SR
Queue Stats
445W - 490L
1,361 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BoostMeYeezy
Baron Samedi
13
1 / 0 / 15
8,557
778
11,262
7,492
3,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
Cаps
Achilles
12
8 / 2 / 6
9,137
831
10,162
10,608
9,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

12
8 / 2 / 5
9,458
860
9,479
8,508
6,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ThothCthulhuGaneshaPersephoneSobek

VS

Bans
DiscordiaHou YiBacchusCupidYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
irga31
Fafnir
10
2 / 4 / 2
8,655
787
4,977
13,012
10,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Aphrodite
jhon1104
Aphrodite
11
1 / 7 / 1
7,622
693
3,938
11,353
5,238
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
stealth6598
Danzaburou
10
1 / 6 / 2
7,881
716
4,722
10,865
3,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
9
17
Kills
4
4
Deaths
17
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BoostMeYeezy
Baron Samedi
1
0
15
8.5
W
Achilles
Cаps
Achilles
8
2
6
5.5
W
8
2
5
5.25
L
Fafnir
irga31
Fafnir
2
4
2
0.75
L
Aphrodite
jhon1104
Aphrodite
1
7
1
0.21
L
Danzaburou
stealth6598
Danzaburou
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,903
Damage
13,637
26,608
Taken
35,230
19,572
Mitigated
19,452
14,150
Healing
10,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BoostMeYeezy
Baron Samedi
11,262
829
1,646
4,447
7,492
3,978
175
3,067
4,425
28,552
0
W
Achilles
Cаps
Achilles
10,162
3,807
0
4,051
10,608
9,253
276
3,446
7,162
0
24,894
W
9,479
3,966
0
4,006
8,508
6,341
1,521
2,771
5,737
5,666
51,804
L
Fafnir
irga31
Fafnir
4,977
1,310
436
3,141
13,012
10,998
0
4,800
8,012
13,105
0
L
Aphrodite
jhon1104
Aphrodite
3,938
717
2,222
3,185
11,353
5,238
0
3,790
7,413
24,025
0
L
Danzaburou
stealth6598
Danzaburou
4,722
1,828
0
1,544
10,865
3,216
0
3,165
7,600
0
26,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,152
Gold Earned
24,158
151
Minions Killed
116
0
Camps Cleared
0
620,311
Distance Traveled
559,784
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,557
778
41
4
0
203,658
5
W
Achilles
9,137
831
32
3
0
203,514
4
W
Set
9,458
860
78
7
0
213,139
2
L
Fafnir
8,655
787
24
2
0
197,826
1
L
Aphrodite
7,622
693
46
4
0
185,309
3
L
Danzaburou
7,881
716
46
4
0
176,649
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role