Player Matchup

Chang'e
Chang'e
CaptainAS7
Chang'e
Level 114
God Stats
4W - 3L
1,500 SR
Queue Stats
31W - 30L
1,396 Elo+
Solo
Cernunnos
Cernunnos
DaNamesPayne
Cernunnos
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Kyrsed
Amaterasu
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
MrFartDump
Osiris
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
316W - 276L
1,516 Elo+
Solo
Ganesha
Ganesha
Paco19691
Ganesha
Level 148
God Stats
2W - 0L
1,270 SR
Queue Stats
66W - 72L
1,279 Elo+
Solo
Team Averages
Level 126
1,454 SR
1,438 Elo+

VS

Team Averages
Level 130
1,543 SR
1,545 Elo+
Tyr
Tyr
LegohSmite
Tyr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,497 Elo+
Party 1
Chaac
Chaac
Smokeshowing
Chaac
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,554 Elo+
Party 1
Kuzenbo
Kuzenbo
StainedPainter7
Kuzenbo
Level 154
God Stats
0W - 3L
1,500 SR
Queue Stats
323W - 303L
1,589 Elo+
Party 2
Vulcan
Vulcan
ripptide117
Vulcan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
silver2909
Skadi
Level 88
God Stats
4W - 2L
1,716 SR
Queue Stats
611W - 589L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CaptainAS7
Chang'e
14
1 / 1 / 0
8,155
583
2,913
7,074
2,516
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
DaNamesPayne
Cernunnos
14
2 / 0 / 3
8,152
582
5,355
7,736
2,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Amaterasu
Kyrsed
Amaterasu
16
8 / 0 / 3
9,333
667
7,765
8,386
6,315
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
MrFartDump
Osiris
14
4 / 0 / 4
8,445
603
8,265
8,892
7,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ganesha
Paco19691
Ganesha
11
0 / 2 / 10
6,965
498
5,193
10,443
5,023
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,348
453
2,551
8,555
4,187
Boots

Boots

+6%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 2 / 0
7,090
506
7,860
12,687
6,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 2 / 1
6,300
450
4,216
10,454
6,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Vulcan
11
0 / 4 / 1
6,732
481
4,769
6,614
2,373
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
12
0 / 4 / 2
6,808
486
3,687
6,438
2,885
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
15
Kills
3
3
Deaths
15
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CaptainAS7
Chang'e
1
1
0
1
W
Cernunnos
DaNamesPayne
Cernunnos
2
0
3
3.5
W
Amaterasu
Kyrsed
Amaterasu
8
0
3
9.5
L
0
3
0
0
W
Osiris
MrFartDump
Osiris
4
0
4
6
W
Ganesha
Paco19691
Ganesha
0
2
10
2.5
L
3
2
0
1.5
L
0
2
1
0.25
L
Vulcan
0
4
1
0.13
L
Skadi
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,491
Damage
23,083
42,531
Taken
44,748
24,097
Mitigated
22,003
18,340
Healing
13,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CaptainAS7
Chang'e
2,913
147
351
3,722
7,074
2,516
0
3,390
3,556
58,475
0
W
Cernunnos
DaNamesPayne
Cernunnos
5,355
2,563
0
4,923
7,736
2,531
710
63
7,673
0
56,714
W
Amaterasu
Kyrsed
Amaterasu
7,765
3,127
0
1,662
8,386
6,315
0
2,094
6,225
9,414
66,372
L
2,551
602
0
2,519
8,555
4,187
0
832
7,723
0
25,910
W
Osiris
MrFartDump
Osiris
8,265
2,562
0
3,893
8,892
7,712
0
1,490
7,358
0
45,264
W
Ganesha
Paco19691
Ganesha
5,193
1,037
0
3,789
10,443
5,023
0
1,874
8,549
20,109
0
L
7,860
2,187
0
4,623
12,687
6,469
0
2,975
9,664
0
34,182
L
4,216
1,400
0
3,922
10,454
6,089
0
867
9,573
39,386
0
L
Vulcan
4,769
1,328
0
1,158
6,614
2,373
0
1,997
4,511
38,219
0
L
Skadi
3,687
1,170
0
1,060
6,438
2,885
0
1,571
4,867
3,311
38,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,050
Gold Earned
33,278
510
Minions Killed
358
0
Camps Cleared
0
1,391,149
Distance Traveled
1,320,974
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,155
583
144
10
0
279,343
3
W
Cernunnos
8,152
582
132
9
0
255,475
4
W
Amaterasu
9,333
667
129
9
0
315,419
4
L
Tyr
6,348
453
64
5
0
248,502
2
W
Osiris
8,445
603
98
7
0
272,637
4
W
Ganesha
6,965
498
7
1
0
268,275
6
L
Chaac
7,090
506
40
3
0
276,981
2
L
Kuzenbo
6,300
450
76
5
0
271,982
4
L
Vulcan
6,732
481
93
7
0
265,894
5
L
Skadi
6,808
486
85
6
0
257,615
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role