Player Matchup

Neith
Neith
Evil_Belzebub
Neith
Level 19
God Stats
1W - 8L
1,269 SR
Queue Stats
88W - 118L
1,598 Elo+
Party 1
Hera
Hera
FirstNathan
Hera
Level 26
God Stats
29W - 14L
1,801 SR
Queue Stats
95W - 101L
1,603 Elo+
Party 1
Izanami
Izanami
HaiZenGG
Izanami
Level 24
God Stats
1W - 1L
1,730 SR
Queue Stats
10W - 3L
1,718 Elo+
Solo
Cthulhu
Cthulhu
OswonRZ
Cthulhu
Level 9
God Stats
7W - 11L
1,500 SR
Queue Stats
89W - 94L
1,500 Elo+
Solo
Ymir
Ymir
XtremeMeasures
Ymir
Level 8
God Stats
22W - 27L
1,499 SR
Queue Stats
195W - 255L
1,457 Elo+
Party 1
Team Averages
Level 17
1,560 SR
1,575 Elo+

VS

Team Averages
Level 14
1,579 SR
1,498 Elo+
Thanatos
Thanatos
Froggss
Thanatos
Level 25
God Stats
28W - 32L
1,704 SR
Queue Stats
111W - 109L
1,509 Elo+
Party 2
Bellona
Bellona
Jaram1Ilo
Bellona
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,519 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Naxxanos
Ah Muzen Cab
Level 22
God Stats
3W - 1L
1,500 SR
Queue Stats
105W - 101L
1,387 Elo+
Solo
Scylla
Scylla
Remberok
Scylla
Level 3
God Stats
3W - 2L
1,693 SR
Queue Stats
3W - 4L
1,698 Elo+
Party 2
Guan Yu
Guan Yu
Невоспитан
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 9
11,154
930
6,843
17,553
6,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
2 / 11 / 9
12,356
1,030
13,560
20,623
6,435
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
HaiZenGG
Izanami
20
13 / 11 / 1
15,881
1,323
37,694
26,741
9,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
OswonRZ
Cthulhu
17
0 / 10 / 6
10,575
881
5,587
23,421
9,343
17
0 / 7 / 8
11,273
939
2,661
18,555
13,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

171

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Froggss
Thanatos
20
13 / 5 / 18
14,147
1,179
20,380
15,417
7,909
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Jaram1Ilo
Bellona
20
8 / 4 / 23
13,184
1,099
13,894
15,459
16,028
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
Naxxanos
Ah Muzen Cab
20
14 / 3 / 19
14,314
1,193
39,388
17,100
7,881
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Remberok
Scylla
19
5 / 3 / 17
12,515
1,043
12,854
8,869
4,806
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
3 / 1 / 30
12,921
1,077
14,763
16,613
20,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
150
16
Kills
43
43
Deaths
16
33
Assists
107
Player
Kills
Deaths
Assists
KDA
L
1
4
9
1.38
L
2
11
9
0.59
W
Thanatos
Froggss
Thanatos
13
5
18
4.4
L
Izanami
HaiZenGG
Izanami
13
11
1
1.23
W
Bellona
Jaram1Ilo
Bellona
8
4
23
4.88
W
Ah Muzen Cab
Naxxanos
Ah Muzen Cab
14
3
19
7.83
L
Cthulhu
OswonRZ
Cthulhu
0
10
6
0.3
W
Scylla
Remberok
Scylla
5
3
17
4.5
L
0
7
8
0.57
W
3
1
30
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,345
Damage
101,279
106,893
Taken
73,458
45,183
Mitigated
57,549
8,790
Healing
24,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,843
3,917
0
960
17,553
6,330
0
1,183
16,295
0
18,254
L
13,560
1,859
144
1,242
20,623
6,435
0
1,859
18,589
33,268
0
W
Thanatos
Froggss
Thanatos
20,380
6,942
0
9,594
15,417
7,909
0
4,154
11,263
0
39,836
L
Izanami
HaiZenGG
Izanami
37,694
30,987
0
5,144
26,741
9,745
0
3,366
23,300
0
87,898
W
Bellona
Jaram1Ilo
Bellona
13,894
5,076
0
394
15,459
16,028
0
5,195
10,264
92
26,177
W
Ah Muzen Cab
Naxxanos
Ah Muzen Cab
39,388
18,745
0
4,041
17,100
7,881
0
3,717
13,383
0
78,680
L
Cthulhu
OswonRZ
Cthulhu
5,587
495
743
0
23,421
9,343
0
4,364
18,937
23,666
0
W
Scylla
Remberok
Scylla
12,854
1,921
252
1,062
8,869
4,806
0
2,197
6,672
28,083
0
L
2,661
628
0
557
18,555
13,330
0
2,230
16,225
16,255
0
W
14,763
1,101
4,452
4,784
16,613
20,925
0
6,545
10,068
238
32,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,239
Gold Earned
67,081
250
Minions Killed
237
5
Camps Cleared
6
1,023,726
Distance Traveled
1,127,132
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,154
930
31
3
2
215,351
0
L
Hera
12,356
1,030
52
4
0
207,193
0
W
Thanatos
14,147
1,179
37
3
1
233,648
0
L
Izanami
15,881
1,323
111
9
3
211,203
0
W
Bellona
13,184
1,099
30
3
0
221,964
0
W
Ah Muzen Cab
14,314
1,193
64
5
3
219,366
0
L
Cthulhu
10,575
881
38
3
0
210,968
0
W
Scylla
12,515
1,043
51
4
0
187,303
1
L
Ymir
11,273
939
18
2
0
179,011
2
W
Guan Yu
12,921
1,077
55
5
2
264,851
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role