Player Matchup

Freya
Freya
Bronze III
RedPotatoRangers
Freya
Bronze III
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Cerberus
Cerberus
Bronze III
Ryoukuy
Cerberus
Bronze III
Level 107
God Stats
0W - 1L
1,660 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Cernunnos
Cernunnos
Bronze III
Vuhhjay
Cernunnos
Bronze III
Level 120
God Stats
0W - 1L
1,567 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 129
1,576 SR
1,500 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 121
1,396 SR
1,496 MMR
Hercules
Hercules
Bronze III
Audioslavee
Hercules
Bronze III
Level 160
God Stats
1W - 1L
1,188 SR
Queue Stats
13W - 8L
1,365 MMR
Party 2
Aphrodite
Aphrodite
Silver I
Tlacuachote
Aphrodite
Silver I
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,622 MMR
Party 2
Kuzenbo
Kuzenbo
Bronze III
WwSERGIOwW
Kuzenbo
Bronze III
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 10 / 1
12,678
551
22,544
23,729
12,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
Ryoukuy
Cerberus
14
1 / 5 / 0
12,310
535
15,707
40,961
61,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Vuhhjay
Cernunnos
17
2 / 12 / 0
14,009
609
25,749
27,680
10,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
DanzaburouCthulhuMulanPersephoneNu Wa

VS

Bans
Ne ZhaApolloCu ChulainnNeithAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Audioslavee
Hercules
19
15 / 2 / 12
16,326
710
29,455
43,000
26,671
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Aphrodite
Tlacuachote
Aphrodite
19
7 / 1 / 20
15,643
680
25,379
21,837
11,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
WwSERGIOwW
Kuzenbo
18
5 / 0 / 21
16,077
699
20,019
26,366
40,357
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
80
3
Kills
27
27
Deaths
3
1
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Hercules
Audioslavee
Hercules
15
2
12
10.5
L
0
10
1
0.05
L
Cerberus
Ryoukuy
Cerberus
1
5
0
0.2
W
Aphrodite
Tlacuachote
Aphrodite
7
1
20
17
L
Cernunnos
Vuhhjay
Cernunnos
2
12
0
0.17
W
Kuzenbo
WwSERGIOwW
Kuzenbo
5
0
21
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,000
Damage
74,853
92,370
Taken
91,203
84,444
Mitigated
78,584
26,396
Healing
46,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Audioslavee
Hercules
29,455
11,929
0
8,772
43,000
26,671
2,019
17,835
25,165
0
58,836
L
22,544
8,014
0
7,684
23,729
12,285
0
12,467
11,065
86,301
0
L
Cerberus
Ryoukuy
Cerberus
15,707
1,656
836
16,162
40,961
61,578
0
19,725
20,433
43,668
0
W
Aphrodite
Tlacuachote
Aphrodite
25,379
2,298
19,024
15,856
21,837
11,556
1,504
9,499
12,338
92,826
0
L
Cernunnos
Vuhhjay
Cernunnos
25,749
11,627
0
1,714
27,680
10,581
0
12,302
15,124
0
95,580
W
Kuzenbo
WwSERGIOwW
Kuzenbo
20,019
5,699
0
2,985
26,366
40,357
374
10,965
15,401
59,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,997
Gold Earned
48,046
284
Minions Killed
213
0
Camps Cleared
0
1,036,258
Distance Traveled
1,376,459
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
16,326
710
41
2
0
472,932
1
L
Freya
12,678
551
111
5
0
310,814
1
L
Cerberus
12,310
535
77
3
0
397,377
3
W
Aphrodite
15,643
680
111
5
0
436,351
0
L
Cernunnos
14,009
609
96
4
0
328,067
1
W
Kuzenbo
16,077
699
61
3
0
467,176
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role