Player Matchup

Tsukuyomi
Tsukuyomi
Ahmatto888
Tsukuyomi
Level 25
God Stats
18W - 27L
1,446 SR
Queue Stats
129W - 158L
1,397 Elo+
Solo
Freya
Freya
Gabriel2245603
Freya
Level 16
God Stats
2W - 2L
1,536 SR
Queue Stats
424W - 475L
1,470 Elo+
Solo
Cernunnos
Cernunnos
Halfg8r69
Cernunnos
Level 29
God Stats
17W - 12L
1,720 SR
Queue Stats
77W - 88L
1,493 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Jihad-19-87
Ah Muzen Cab
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 124L
1,316 Elo+
Solo
Pele
Pele
MegaMansul
Pele
Level 29
God Stats
19W - 9L
1,893 SR
Queue Stats
24W - 19L
1,743 Elo+
Solo
Team Averages
Level 21
1,619 SR
1,484 Elo+

VS

Team Averages
Level 21
1,617 SR
1,449 Elo+
Sylvanus
Sylvanus
Anonymous7878
Sylvanus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,248 Elo+
Solo
Heimdallr
Heimdallr
Mercys Flare
Heimdallr
Level 29
God Stats
50W - 37L
1,568 SR
Queue Stats
126W - 146L
1,454 Elo+
Solo
Sun Wukong
Sun Wukong
SeuTioBebado
Sun Wukong
Level 16
God Stats
1W - 3L
1,726 SR
Queue Stats
4W - 10L
1,568 Elo+
Solo
Apollo
Apollo
dcoop6813
Apollo
Level 29
God Stats
8W - 5L
1,589 SR
Queue Stats
94W - 55L
1,624 Elo+
Solo
Mercury
Mercury
deadtrippin
Mercury
Level 27
God Stats
23W - 22L
1,704 SR
Queue Stats
68W - 85L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ahmatto888
Tsukuyomi
9
2 / 1 / 0
5,741
574
1,881
3,766
2,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 0 / 0
5,398
540
878
4,284
1,137
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
Halfg8r69
Cernunnos
10
1 / 0 / 0
5,624
562
3,492
4,877
1,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ah Muzen Cab
Jihad-19-87
Ah Muzen Cab
5
0 / 5 / 0
4,317
432
450
4,269
918
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 4 / 1
5,236
524
3,348
7,646
4,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Anonymous7878
Sylvanus
1
0 / 3 / 0
3,601
360
212
2,365
730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
Mercys Flare
Heimdallr
7
0 / 1 / 1
4,308
431
850
3,383
1,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
SeuTioBebado
Sun Wukong
7
1 / 1 / 2
4,890
489
3,090
4,072
2,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Apollo
dcoop6813
Apollo
10
3 / 0 / 0
5,364
536
2,797
4,970
1,260
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
deadtrippin
Mercury
9
4 / 1 / 0
5,847
585
2,074
6,356
1,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
11
6
Kills
8
10
Deaths
6
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Ahmatto888
Tsukuyomi
2
1
0
2
L
Sylvanus
Anonymous7878
Sylvanus
0
3
0
0
W
2
0
0
2
W
Cernunnos
Halfg8r69
Cernunnos
1
0
0
1
W
Ah Muzen Cab
Jihad-19-87
Ah Muzen Cab
0
5
0
0
W
1
4
1
0.38
L
Heimdallr
Mercys Flare
Heimdallr
0
1
1
0.5
L
Sun Wukong
SeuTioBebado
Sun Wukong
1
1
2
2
L
Apollo
dcoop6813
Apollo
3
0
0
3
L
Mercury
deadtrippin
Mercury
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,049
Damage
9,023
24,842
Taken
21,146
9,631
Mitigated
8,256
7,989
Healing
5,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Ahmatto888
Tsukuyomi
1,881
550
0
1,612
3,766
2,227
699
58
3,686
5,148
18,981
L
Sylvanus
Anonymous7878
Sylvanus
212
146
0
96
2,365
730
0
81
2,284
1,759
0
W
878
378
0
1,996
4,284
1,137
525
98
4,061
16,666
0
W
Cernunnos
Halfg8r69
Cernunnos
3,492
1,802
0
2,625
4,877
1,331
536
72
4,780
0
27,547
W
Ah Muzen Cab
Jihad-19-87
Ah Muzen Cab
450
297
0
490
4,269
918
521
0
4,219
0
5,088
W
3,348
845
0
1,266
7,646
4,018
0
60
7,520
4,468
24,448
L
Heimdallr
Mercys Flare
Heimdallr
850
428
0
461
3,383
1,982
0
27
3,356
3,021
13,416
L
Sun Wukong
SeuTioBebado
Sun Wukong
3,090
891
0
742
4,072
2,499
0
861
3,211
0
13,037
L
Apollo
dcoop6813
Apollo
2,797
1,185
0
2,380
4,970
1,260
232
51
4,919
0
26,095
L
Mercury
deadtrippin
Mercury
2,074
1,138
0
2,226
6,356
1,785
0
126
6,230
0
20,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,316
Gold Earned
24,010
202
Minions Killed
153
0
Camps Cleared
0
946,154
Distance Traveled
873,072
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,741
574
48
5
0
225,796
1
L
Sylvanus
3,601
360
4
0
0
92,610
0
W
Freya
5,398
540
41
4
0
179,359
0
W
Cernunnos
5,624
562
57
6
0
190,027
1
W
Ah Muzen Cab
4,317
432
8
1
0
150,627
1
W
Pele
5,236
524
48
5
0
200,345
0
L
Heimdallr
4,308
431
24
2
0
152,462
2
L
Sun Wukong
4,890
489
18
2
0
203,915
0
L
Apollo
5,364
536
49
5
0
204,692
2
L
Mercury
5,847
585
58
6
0
219,393
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role