Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BragaBR7
Ah Muzen Cab
Level 27
God Stats
1W - 0L
1,828 SR
Queue Stats
3W - 5L
1,350 Elo+
Party 2
Zhong Kui
Zhong Kui
kojjmam
Zhong Kui
Level 17
God Stats
1W - 4L
1,500 SR
Queue Stats
20W - 33L
1,353 Elo+
Solo
Hades
Hades
rolgers29cm
Hades
Level 16
God Stats
1W - 0L
1,571 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Team Averages
Level 20
1,633 SR
1,401 Elo+

VS

Team Averages
Level 15
1,552 SR
1,441 Elo+
Merlin
Merlin
Quipvigilant
Merlin
Level 7
God Stats
0W - 3L
1,610 SR
Queue Stats
1W - 4L
1,273 Elo+
Party 1
Khepri
Khepri
RustyRiggs185
Khepri
Level 31
God Stats
2W - 2L
1,547 SR
Queue Stats
7W - 10L
1,473 Elo+
Party 1
Erlang Shen
Erlang Shen
thekroebs1234
Erlang Shen
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BragaBR7
Ah Muzen Cab
13
10 / 3 / 7
10,325
794
12,572
8,022
3,163
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
kojjmam
Zhong Kui
15
13 / 3 / 6
11,497
884
18,899
15,281
9,328
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 3 / 13
8,627
664
3,517
8,088
3,322
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
5 / 9 / 2
9,544
734
10,329
11,146
4,257
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 4 / 5
9,256
712
3,283
14,363
16,583
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Erlang Shen
thekroebs1234
Erlang Shen
9
0 / 11 / 3
7,165
551
3,326
15,703
8,293
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
24
Kills
8
9
Deaths
24
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BragaBR7
Ah Muzen Cab
10
3
7
4.5
L
Merlin
5
9
2
0.67
L
3
4
5
1.38
W
Zhong Kui
kojjmam
Zhong Kui
13
3
6
5.33
W
1
3
13
2.5
L
Erlang Shen
thekroebs1234
Erlang Shen
0
11
3
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,988
Damage
16,938
31,391
Taken
41,212
15,813
Mitigated
29,133
8,792
Healing
2,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BragaBR7
Ah Muzen Cab
12,572
6,432
0
2,705
8,022
3,163
1,397
2,519
5,307
0
51,214
L
Merlin
10,329
1,683
0
421
11,146
4,257
0
6,888
4,258
32,719
0
L
3,283
303
257
858
14,363
16,583
0
7,102
7,261
18,017
0
W
Zhong Kui
kojjmam
Zhong Kui
18,899
3,440
0
5,574
15,281
9,328
629
6,442
8,439
54,166
0
W
3,517
1,250
0
513
8,088
3,322
1,038
3,871
4,033
9,436
0
L
Erlang Shen
thekroebs1234
Erlang Shen
3,326
1,371
0
575
15,703
8,293
0
8,448
7,255
0
11,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,449
Gold Earned
25,965
139
Minions Killed
101
0
Camps Cleared
0
656,383
Distance Traveled
579,512
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,325
794
64
5
0
221,349
0
L
Merlin
9,544
734
61
5
0
163,841
0
L
Khepri
9,256
712
18
1
0
220,345
1
W
Zhong Kui
11,497
884
63
5
0
209,726
0
W
Hades
8,627
664
12
1
0
225,308
0
L
Erlang Shen
7,165
551
22
2
0
195,326
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role