Player Matchup

Arachne
Arachne
Amitissa
Arachne
Level 29
God Stats
10W - 14L
1,332 SR
Queue Stats
146W - 183L
1,584 Elo+
Solo
Danzaburou
Danzaburou
Bens41492
Danzaburou
Level 31
God Stats
39W - 31L
1,673 SR
Queue Stats
245W - 249L
1,638 Elo+
Party 2
Jormungandr
Jormungandr
Pattyice21
Jormungandr
Level 4
God Stats
4W - 2L
1,495 SR
Queue Stats
4W - 3L
1,551 Elo+
Solo
Nu Wa
Nu Wa
Resentful_Sun
Nu Wa
Level 7
God Stats
7W - 2L
1,293 SR
Queue Stats
11W - 8L
1,559 Elo+
Solo
Yemoja
Yemoja
XLittle_MannnX
Yemoja
Level 27
God Stats
8W - 6L
1,541 SR
Queue Stats
44W - 59L
1,601 Elo+
Party 2
Team Averages
Level 20
1,467 SR
1,586 Elo+

VS

Team Averages
Level 23
1,692 SR
1,606 Elo+
Skadi
Skadi
Bigtill
Skadi
Level 16
God Stats
7W - 2L
2,017 SR
Queue Stats
13W - 9L
1,733 Elo+
Party 1
Da Ji
Da Ji
Voolzey
Da Ji
Level 23
God Stats
8W - 11L
1,599 SR
Queue Stats
57W - 61L
1,579 Elo+
Solo
Hera
Hera
XCOGNate
Hera
Level 29
God Stats
1W - 6L
1,627 SR
Queue Stats
29W - 37L
1,610 Elo+
Party 1
Cu Chulainn
Cu Chulainn
lil_C_jr
Cu Chulainn
Level 22
God Stats
17W - 12L
1,609 SR
Queue Stats
429W - 393L
1,561 Elo+
Solo
Ratatoskr
Ratatoskr
uwuowotwt1
Ratatoskr
Level 23
God Stats
24W - 22L
1,608 SR
Queue Stats
221W - 199L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Amitissa
Arachne
10
4 / 1 / 1
6,063
606
2,209
4,539
1,180
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Bens41492
Danzaburou
9
2 / 1 / 4
5,874
587
5,721
7,733
2,344
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jormungandr
Pattyice21
Jormungandr
9
0 / 3 / 3
5,343
534
1,891
5,255
3,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
6 / 1 / 1
6,939
694
3,463
3,576
889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
1 / 0 / 3
5,753
575
1,877
3,439
1,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Bigtill
Skadi
8
0 / 5 / 1
4,597
460
3,216
6,974
1,518
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
Voolzey
Da Ji
7
1 / 2 / 1
4,941
494
1,180
3,757
2,148
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hera
8
1 / 1 / 0
4,925
493
4,877
3,802
875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
lil_C_jr
Cu Chulainn
8
1 / 1 / 2
5,090
509
1,361
3,532
2,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ratatoskr
uwuowotwt1
Ratatoskr
8
3 / 4 / 1
5,495
550
5,093
6,028
3,192
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
13
Kills
6
6
Deaths
13
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Arachne
Amitissa
Arachne
4
1
1
4.5
W
Danzaburou
Bens41492
Danzaburou
2
1
4
4
L
Skadi
Bigtill
Skadi
0
5
1
0.1
W
Jormungandr
Pattyice21
Jormungandr
0
3
3
0.5
W
6
1
1
6.5
L
Da Ji
Voolzey
Da Ji
1
2
1
0.75
L
Hera
1
1
0
1
W
1
0
3
2.5
L
Cu Chulainn
lil_C_jr
Cu Chulainn
1
1
2
2
L
Ratatoskr
uwuowotwt1
Ratatoskr
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,161
Damage
15,727
24,542
Taken
24,093
8,941
Mitigated
10,257
11,151
Healing
2,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Amitissa
Arachne
2,209
1,610
0
1,915
4,539
1,180
344
61
4,428
0
22,200
W
Danzaburou
Bens41492
Danzaburou
5,721
3,139
0
3,776
7,733
2,344
407
3,046
4,421
0
29,273
L
Skadi
Bigtill
Skadi
3,216
1,654
0
1,374
6,974
1,518
206
1,472
5,486
0
16,580
W
Jormungandr
Pattyice21
Jormungandr
1,891
693
0
1,090
5,255
3,146
150
0
5,035
19,372
0
W
3,463
696
0
1,250
3,576
889
137
228
3,236
35,196
0
L
Da Ji
Voolzey
Da Ji
1,180
182
0
0
3,757
2,148
0
859
2,810
2,455
16,492
L
Hera
4,877
1,142
0
697
3,802
875
264
746
2,948
23,015
0
W
1,877
142
1,692
1,428
3,439
1,382
147
1,160
2,153
13,883
0
L
Cu Chulainn
lil_C_jr
Cu Chulainn
1,361
256
0
0
3,532
2,524
472
1,639
1,805
1,715
15,396
L
Ratatoskr
uwuowotwt1
Ratatoskr
5,093
1,797
0
280
6,028
3,192
0
2,141
3,813
0
23,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,972
Gold Earned
25,048
243
Minions Killed
197
0
Camps Cleared
0
929,781
Distance Traveled
946,480
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,063
606
61
6
0
208,229
0
W
Danzaburou
5,874
587
40
4
0
177,769
0
L
Skadi
4,597
460
33
3
0
172,091
0
W
Jormungandr
5,343
534
36
4
0
179,099
1
W
Nu Wa
6,939
694
81
8
0
186,187
5
L
Da Ji
4,941
494
38
4
0
190,325
2
L
Hera
4,925
493
27
3
0
199,503
0
W
Yemoja
5,753
575
25
3
0
178,497
0
L
Cu Chulainn
5,090
509
44
4
0
191,316
2
L
Ratatoskr
5,495
550
55
6
0
193,245
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role