Player Matchup

Bellona
Bellona
AlexStark
Bellona
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,491 Elo+
Party 2
Janus
Janus
MerryOlive
Janus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,530 Elo+
Party 2
Ra
Ra
Morouz
Ra
Level 141
God Stats
0W - 2L
1,281 SR
Queue Stats
8W - 11L
1,526 Elo+
Party 2
Ares
Ares
Puuch
Ares
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,710 Elo+
Party 2
Chernobog
Chernobog
YogiPaw
Chernobog
Level 146
God Stats
1W - 4L
1,500 SR
Queue Stats
453W - 451L
1,393 Elo+
Solo
Team Averages
Level 106
1,456 SR
1,530 Elo+

VS

Team Averages
Level 99
1,670 SR
1,553 Elo+
Fenrir
Fenrir
CragHack26
Fenrir
Level 114
God Stats
19W - 4L
2,094 SR
Queue Stats
91W - 75L
1,544 Elo+
Party 1
Anubis
Anubis
Joyushka
Anubis
Level 85
God Stats
22W - 11L
1,548 SR
Queue Stats
126W - 100L
1,472 Elo+
Party 1
Ymir
Ymir
PsyRaf
Ymir
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
RadioBot
Chiron
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
287W - 285L
1,533 Elo+
Party 1
Bacchus
Bacchus
siriushard
Bacchus
Level 24
God Stats
12W - 4L
1,711 SR
Queue Stats
55W - 44L
1,715 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AlexStark
Bellona
9
3 / 2 / 0
5,275
586
4,116
6,838
4,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
8
1 / 3 / 1
4,886
543
2,452
5,493
970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ra
8
0 / 2 / 1
4,944
549
2,822
4,106
1,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ares
Puuch
Ares
7
0 / 2 / 0
4,396
488
1,880
4,306
1,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chernobog
YogiPaw
Chernobog
6
0 / 2 / 1
3,987
443
1,107
3,652
1,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CragHack26
Fenrir
10
3 / 1 / 3
5,641
627
2,691
6,389
2,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
Joyushka
Anubis
10
4 / 0 / 2
6,009
668
4,724
4,143
1,947
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

Ymir
PsyRaf
Ymir
9
1 / 3 / 1
5,270
586
3,798
6,226
4,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
RadioBot
Chiron
9
1 / 0 / 2
4,930
548
4,471
3,494
937
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Bacchus
siriushard
Bacchus
9
2 / 0 / 1
5,289
588
1,403
3,586
1,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
4
Kills
11
11
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
AlexStark
Bellona
3
2
0
1.5
W
Fenrir
CragHack26
Fenrir
3
1
3
4.5
W
Anubis
Joyushka
Anubis
4
0
2
5
L
Janus
1
3
1
0.5
L
Ra
0
2
1
0.25
W
Ymir
PsyRaf
Ymir
1
3
1
0.5
L
Ares
Puuch
Ares
0
2
0
0
W
Chiron
RadioBot
Chiron
1
0
2
2
L
Chernobog
YogiPaw
Chernobog
0
2
1
0.25
W
Bacchus
siriushard
Bacchus
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,377
Damage
17,087
24,395
Taken
23,838
10,028
Mitigated
11,191
7,317
Healing
10,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
AlexStark
Bellona
4,116
1,545
0
2,222
6,838
4,691
0
3,977
2,861
0
17,207
W
Fenrir
CragHack26
Fenrir
2,691
214
0
3,171
6,389
2,169
0
1,436
4,928
0
24,101
W
Anubis
Joyushka
Anubis
4,724
281
0
2,841
4,143
1,947
0
2,314
1,829
30,272
0
L
Janus
2,452
593
0
1,702
5,493
970
0
2,486
3,007
18,969
0
L
Ra
2,822
240
45
790
4,106
1,118
0
2,059
2,047
22,669
0
W
Ymir
PsyRaf
Ymir
3,798
1,141
0
1,441
6,226
4,242
0
1,507
4,441
24,890
0
L
Ares
Puuch
Ares
1,880
0
210
1,058
4,306
1,518
0
985
3,321
6,900
0
W
Chiron
RadioBot
Chiron
4,471
1,998
267
1,066
3,494
937
549
1,267
2,227
0
35,536
L
Chernobog
YogiPaw
Chernobog
1,107
422
0
1,290
3,652
1,731
0
418
3,234
2,527
11,484
W
Bacchus
siriushard
Bacchus
1,403
30
0
1,826
3,586
1,896
103
768
2,818
8,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,488
Gold Earned
27,139
171
Minions Killed
240
0
Camps Cleared
0
751,721
Distance Traveled
819,375
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,275
586
37
4
0
156,188
2
W
Fenrir
5,641
627
49
5
0
189,343
1
W
Anubis
6,009
668
67
7
0
162,438
2
L
Janus
4,886
543
38
4
0
156,299
2
L
Ra
4,944
549
55
6
0
162,145
2
W
Ymir
5,270
586
52
6
0
142,855
2
L
Ares
4,396
488
19
2
0
184,539
1
W
Chiron
4,930
548
60
7
0
153,988
3
L
Chernobog
3,987
443
22
2
0
92,550
1
W
Bacchus
5,289
588
12
1
0
170,751
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role