Player Matchup

Arachne
Arachne
Andora82
Arachne
Level 25
God Stats
92W - 94L
1,716 SR
Queue Stats
114W - 142L
1,751 Elo+
Solo
Scylla
Scylla
Banna_Byte19
Scylla
Level 28
God Stats
20W - 21L
1,399 SR
Queue Stats
49W - 43L
1,469 Elo+
Solo
Apollo
Apollo
Habiboescobar93
Apollo
Level 28
God Stats
11W - 9L
1,586 SR
Queue Stats
13W - 21L
1,426 Elo+
Solo
Nemesis
Nemesis
N3xT_GaMMeRzZ
Nemesis
Level 26
God Stats
1W - 1L
1,702 SR
Queue Stats
82W - 71L
1,600 Elo+
Solo
Yemoja
Yemoja
xXSaiyanPr1nceXx
Yemoja
Level 29
God Stats
14W - 7L
1,737 SR
Queue Stats
74W - 85L
1,561 Elo+
Solo
Team Averages
Level 27
1,628 SR
1,562 Elo+

VS

Team Averages
Level 24
1,571 SR
1,493 Elo+
Hera
Hera
Abstrakt504
Hera
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Awilixz_
Bellona
Level 27
God Stats
13W - 10L
1,607 SR
Queue Stats
57W - 56L
1,706 Elo+
Party 1
Izanami
Izanami
Gustavofernadez3
Izanami
Level 25
God Stats
13W - 17L
1,279 SR
Queue Stats
103W - 118L
1,257 Elo+
Solo
Ymir
Ymir
SamWeeks1712
Ymir
Level 21
God Stats
4W - 1L
1,715 SR
Queue Stats
13W - 16L
1,354 Elo+
Solo
Ne Zha
Ne Zha
WayOfTheTemp3zt
Ne Zha
Level 23
God Stats
4W - 3L
1,752 SR
Queue Stats
56W - 50L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Andora82
Arachne
13
2 / 8 / 1
8,287
460
5,791
13,428
4,433
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
15
4 / 3 / 1
9,150
508
8,104
8,521
2,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 5 / 0
8,022
446
7,637
13,332
4,440
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
13
0 / 6 / 1
7,740
430
4,475
13,659
4,598
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 6 / 3
7,566
420
6,570
15,863
11,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 8
9,489
527
5,721
7,521
2,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bellona
Awilixz_
Bellona
18
11 / 1 / 5
11,339
630
12,969
12,299
14,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
8 / 3 / 4
9,807
545
11,422
14,356
4,997
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 1 / 5
9,144
508
6,225
13,507
11,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
6 / 1 / 2
11,010
612
9,900
13,669
5,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
10
Kills
28
28
Deaths
10
6
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
4
8
1.5
L
Arachne
Andora82
Arachne
2
8
1
0.31
W
Bellona
Awilixz_
Bellona
11
1
5
13.5
L
Scylla
4
3
1
1.5
W
8
3
4
3.33
L
4
5
0
0.8
L
Nemesis
0
6
1
0.08
W
1
1
5
3.5
W
6
1
2
7
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,577
Damage
46,237
64,803
Taken
61,352
26,970
Mitigated
39,537
12,041
Healing
16,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,721
1,653
0
494
7,521
2,577
1,521
2,745
4,591
43,670
0
L
Arachne
Andora82
Arachne
5,791
4,324
0
1,612
13,428
4,433
0
3,896
9,414
0
21,156
W
Bellona
Awilixz_
Bellona
12,969
3,550
0
2,114
12,299
14,390
2,819
2,266
9,951
14,516
53,341
L
Scylla
8,104
1,157
171
2,185
8,521
2,462
569
1,105
7,378
57,798
0
W
11,422
7,996
783
5,741
14,356
4,997
696
3,770
10,560
0
58,050
L
7,637
4,416
0
3,771
13,332
4,440
624
2,287
11,045
0
30,094
L
Nemesis
4,475
1,179
0
2,112
13,659
4,598
638
1,945
11,628
0
40,134
W
6,225
1,116
0
979
13,507
11,847
971
3,425
10,082
31,476
0
W
9,900
5,190
0
6,589
13,669
5,726
287
2,053
11,494
0
86,785
L
6,570
1,002
241
1,949
15,863
11,037
556
4,459
11,302
25,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,765
Gold Earned
50,789
298
Minions Killed
519
0
Camps Cleared
0
1,499,253
Distance Traveled
1,711,859
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
9,489
527
87
5
0
272,421
0
L
Arachne
8,287
460
42
2
0
288,972
0
W
Bellona
11,339
630
143
8
0
378,670
2
L
Scylla
9,150
508
102
6
0
304,146
4
W
Izanami
9,807
545
91
5
0
325,029
3
L
Apollo
8,022
446
38
2
0
291,642
1
L
Nemesis
7,740
430
76
4
0
313,443
1
W
Ymir
9,144
508
38
2
0
326,325
0
W
Ne Zha
11,010
612
160
9
0
409,414
3
L
Yemoja
7,566
420
40
2
0
301,050
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role