Player Matchup

Sun Wukong
Sun Wukong
NuclearMouse
Sun Wukong
Level 34
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 53L
1,391 Elo+
Party 3
Hou Yi
Hou Yi
Rainefallz
Hou Yi
Level 27
God Stats
8W - 10L
1,542 SR
Queue Stats
202W - 264L
1,413 Elo+
Party 3
Kukulkan
Kukulkan
Rayvinyt
Kukulkan
Level 8
God Stats
4W - 11L
1,500 SR
Queue Stats
14W - 28L
1,284 Elo+
Party 3
Cthulhu
Cthulhu
SPENSLAYER
Cthulhu
Level 15
God Stats
2W - 6L
1,296 SR
Queue Stats
2W - 9L
1,142 Elo+
Party 3
Ratatoskr
Ratatoskr
TheSquirrel93
Ratatoskr
Level 46
God Stats
61W - 65L
1,215 SR
Queue Stats
283W - 357L
1,279 Elo+
Party 3
Team Averages
Level 26
1,411 SR
1,302 Elo+

VS

Team Averages
Level 42
1,555 SR
1,324 Elo+
Arachne
Arachne
BoyJhon
Arachne
Level 27
God Stats
6W - 1L
1,949 SR
Queue Stats
18W - 25L
1,402 Elo+
Party 1
Neith
Neith
Mousekins
Neith
Level 8
God Stats
15W - 22L
1,500 SR
Queue Stats
27W - 48L
1,500 Elo+
Party 2
Cerberus
Cerberus
W0LF-IMPERIAL-
Cerberus
Level 69
God Stats
14W - 15L
1,350 SR
Queue Stats
29W - 51L
1,249 Elo+
Party 2
He Bo
He Bo
炽晴夜逐
He Bo
Level 100
God Stats
2W - 2L
1,687 SR
Queue Stats
105W - 91L
1,384 Elo+
Party 1
Erlang Shen
Erlang Shen
热心市民卢本伟
Erlang Shen
Level 8
God Stats
1W - 2L
1,289 SR
Queue Stats
1W - 4L
1,082 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
NuclearMouse
Sun Wukong
19
6 / 4 / 7
13,893
479
17,620
25,314
25,731
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hou Yi
Rainefallz
Hou Yi
16
0 / 7 / 8
11,084
382
12,003
18,871
7,583
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
Rayvinyt
Kukulkan
19
2 / 10 / 5
12,650
436
7,747
15,582
8,741
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
SPENSLAYER
Cthulhu
17
8 / 6 / 2
12,470
430
18,181
28,169
43,068
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ratatoskr
TheSquirrel93
Ratatoskr
18
3 / 9 / 7
12,693
438
10,989
23,352
16,179
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BoyJhon
Arachne
20
15 / 3 / 10
16,006
552
20,705
26,083
12,211
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Mousekins
Neith
19
1 / 2 / 10
13,073
451
8,419
8,845
3,206
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
19
2 / 4 / 14
12,689
438
10,475
20,074
20,002
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
15 / 6 / 12
16,796
579
37,766
21,200
9,400
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
3 / 4 / 12
14,702
507
7,861
24,936
25,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
94
19
Kills
36
36
Deaths
19
29
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Arachne
BoyJhon
Arachne
15
3
10
6.67
W
Neith
Mousekins
Neith
1
2
10
3
L
Sun Wukong
NuclearMouse
Sun Wukong
6
4
7
2.38
L
Hou Yi
Rainefallz
Hou Yi
0
7
8
0.57
L
Kukulkan
Rayvinyt
Kukulkan
2
10
5
0.45
L
Cthulhu
SPENSLAYER
Cthulhu
8
6
2
1.5
L
Ratatoskr
TheSquirrel93
Ratatoskr
3
9
7
0.72
W
Cerberus
2
4
14
2.25
W
15
6
12
3.5
W
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,540
Damage
85,226
111,288
Taken
101,138
101,302
Mitigated
70,371
22,040
Healing
31,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
BoyJhon
Arachne
20,705
13,343
0
7,037
26,083
12,211
0
5,519
20,564
0
117,838
W
Neith
Mousekins
Neith
8,419
4,043
0
2,414
8,845
3,206
2,474
4,087
4,758
0
56,255
L
Sun Wukong
NuclearMouse
Sun Wukong
17,620
3,244
0
6,787
25,314
25,731
1,377
12,179
13,006
0
84,679
L
Hou Yi
Rainefallz
Hou Yi
12,003
5,032
408
6,462
18,871
7,583
1,975
7,442
11,429
0
62,756
L
Kukulkan
Rayvinyt
Kukulkan
7,747
1,634
0
429
15,582
8,741
1,649
9,138
6,444
57,831
0
L
Cthulhu
SPENSLAYER
Cthulhu
18,181
565
55
274
28,169
43,068
520
9,849
18,125
45,096
0
L
Ratatoskr
TheSquirrel93
Ratatoskr
10,989
2,762
0
7,625
23,352
16,179
676
9,536
13,728
12,363
69,072
W
Cerberus
10,475
358
1,659
5,330
20,074
20,002
0
7,459
12,615
42,469
0
W
37,766
976
0
7,248
21,200
9,400
872
6,003
15,197
141,056
0
W
7,861
4,908
0
8,009
24,936
25,552
4,314
5,993
18,943
0
87,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,790
Gold Earned
73,266
545
Minions Killed
608
0
Camps Cleared
0
2,259,273
Distance Traveled
2,610,264
29
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
16,006
552
127
4
0
584,155
0
W
Neith
13,073
451
94
3
0
488,796
5
L
Sun Wukong
13,893
479
133
5
0
485,923
6
L
Hou Yi
11,084
382
110
4
0
414,890
8
L
Kukulkan
12,650
436
124
4
0
382,740
1
L
Cthulhu
12,470
430
63
2
0
482,389
3
L
Ratatoskr
12,693
438
115
4
0
493,331
11
W
Cerberus
12,689
438
76
3
0
529,750
6
W
He Bo
16,796
579
165
6
0
498,835
3
W
Erlang Shen
14,702
507
146
5
0
508,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role