Player Matchup

Ares
Ares
Corrupt--Pride
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,659 Elo+
Solo
Anubis
Anubis
LUCIFER-666-64
Anubis
Level 4
God Stats
4W - 4L
1,500 SR
Queue Stats
10W - 13L
1,644 Elo+
Solo
Xbalanque
Xbalanque
SuB_ZeRo78310
Xbalanque
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,462 Elo+
Solo
Anhur
Anhur
adidass192
Anhur
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,651 Elo+
Solo
Bellona
Bellona
wrxcked97
Bellona
Level 29
God Stats
21W - 26L
1,478 SR
Queue Stats
202W - 208L
1,461 Elo+
Solo
Team Averages
Level 12
1,496 SR
1,575 Elo+

VS

Team Averages
Level 26
1,554 SR
1,671 Elo+
Thanatos
Thanatos
DeathByEntity
Thanatos
Level 17
God Stats
13W - 6L
1,500 SR
Queue Stats
101W - 83L
1,815 Elo+
Solo
Cthulhu
Cthulhu
DownpunchBlue05
Cthulhu
Level 26
God Stats
10W - 9L
1,764 SR
Queue Stats
47W - 59L
1,505 Elo+
Solo
Bellona
Bellona
KuKu4CoCoaPuffz
Bellona
Level 27
God Stats
3W - 5L
1,500 SR
Queue Stats
60W - 60L
1,556 Elo+
Solo
Freya
Freya
Twich_reigt
Freya
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,755 Elo+
Party 1
Anhur
Anhur
fauras
Anhur
Level 34
God Stats
1W - 0L
1,506 SR
Queue Stats
6W - 2L
1,726 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 3
7,896
464
4,090
15,066
9,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 6 / 2
6,586
387
3,860
7,231
2,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xbalanque
SuB_ZeRo78310
Xbalanque
15
2 / 4 / 5
8,704
512
9,300
11,897
3,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
4
0 / 5 / 0
5,045
297
537
4,546
718
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bellona
wrxcked97
Bellona
14
8 / 3 / 2
9,090
535
15,473
14,709
19,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DeathByEntity
Thanatos
16
7 / 3 / 3
10,119
595
11,530
15,708
12,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
6 / 1 / 11
9,646
567
8,423
9,905
9,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
1 / 1 / 3
8,632
508
3,816
9,175
8,236
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
1 / 5 / 4
7,574
446
4,017
9,588
3,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
fauras
Anhur
14
9 / 3 / 4
8,756
515
12,948
12,930
4,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
13
Kills
24
24
Deaths
13
12
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
Thanatos
DeathByEntity
Thanatos
7
3
3
2.83
W
6
1
11
11.5
W
1
1
3
2.5
L
1
6
2
0.33
L
Xbalanque
SuB_ZeRo78310
Xbalanque
2
4
5
1.13
W
1
5
4
0.6
L
Anhur
0
5
0
0
W
Anhur
fauras
Anhur
9
3
4
3.67
L
Bellona
wrxcked97
Bellona
8
3
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,260
Damage
40,734
53,449
Taken
57,306
36,088
Mitigated
38,536
9,514
Healing
26,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,090
332
0
493
15,066
9,652
0
4,520
10,380
20,817
0
W
Thanatos
DeathByEntity
Thanatos
11,530
4,326
0
12,566
15,708
12,765
0
1,764
13,944
9,032
64,452
W
8,423
317
895
3,647
9,905
9,069
1,040
2,384
7,521
31,556
0
W
3,816
480
0
3,032
9,175
8,236
992
1,594
7,581
4,043
46,472
L
3,860
494
0
1,482
7,231
2,531
0
1,284
5,907
21,201
0
L
Xbalanque
SuB_ZeRo78310
Xbalanque
9,300
4,217
87
3,993
11,897
3,650
0
2,063
9,644
0
49,207
W
4,017
1,243
0
1,217
9,588
3,485
447
1,689
7,899
23,985
0
L
Anhur
537
393
0
193
4,546
718
0
1,114
3,428
0
5,551
W
Anhur
fauras
Anhur
12,948
5,744
0
5,348
12,930
4,981
277
2,145
10,785
0
56,459
L
Bellona
wrxcked97
Bellona
15,473
6,262
0
3,266
14,709
19,537
363
3,440
11,146
7,830
47,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,321
Gold Earned
44,727
258
Minions Killed
440
0
Camps Cleared
0
1,274,119
Distance Traveled
1,594,532
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,896
464
29
2
0
266,322
4
W
Thanatos
10,119
595
116
7
0
346,348
0
W
Cthulhu
9,646
567
75
4
0
341,832
2
W
Bellona
8,632
508
114
7
0
344,272
1
L
Anubis
6,586
387
38
2
0
275,260
0
L
Xbalanque
8,704
512
88
5
0
286,571
4
W
Freya
7,574
446
52
3
0
277,223
0
L
Anhur
5,045
297
7
0
0
118,082
0
W
Anhur
8,756
515
83
5
0
284,857
1
L
Bellona
9,090
535
96
6
0
327,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role