Player Matchup

Chernobog
Chernobog
Gopnick228
Chernobog
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 20L
1,301 Elo+
Party 1
Ullr
Ullr
Meeron
Ullr
Level 64
God Stats
0W - 4L
1,306 SR
Queue Stats
4W - 20L
1,301 Elo+
Party 1
Mercury
Mercury
gorard
Mercury
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
shineline
Sylvanus
Level 126
God Stats
24W - 23L
1,519 SR
Queue Stats
409W - 449L
1,414 Elo+
Solo
Medusa
Medusa
ХлебнаяКорочка
Medusa
Level 21
God Stats
0W - 3L
1,139 SR
Queue Stats
4W - 18L
1,393 Elo+
Party 1
Team Averages
Level 54
1,393 SR
1,382 Elo+

VS

Team Averages
Level 85
1,455 SR
1,435 Elo+
Rama
Rama
Bärchenking
Rama
Level 40
God Stats
7W - 7L
1,279 SR
Queue Stats
125W - 141L
1,408 Elo+
Party 3
Anubis
Anubis
DonChancho13
Anubis
Level 157
God Stats
3W - 10L
1,262 SR
Queue Stats
461W - 481L
1,499 Elo+
Party 3
Guan Yu
Guan Yu
EvilGuenther
Guan Yu
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 22L
1,455 Elo+
Party 2
Ares
Ares
SinthorasRage
Ares
Level 64
God Stats
2W - 0L
1,704 SR
Queue Stats
35W - 23L
1,414 Elo+
Party 2
Bastet
Bastet
cleberz
Bastet
Level 148
God Stats
19W - 21L
1,530 SR
Queue Stats
311W - 326L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Gopnick228
Chernobog
15
0 / 9 / 0
9,343
849
11,440
18,402
5,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ullr
Meeron
Ullr
15
0 / 4 / 0
9,322
847
14,580
19,487
6,548
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
gorard
Mercury
15
0 / 12 / 0
9,329
848
6,698
24,598
7,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
shineline
Sylvanus
15
1 / 8 / 0
10,029
912
13,004
25,047
23,542
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
0 / 6 / 0
9,342
849
7,695
17,087
4,918
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 0 / 14
11,537
1,049
12,590
12,004
9,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
19
11 / 0 / 22
12,651
1,150
28,203
7,111
4,869
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
EvilGuenther
Guan Yu
19
7 / 0 / 28
11,765
1,070
18,908
15,831
23,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
8 / 0 / 26
12,978
1,180
19,199
13,577
20,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
cleberz
Bastet
17
8 / 1 / 17
11,564
1,051
16,851
12,268
5,828
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
146
1
Kills
39
39
Deaths
1
0
Assists
107
Player
Kills
Deaths
Assists
KDA
W
5
0
14
12
W
Anubis
11
0
22
22
W
Guan Yu
EvilGuenther
Guan Yu
7
0
28
21
L
Chernobog
Gopnick228
Chernobog
0
9
0
0
L
Ullr
Meeron
Ullr
0
4
0
0
W
8
0
26
21
W
Bastet
cleberz
Bastet
8
1
17
16.5
L
Mercury
gorard
Mercury
0
12
0
0
L
Sylvanus
shineline
Sylvanus
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,417
Damage
95,751
104,621
Taken
60,791
47,955
Mitigated
62,888
10,014
Healing
21,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,590
8,918
0
4,770
12,004
9,056
0
2,830
9,174
0
47,359
W
Anubis
28,203
2,105
0
4,274
7,111
4,869
0
2,366
4,745
48,632
0
W
Guan Yu
EvilGuenther
Guan Yu
18,908
4,527
5,825
5,821
15,831
23,035
0
3,039
12,792
205
27,764
L
Chernobog
Gopnick228
Chernobog
11,440
6,194
0
1,753
18,402
5,546
0
9,241
9,086
0
34,430
L
Ullr
Meeron
Ullr
14,580
9,375
0
971
19,487
6,548
0
10,014
9,398
0
35,657
W
19,199
2,467
0
1,134
13,577
20,100
0
2,469
11,108
22,739
0
W
Bastet
cleberz
Bastet
16,851
5,733
0
133
12,268
5,828
0
2,300
9,968
0
29,427
L
Mercury
gorard
Mercury
6,698
3,219
0
710
24,598
7,401
0
7,912
16,436
0
13,156
L
Sylvanus
shineline
Sylvanus
13,004
1,215
2,615
3,483
25,047
23,542
0
11,446
13,376
24,392
0
L
7,695
2,779
0
482
17,087
4,918
0
8,994
7,993
0
24,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,365
Gold Earned
60,495
184
Minions Killed
203
4
Camps Cleared
8
967,249
Distance Traveled
1,125,256
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,537
1,049
97
9
3
181,509
2
W
Anubis
12,651
1,150
42
4
3
212,869
0
W
Guan Yu
11,765
1,070
20
2
0
255,024
1
L
Chernobog
9,343
849
36
3
2
178,487
0
L
Ullr
9,322
847
49
4
0
199,289
0
W
Ares
12,978
1,180
8
1
1
224,793
0
W
Bastet
11,564
1,051
36
3
1
251,061
1
L
Mercury
9,329
848
16
1
0
225,689
0
L
Sylvanus
10,029
912
24
2
1
151,627
0
L
Medusa
9,342
849
59
5
1
212,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role