Player Matchup

Cu Chulainn
Cu Chulainn
DragonZ11
Cu Chulainn
Level 27
God Stats
5W - 9L
1,498 SR
Queue Stats
31W - 62L
1,439 Elo+
Party 1
Odin
Odin
EDSQOG
Odin
Level 18
God Stats
1W - 4L
1,702 SR
Queue Stats
22W - 43L
1,439 Elo+
Party 1
Scylla
Scylla
xInSiiDee-_
Scylla
Level 56
God Stats
5W - 9L
1,500 SR
Queue Stats
30W - 58L
1,439 Elo+
Party 1
Team Averages
Level 34
1,567 SR
1,439 Elo+

VS

Team Averages
Level 38
1,513 SR
1,353 Elo+
Tsukuyomi
Tsukuyomi
Alucard1034
Tsukuyomi
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 16L
1,498 Elo+
Party 2
Thoth
Thoth
BaronDraconis
Thoth
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 15L
1,498 Elo+
Party 2
Bellona
Bellona
Khan777
Bellona
Level 60
God Stats
13W - 9L
1,539 SR
Queue Stats
37W - 73L
1,064 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DragonZ11
Cu Chulainn
14
4 / 11 / 5
11,637
685
9,403
20,373
15,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Odin
EDSQOG
Odin
14
2 / 8 / 5
10,956
644
5,538
15,484
8,745
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
13
3 / 11 / 3
10,891
641
9,330
13,429
3,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alucard1034
Tsukuyomi
16
10 / 5 / 13
13,412
789
12,367
11,021
4,260
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
10 / 2 / 14
13,037
767
19,014
7,265
2,341
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Khan777
Bellona
16
10 / 2 / 15
12,651
744
9,908
16,117
14,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
72
9
Kills
30
30
Deaths
9
13
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Alucard1034
Tsukuyomi
10
5
13
3.3
W
10
2
14
8.5
L
Cu Chulainn
DragonZ11
Cu Chulainn
4
11
5
0.59
L
Odin
EDSQOG
Odin
2
8
5
0.56
W
Bellona
Khan777
Bellona
10
2
15
8.75
L
Scylla
3
11
3
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,271
Damage
41,289
49,286
Taken
34,403
28,126
Mitigated
20,951
1,810
Healing
7,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Alucard1034
Tsukuyomi
12,367
3,136
0
1,150
11,021
4,260
16
3,112
7,736
0
57,579
W
19,014
776
0
0
7,265
2,341
534
2,662
4,405
55,273
0
L
Cu Chulainn
DragonZ11
Cu Chulainn
9,403
1,902
0
1,350
20,373
15,603
0
9,033
11,340
8,228
28,699
L
Odin
EDSQOG
Odin
5,538
1,536
0
367
15,484
8,745
0
5,462
10,022
0
21,422
W
Bellona
Khan777
Bellona
9,908
3,860
338
5,942
16,117
14,350
617
4,413
11,392
1,271
33,436
L
Scylla
9,330
637
0
93
13,429
3,778
0
4,980
8,449
33,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,484
Gold Earned
39,100
121
Minions Killed
194
0
Camps Cleared
0
833,645
Distance Traveled
905,028
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,412
789
59
3
0
283,174
3
W
Thoth
13,037
767
96
6
0
313,974
1
L
Cu Chulainn
11,637
685
50
3
0
286,490
1
L
Odin
10,956
644
21
1
0
299,662
1
W
Bellona
12,651
744
39
2
0
307,880
0
L
Scylla
10,891
641
50
3
0
247,493
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role