Player Matchup

Raijin
Raijin
Brummel
Raijin
Level 29
God Stats
9W - 8L
1,553 SR
Queue Stats
14W - 17L
1,302 Elo+
Party 3
Horus
Horus
FairyTrust
Horus
Level 22
God Stats
2W - 2L
1,292 SR
Queue Stats
52W - 50L
1,552 Elo+
Party 1
Neith
Neith
HentaiReviewer
Neith
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 19L
1,410 Elo+
Solo
Fafnir
Fafnir
NeubiderGroße
Fafnir
Level 8
God Stats
5W - 5L
1,519 SR
Queue Stats
6W - 10L
1,244 Elo+
Party 3
Skadi
Skadi
OmaPlatin
Skadi
Level 19
God Stats
33W - 33L
1,492 SR
Queue Stats
43W - 41L
1,552 Elo+
Party 1
Team Averages
Level 18
1,471 SR
1,412 Elo+

VS

Team Averages
Level 26
1,503 SR
1,594 Elo+
Sun Wukong
Sun Wukong
AlfaRaptor
Sun Wukong
Level 24
God Stats
12W - 14L
1,299 SR
Queue Stats
101W - 90L
1,310 Elo+
Solo
Artemis
Artemis
Chottohead
Artemis
Level 27
God Stats
41W - 33L
1,931 SR
Queue Stats
516W - 555L
1,624 Elo+
Solo
Chang'e
Chang'e
LuiCP94
Chang'e
Level 24
God Stats
1W - 3L
1,287 SR
Queue Stats
96W - 96L
1,537 Elo+
Solo
Tsukuyomi
Tsukuyomi
Tharringar
Tsukuyomi
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 35L
1,749 Elo+
Party 2
Hel
Hel
xImTaiga
Hel
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 40L
1,749 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Brummel
Raijin
16
7 / 4 / 15
10,442
1,044
17,363
9,727
4,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
18
5 / 1 / 22
11,531
1,153
9,457
14,547
15,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
9 / 0 / 21
11,926
1,193
17,314
7,167
3,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 2 / 24
12,035
1,204
10,163
14,536
16,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
OmaPlatin
Skadi
17
7 / 0 / 16
10,590
1,059
13,043
7,046
2,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Team 1 Tickets

255

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AlfaRaptor
Sun Wukong
15
3 / 5 / 1
9,898
990
10,563
19,078
13,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Artemis
Chottohead
Artemis
15
3 / 3 / 3
9,821
982
11,763
13,125
6,152
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chang'e
LuiCP94
Chang'e
15
0 / 10 / 3
8,855
886
7,957
14,158
4,890
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
Tharringar
Tsukuyomi
16
1 / 9 / 5
9,594
959
10,850
16,215
6,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 6 / 3
8,715
872
7,672
12,001
4,175
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
22
33
Kills
7
7
Deaths
33
98
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AlfaRaptor
Sun Wukong
3
5
1
0.7
W
Raijin
Brummel
Raijin
7
4
15
3.63
L
Artemis
Chottohead
Artemis
3
3
3
1.5
W
Horus
5
1
22
16
W
9
0
21
19.5
L
Chang'e
LuiCP94
Chang'e
0
10
3
0.15
W
5
2
24
8.5
W
Skadi
OmaPlatin
Skadi
7
0
16
15
L
Tsukuyomi
Tharringar
Tsukuyomi
1
9
5
0.39
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,340
Damage
48,805
53,023
Taken
74,577
41,551
Mitigated
35,630
15,352
Healing
12,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AlfaRaptor
Sun Wukong
10,563
1,072
0
3,651
19,078
13,826
0
6,691
12,387
590
38,775
W
Raijin
Brummel
Raijin
17,363
2,543
474
1,369
9,727
4,100
0
2,732
6,895
44,861
0
L
Artemis
Chottohead
Artemis
11,763
5,342
0
590
13,125
6,152
0
6,608
6,517
0
27,139
W
Horus
9,457
4,631
1,753
4,451
14,547
15,174
0
4,434
9,841
0
17,628
W
17,314
8,866
0
2,208
7,167
3,279
0
1,675
5,327
0
31,590
L
Chang'e
LuiCP94
Chang'e
7,957
659
600
1,632
14,158
4,890
0
3,310
10,848
29,527
0
W
10,163
4,738
0
3,481
14,536
16,109
0
3,987
10,080
14,249
0
W
Skadi
OmaPlatin
Skadi
13,043
6,219
0
1,616
7,046
2,889
0
2,833
4,060
0
40,666
L
Tsukuyomi
Tharringar
Tsukuyomi
10,850
2,676
0
2,639
16,215
6,587
0
6,471
9,744
0
22,974
L
7,672
2,043
1,948
1,701
12,001
4,175
0
4,446
7,555
18,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,524
Gold Earned
46,883
196
Minions Killed
181
5
Camps Cleared
7
842,788
Distance Traveled
814,662
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,898
990
64
6
2
180,666
1
W
Raijin
10,442
1,044
67
7
1
137,025
0
L
Artemis
9,821
982
17
2
0
181,000
1
W
Horus
11,531
1,153
14
1
0
175,125
0
W
Neith
11,926
1,193
33
3
1
162,786
1
L
Chang'e
8,855
886
42
4
3
124,795
0
W
Fafnir
12,035
1,204
8
1
1
173,411
0
W
Skadi
10,590
1,059
74
7
2
194,441
0
L
Tsukuyomi
9,594
959
24
2
2
158,968
0
L
Hel
8,715
872
34
3
0
169,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role