Player Matchup

Janus
Janus
Gold II
DarrkKreepah23
Janus
Gold II
Level 149
God Stats
50W - 53L
1,700 SR
Queue Stats
851W - 700L
1,475 MMR
Party 2
Osiris
Osiris
Gold V
GBGBigDaffi
Osiris
Gold V
Level 106
God Stats
3W - 3L
1,285 SR
Queue Stats
354W - 295L
1,457 MMR
Party 2
Cthulhu
Cthulhu
Gold II
JeffTheWinner73
Cthulhu
Gold II
Level 105
God Stats
4W - 2L
1,500 SR
Queue Stats
98W - 86L
1,599 MMR
Party 2
Team Averages
Gold III
Gold III
Average Tier
Level 120
1,495 SR
1,511 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,522 SR
1,489 MMR
Chaac
Chaac
Silver I
 
Chaac
Silver I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Tsukuyomi
Tsukuyomi
Bronze III
HorsesEatHAY10
Tsukuyomi
Bronze III
Level 47
God Stats
0W - 1L
1,566 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Merlin
Merlin
Silver I
NoxFx1
Merlin
Silver I
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
66W - 72L
1,467 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
8,018
668
4,106
5,655
2,437
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
12
3 / 0 / 2
8,515
710
6,135
7,269
7,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 0 / 3
9,268
772
9,556
8,382
6,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SobekKumbhakarnaPersephoneBacchusCu Chulainn

VS

Bans
ZeusScyllaAnubisHeraHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
0 / 2 / 1
7,149
596
6,905
9,368
6,494
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
HorsesEatHAY10
Tsukuyomi
10
0 / 3 / 1
6,883
574
1,289
7,925
3,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Merlin
NoxFx1
Merlin
10
1 / 2 / 0
7,259
605
4,845
6,231
2,211
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
3
7
Kills
1
1
Deaths
7
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
2
1
0.25
W
1
1
3
2.5
W
Osiris
3
0
2
4
L
Tsukuyomi
HorsesEatHAY10
Tsukuyomi
0
3
1
0.17
W
3
0
3
4.5
L
Merlin
NoxFx1
Merlin
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,797
Damage
13,039
21,306
Taken
23,524
17,104
Mitigated
12,080
7,394
Healing
4,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
6,905
539
0
2,335
9,368
6,494
0
3,867
5,276
0
37,093
W
4,106
59
0
1,373
5,655
2,437
397
1,289
4,366
43,164
0
W
Osiris
6,135
1,606
0
3,247
7,269
7,823
120
1,430
5,839
0
26,049
L
Tsukuyomi
HorsesEatHAY10
Tsukuyomi
1,289
360
0
1,701
7,925
3,375
0
4,965
2,885
0
10,216
W
9,556
265
163
2,611
8,382
6,844
32
2,244
6,138
31,284
0
L
Merlin
NoxFx1
Merlin
4,845
387
0
228
6,231
2,211
0
4,883
1,223
23,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,801
Gold Earned
21,291
166
Minions Killed
112
0
Camps Cleared
0
719,809
Distance Traveled
663,038
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,149
596
66
6
0
243,431
5
W
Janus
8,018
668
76
6
0
223,017
3
W
Osiris
8,515
710
36
3
0
252,425
4
L
Tsukuyomi
6,883
574
8
1
0
216,178
1
W
Cthulhu
9,268
772
54
5
0
244,367
1
L
Merlin
7,259
605
38
3
0
203,429
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role