Player Matchup

Anubis
Anubis
Guilherme_AR7
Anubis
Level 16
God Stats
2W - 2L
1,512 SR
Queue Stats
11W - 20L
1,332 Elo+
Solo
Mulan
Mulan
PedrinhoL0K0
Mulan
Level 27
God Stats
10W - 6L
1,668 SR
Queue Stats
95W - 109L
1,557 Elo+
Solo
Da Ji
Da Ji
Rasarthy
Da Ji
Level 26
God Stats
9W - 5L
1,500 SR
Queue Stats
100W - 84L
1,872 Elo+
Solo
Xbalanque
Xbalanque
TheDarkFlow
Xbalanque
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 51L
1,402 Elo+
Party 2
Geb
Geb
TheHandOfScioli
Geb
Level 22
God Stats
2W - 1L
1,642 SR
Queue Stats
41W - 48L
1,402 Elo+
Party 2
Team Averages
Level 24
1,564 SR
1,513 Elo+

VS

Team Averages
Level 18
1,521 SR
1,514 Elo+
Terra
Terra
AlexGB4stos
Terra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
Javofunko
Ymir
Level 16
God Stats
6W - 8L
1,544 SR
Queue Stats
38W - 74L
1,543 Elo+
Party 1
Discordia
Discordia
Pandorá
Discordia
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,639 Elo+
Solo
Anubis
Anubis
thomasagustiin
Anubis
Level 25
God Stats
22W - 18L
1,510 SR
Queue Stats
55W - 85L
1,480 Elo+
Solo
Nemesis
Nemesis
xeSköll
Nemesis
Level 17
God Stats
10W - 13L
1,553 SR
Queue Stats
22W - 43L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 3 / 19
11,606
505
7,756
10,183
3,631
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
12 / 1 / 15
13,474
586
13,288
10,334
10,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
Rasarthy
Da Ji
20
18 / 3 / 6
14,412
627
19,282
17,664
7,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
TheDarkFlow
Xbalanque
19
9 / 5 / 14
13,043
567
19,003
18,051
6,189
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
7 / 3 / 23
13,328
579
10,652
18,550
14,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 15 / 1
8,286
360
3,150
24,887
19,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ymir
15
1 / 11 / 0
9,638
419
3,279
21,990
12,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Discordia
Pandorá
Discordia
14
5 / 8 / 1
10,199
443
16,765
11,122
3,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
4 / 9 / 5
9,909
431
11,697
17,375
10,288
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
xeSköll
Nemesis
16
4 / 8 / 4
10,658
463
7,466
17,160
10,955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
26
50
Kills
15
15
Deaths
51
77
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
15
1
0.1
W
4
3
19
4.5
L
Ymir
1
11
0
0.09
L
Discordia
Pandorá
Discordia
5
8
1
0.69
W
12
1
15
19.5
W
Da Ji
Rasarthy
Da Ji
18
3
6
7
W
Xbalanque
TheDarkFlow
Xbalanque
9
5
14
3.2
W
7
3
23
6.17
L
4
9
5
0.72
L
Nemesis
xeSköll
Nemesis
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,981
Damage
42,357
74,782
Taken
92,534
41,971
Mitigated
56,378
19,769
Healing
11,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,150
1,514
716
2,479
24,887
19,014
351
4,231
20,506
15,964
0
W
7,756
1,561
0
2,344
10,183
3,631
1,730
7,168
2,483
38,862
0
L
Ymir
3,279
851
0
2,269
21,990
12,513
290
2,379
19,394
39,490
0
L
Discordia
Pandorá
Discordia
16,765
438
0
545
11,122
3,608
386
4,223
6,874
48,410
0
W
13,288
3,513
0
2,660
10,334
10,256
2,184
3,663
6,641
0
66,655
W
Da Ji
Rasarthy
Da Ji
19,282
6,509
0
7,028
17,664
7,394
3,742
5,376
12,075
0
97,668
W
Xbalanque
TheDarkFlow
Xbalanque
19,003
12,397
0
6,363
18,051
6,189
5,633
7,646
10,359
0
98,939
W
10,652
1,538
0
1,374
18,550
14,501
807
10,463
7,901
31,545
0
L
11,697
681
0
4,227
17,375
10,288
0
4,009
13,316
47,287
0
L
Nemesis
xeSköll
Nemesis
7,466
3,508
0
1,676
17,160
10,955
0
3,566
13,529
9,286
55,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,863
Gold Earned
48,690
497
Minions Killed
312
0
Camps Cleared
0
2,101,675
Distance Traveled
1,691,153
19
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,286
360
20
1
0
387,740
1
W
Anubis
11,606
505
73
3
0
386,763
4
L
Ymir
9,638
419
62
3
0
269,158
0
L
Discordia
10,199
443
71
3
0
309,400
3
W
Mulan
13,474
586
109
5
0
414,018
1
W
Da Ji
14,412
627
135
6
0
414,196
8
W
Xbalanque
13,043
567
145
6
0
392,713
5
W
Geb
13,328
579
35
2
0
493,985
1
L
Anubis
9,909
431
70
3
0
311,574
3
L
Nemesis
10,658
463
89
4
0
413,281
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role