Player Matchup

Skadi
Skadi
Silver II
DaNkdOuT420
Skadi
Silver II
Level 113
God Stats
121W - 82L
1,523 SR
Queue Stats
335W - 341L
1,144 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze IV
Genetic2030
Cu Chulainn
Bronze IV
Level 86
God Stats
10W - 5L
1,659 SR
Queue Stats
32W - 37L
1,046 MMR
Solo
Sylvanus
Sylvanus
Bronze IV
Ner0hs
Sylvanus
Bronze IV
Level 105
God Stats
4W - 7L
1,288 SR
Queue Stats
27W - 30L
1,038 MMR
Solo
Nemesis
Nemesis
Silver IV
TECH-NOxboy
Nemesis
Silver IV
Level 88
God Stats
18W - 16L
1,500 SR
Queue Stats
60W - 69L
1,092 MMR
Solo
Janus
Janus
Silver V
pawel-klk551
Janus
Silver V
Level 98
God Stats
9W - 10L
1,228 SR
Queue Stats
198W - 197L
1,062 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 98
1,440 SR
1,076 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 105
1,425 SR
1,076 MMR
Mercury
Mercury
Silver IV
FROST305
Mercury
Silver IV
Level 146
God Stats
2W - 2L
1,693 SR
Queue Stats
14W - 19L
1,132 MMR
Solo
Sun Wukong
Sun Wukong
Bronze IV
Leynad280
Sun Wukong
Bronze IV
Level 63
God Stats
3W - 3L
1,469 SR
Queue Stats
20W - 34L
1,046 MMR
Solo
Ganesha
Ganesha
Silver III
OutsideFrame
Ganesha
Silver III
Level 100
God Stats
0W - 2L
1,341 SR
Queue Stats
14W - 31L
1,078 MMR
Solo
Kukulkan
Kukulkan
Silver IV
Phoenix Eeee
Kukulkan
Silver IV
Level 126
God Stats
11W - 19L
1,142 SR
Queue Stats
57W - 67L
1,097 MMR
Solo
Heimdallr
Heimdallr
Silver V
ShinxSkull
Heimdallr
Silver V
Level 89
God Stats
2W - 5L
1,480 SR
Queue Stats
37W - 54L
1,027 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 0 / 3
12,319
587
16,431
11,000
4,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cu Chulainn
Genetic2030
Cu Chulainn
20
8 / 2 / 1
12,250
583
15,788
11,505
11,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sylvanus
Ner0hs
Sylvanus
14
3 / 3 / 5
9,129
435
6,494
12,943
7,526
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
TECH-NOxboy
Nemesis
17
1 / 0 / 8
10,694
509
7,128
12,215
8,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

18
4 / 1 / 3
11,392
542
10,637
8,895
2,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
ArachneSetDanzaburouTsukuyomiCthulhu

VS

Bans
HadesNu WaIzanamiHeraCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FROST305
Mercury
14
0 / 4 / 3
8,402
400
1,727
16,448
5,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sun Wukong
Leynad280
Sun Wukong
16
3 / 4 / 1
9,905
472
7,712
18,808
16,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ganesha
OutsideFrame
Ganesha
13
0 / 4 / 4
8,684
414
4,432
13,320
9,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Kukulkan
Phoenix Eeee
Kukulkan
14
0 / 6 / 2
8,695
414
7,743
12,116
4,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
ShinxSkull
Heimdallr
14
3 / 6 / 1
8,984
428
7,901
14,446
8,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
17
24
Kills
6
6
Deaths
24
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
8
0
3
9.5
L
Mercury
FROST305
Mercury
0
4
3
0.38
W
Cu Chulainn
Genetic2030
Cu Chulainn
8
2
1
4.25
L
Sun Wukong
Leynad280
Sun Wukong
3
4
1
0.88
W
Sylvanus
Ner0hs
Sylvanus
3
3
5
1.83
L
Ganesha
OutsideFrame
Ganesha
0
4
4
0.5
L
Kukulkan
Phoenix Eeee
Kukulkan
0
6
2
0.17
L
Heimdallr
ShinxSkull
Heimdallr
3
6
1
0.58
W
Nemesis
TECH-NOxboy
Nemesis
1
0
8
5
W
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,478
Damage
29,515
56,558
Taken
75,138
35,761
Mitigated
44,792
23,137
Healing
19,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,431
7,209
0
4,553
11,000
4,756
2,592
1,662
9,270
0
97,975
L
Mercury
FROST305
Mercury
1,727
646
0
7,456
16,448
5,775
158
3,154
13,294
0
49,937
W
Cu Chulainn
Genetic2030
Cu Chulainn
15,788
3,255
0
2,642
11,505
11,899
1,686
68
11,074
15,318
69,098
L
Sun Wukong
Leynad280
Sun Wukong
7,712
1,763
0
5,516
18,808
16,870
105
4,653
14,155
0
58,177
W
Sylvanus
Ner0hs
Sylvanus
6,494
765
3,983
5,161
12,943
7,526
339
5,116
7,748
22,749
0
L
Ganesha
OutsideFrame
Ganesha
4,432
104
0
1,819
13,320
9,040
0
4,435
8,885
29,061
0
L
Kukulkan
Phoenix Eeee
Kukulkan
7,743
321
0
393
12,116
4,848
72
5,052
7,064
61,356
0
L
Heimdallr
ShinxSkull
Heimdallr
7,901
2,711
0
4,012
14,446
8,259
0
2,479
11,967
6,255
43,407
W
Nemesis
TECH-NOxboy
Nemesis
7,128
2,427
0
3,250
12,215
8,759
114
1,472
10,584
7,951
71,441
W
10,637
711
0
3,548
8,895
2,821
0
3,876
4,731
78,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,784
Gold Earned
44,670
598
Minions Killed
473
0
Camps Cleared
0
2,102,580
Distance Traveled
1,850,251
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
12,319
587
158
8
0
444,700
6
L
Mercury
8,402
400
103
5
0
409,445
2
W
Cu Chulainn
12,250
583
140
7
0
393,184
2
L
Sun Wukong
9,905
472
119
6
0
368,244
1
W
Sylvanus
9,129
435
40
2
0
376,910
9
L
Ganesha
8,684
414
19
1
0
369,266
3
L
Kukulkan
8,695
414
111
5
0
343,968
10
L
Heimdallr
8,984
428
121
6
0
359,328
7
W
Nemesis
10,694
509
107
5
0
474,121
5
W
Janus
11,392
542
153
7
0
413,665
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role