Player Matchup

Chang'e
Chang'e
FlipyBeFlip
Chang'e
Level 147
God Stats
41W - 29L
1,488 SR
Queue Stats
742W - 765L
1,590 Elo+
Party 1
Thor
Thor
Zoniac74
Thor
Level 17
God Stats
3W - 6L
1,442 SR
Queue Stats
13W - 11L
1,303 Elo+
Party 1
Kumbhakarna
Kumbhakarna
heartsickcholy
Kumbhakarna
Level 59
God Stats
9W - 17L
1,198 SR
Queue Stats
479W - 499L
1,461 Elo+
Party 1
Team Averages
Level 74
1,376 SR
1,452 Elo+

VS

Team Averages
Level 36
1,427 SR
1,203 Elo+
Tsukuyomi
Tsukuyomi
LoIoFelix
Tsukuyomi
Level 7
God Stats
1W - 2L
1,212 SR
Queue Stats
24W - 31L
1,164 Elo+
Party 2
Apollo
Apollo
Voopzie
Apollo
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
46W - 46L
1,164 Elo+
Party 2
Cthulhu
Cthulhu
deadrose10
Cthulhu
Level 13
God Stats
1W - 2L
1,569 SR
Queue Stats
13W - 35L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FlipyBeFlip
Chang'e
17
8 / 6 / 4
14,672
667
26,398
22,866
9,395
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thor
17
3 / 4 / 5
12,778
581
4,163
20,957
8,930
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kumbhakarna
heartsickcholy
Kumbhakarna
14
2 / 6 / 7
11,920
542
7,215
20,754
11,739
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
LoIoFelix
Tsukuyomi
16
3 / 4 / 8
13,695
623
13,425
16,377
7,352
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
Voopzie
Apollo
18
13 / 8 / 2
15,819
719
23,471
21,537
9,911
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
deadrose10
Cthulhu
17
0 / 1 / 11
12,718
578
12,357
11,345
12,045
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
37
13
Kills
16
16
Deaths
13
16
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chang'e
FlipyBeFlip
Chang'e
8
6
4
1.67
W
Tsukuyomi
LoIoFelix
Tsukuyomi
3
4
8
1.75
W
Apollo
Voopzie
Apollo
13
8
2
1.75
L
Thor
3
4
5
1.38
W
Cthulhu
deadrose10
Cthulhu
0
1
11
5.5
L
Kumbhakarna
heartsickcholy
Kumbhakarna
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,776
Damage
49,253
64,577
Taken
49,259
30,064
Mitigated
29,308
22,340
Healing
8,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
FlipyBeFlip
Chang'e
26,398
1,240
4,297
8,361
22,866
9,395
1,450
2,682
20,184
103,027
0
W
Tsukuyomi
LoIoFelix
Tsukuyomi
13,425
3,823
336
3,242
16,377
7,352
350
11,065
5,312
0
56,895
W
Apollo
Voopzie
Apollo
23,471
14,045
231
4,126
21,537
9,911
2,493
15,498
6,039
0
67,068
L
Thor
4,163
593
0
5,720
20,957
8,930
156
4,680
16,277
0
31,396
W
Cthulhu
deadrose10
Cthulhu
12,357
312
0
220
11,345
12,045
112
7,116
4,229
41,834
0
L
Kumbhakarna
heartsickcholy
Kumbhakarna
7,215
602
1,570
2,392
20,754
11,739
35
5,173
15,581
24,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,370
Gold Earned
42,232
195
Minions Killed
188
0
Camps Cleared
0
1,048,518
Distance Traveled
1,167,574
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
14,672
667
118
5
0
380,751
4
W
Tsukuyomi
13,695
623
57
3
0
409,968
0
W
Apollo
15,819
719
73
3
0
337,300
0
L
Thor
12,778
581
53
2
0
342,568
0
W
Cthulhu
12,718
578
58
3
0
420,306
0
L
Kumbhakarna
11,920
542
24
1
0
325,199
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role