Player Matchup

Scylla
Scylla
Brazu4e
Scylla
Level 37
God Stats
15W - 16L
1,013 SR
Queue Stats
245W - 228L
1,595 Elo+
Party 2
King Arthur
King Arthur
Lowando
King Arthur
Level 23
God Stats
5W - 6L
1,396 SR
Queue Stats
10W - 10L
1,593 Elo+
Party 2
Yemoja
Yemoja
ObLULvion
Yemoja
Level 29
God Stats
30W - 31L
1,642 SR
Queue Stats
748W - 712L
1,741 Elo+
Party 2
Bakasura
Bakasura
TheRedBaron0zone
Bakasura
Level 17
God Stats
4W - 2L
1,491 SR
Queue Stats
29W - 43L
1,552 Elo+
Party 1
Janus
Janus
qCrOnNoS
Janus
Level 43
God Stats
3W - 2L
1,292 SR
Queue Stats
122W - 134L
1,448 Elo+
Party 1
Team Averages
Level 30
1,367 SR
1,586 Elo+

VS

Team Averages
Level 14
1,649 SR
1,572 Elo+
Ra
Ra
ColaTG
Ra
Level 5
God Stats
5W - 3L
1,500 SR
Queue Stats
18W - 19L
1,589 Elo+
Party 3
Neith
Neith
Giarry156
Neith
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,453 Elo+
Party 3
Mulan
Mulan
SIRSPIKE2
Mulan
Level 25
God Stats
8W - 9L
1,918 SR
Queue Stats
376W - 341L
1,698 Elo+
Solo
Ymir
Ymir
SnippierCross8
Ymir
Level 17
God Stats
337W - 284L
1,615 SR
Queue Stats
1,129W - 1,011L
1,585 Elo+
Party 3
Nemesis
Nemesis
Straxj
Nemesis
Level 13
God Stats
5W - 3L
1,713 SR
Queue Stats
97W - 54L
1,536 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Brazu4e
Scylla
20
16 / 1 / 6
12,276
558
25,830
12,471
6,715
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Lowando
King Arthur
18
2 / 1 / 5
10,944
497
10,098
20,513
18,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
ObLULvion
Yemoja
17
3 / 1 / 17
11,482
522
13,252
14,453
15,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
6 / 3 / 3
10,825
492
8,392
14,091
6,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
qCrOnNoS
Janus
18
8 / 2 / 8
11,455
521
14,795
9,969
3,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
17
1 / 8 / 0
10,173
462
5,000
14,503
5,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
Giarry156
Neith
11
1 / 9 / 0
7,792
354
7,031
17,604
5,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
SIRSPIKE2
Mulan
18
5 / 5 / 0
11,038
502
16,411
21,255
18,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
0 / 4 / 2
8,510
387
1,692
19,263
9,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nemesis
Straxj
Nemesis
13
1 / 9 / 1
8,590
390
10,795
16,503
5,763
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
11
35
Kills
8
8
Deaths
35
39
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Scylla
Brazu4e
Scylla
16
1
6
19
L
Ra
1
8
0
0.13
L
Neith
Giarry156
Neith
1
9
0
0.11
W
King Arthur
Lowando
King Arthur
2
1
5
4.5
W
Yemoja
ObLULvion
Yemoja
3
1
17
11.5
L
Mulan
SIRSPIKE2
Mulan
5
5
0
1
L
0
4
2
0.25
L
Nemesis
Straxj
Nemesis
1
9
1
0.17
W
6
3
3
2.5
W
Janus
qCrOnNoS
Janus
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,367
Damage
40,929
71,497
Taken
89,128
50,465
Mitigated
45,255
29,222
Healing
17,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Brazu4e
Scylla
25,830
2,755
0
5,660
12,471
6,715
590
2,280
10,191
81,096
0
L
Ra
5,000
806
51
3,550
14,503
5,621
0
10,960
3,453
64,286
0
L
Neith
Giarry156
Neith
7,031
2,630
0
4,585
17,604
5,591
297
14,687
2,892
0
30,257
W
King Arthur
Lowando
King Arthur
10,098
1,350
0
9,634
20,513
18,054
747
1,131
19,382
0
61,125
W
Yemoja
ObLULvion
Yemoja
13,252
2,724
2,174
2,409
14,453
15,439
1,722
1,719
12,734
60,819
0
L
Mulan
SIRSPIKE2
Mulan
16,411
1,267
84
4,767
21,255
18,314
589
6,968
12,292
0
75,039
L
1,692
226
0
680
19,263
9,966
0
14,375
4,621
28,779
0
L
Nemesis
Straxj
Nemesis
10,795
3,601
0
3,474
16,503
5,763
0
6,774
9,266
0
54,575
W
8,392
6,184
0
6,624
14,091
6,453
352
982
13,109
0
50,901
W
Janus
qCrOnNoS
Janus
14,795
154
0
2,721
9,969
3,804
892
580
9,389
60,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,982
Gold Earned
46,103
527
Minions Killed
460
0
Camps Cleared
0
2,063,584
Distance Traveled
1,908,661
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,276
558
122
6
0
378,368
3
L
Ra
10,173
462
133
6
0
369,327
2
L
Neith
7,792
354
41
2
0
354,677
3
W
King Arthur
10,944
497
108
5
0
410,659
1
W
Yemoja
11,482
522
81
4
0
378,778
5
L
Mulan
11,038
502
145
7
0
366,701
5
L
Ymir
8,510
387
57
3
0
397,475
0
L
Nemesis
8,590
390
84
4
0
420,481
1
W
Bakasura
10,825
492
114
5
0
473,368
0
W
Janus
11,455
521
102
5
0
422,411
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role