Player Matchup

Ratatoskr
Ratatoskr
Danguba90
Ratatoskr
Level 23
God Stats
1W - 2L
1,285 SR
Queue Stats
229W - 194L
1,571 Elo+
Party 1
Sun Wukong
Sun Wukong
GenThros
Sun Wukong
Level 29
God Stats
4W - 5L
1,403 SR
Queue Stats
22W - 27L
1,655 Elo+
Party 2
Raijin
Raijin
Lakkes1
Raijin
Level 110
God Stats
1W - 0L
1,500 SR
Queue Stats
198W - 182L
1,573 Elo+
Party 1
Khepri
Khepri
PaKrae
Khepri
Level 28
God Stats
2W - 3L
1,500 SR
Queue Stats
28W - 32L
1,655 Elo+
Party 2
Neith
Neith
Ruffy241
Neith
Level 13
God Stats
6W - 2L
1,723 SR
Queue Stats
9W - 9L
1,550 Elo+
Party 1
Team Averages
Level 41
1,482 SR
1,601 Elo+

VS

Team Averages
Level 20
1,461 SR
1,432 Elo+
Skadi
Skadi
D2AE xNiNjaflee
Skadi
Level 23
God Stats
16W - 20L
1,700 SR
Queue Stats
39W - 35L
1,536 Elo+
Solo
Ra
Ra
GoldenHawk07
Ra
Level 3
God Stats
0W - 2L
1,207 SR
Queue Stats
0W - 2L
1,185 Elo+
Party 3
Thor
Thor
OptimalBear782
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,185 Elo+
Party 3
Ymir
Ymir
Rex_3001
Ymir
Level 17
God Stats
12W - 28L
1,469 SR
Queue Stats
175W - 174L
1,527 Elo+
Solo
Nemesis
Nemesis
Thornty
Nemesis
Level 28
God Stats
3W - 6L
1,429 SR
Queue Stats
46W - 55L
1,727 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Danguba90
Ratatoskr
16
11 / 5 / 20
11,317
514
15,300
16,969
10,954
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
GenThros
Sun Wukong
17
8 / 3 / 23
11,282
513
11,126
17,947
20,562
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Raijin
Lakkes1
Raijin
20
36 / 2 / 12
14,287
649
35,742
16,983
8,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
PaKrae
Khepri
15
1 / 3 / 28
10,648
484
5,396
16,977
22,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Ruffy241
Neith
18
9 / 6 / 14
12,194
554
23,361
16,893
7,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 10 / 7
9,853
448
13,529
21,255
7,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 20 / 6
8,258
375
7,038
19,396
5,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 23 / 4
6,783
308
1,483
21,043
5,461
Ymir
15
5 / 8 / 8
10,031
456
9,794
28,159
22,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nemesis
Thornty
Nemesis
19
11 / 7 / 3
13,040
593
20,815
20,378
14,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

162
Kill Participation
46
65
Kills
18
19
Deaths
68
97
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
10
7
0.45
W
Ratatoskr
Danguba90
Ratatoskr
11
5
20
4.2
W
Sun Wukong
GenThros
Sun Wukong
8
3
23
6.5
L
1
20
6
0.2
W
Raijin
Lakkes1
Raijin
36
2
12
21
L
0
23
4
0.09
W
Khepri
PaKrae
Khepri
1
3
28
5
L
Ymir
5
8
8
1.13
W
Neith
Ruffy241
Neith
9
6
14
2.67
L
Nemesis
Thornty
Nemesis
11
7
3
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,925
Damage
52,659
85,769
Taken
110,231
70,137
Mitigated
55,799
24,731
Healing
9,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,529
9,356
0
5,081
21,255
7,593
0
4,883
16,372
0
64,691
W
Ratatoskr
Danguba90
Ratatoskr
15,300
3,397
0
6,294
16,969
10,954
966
3,497
13,472
0
54,626
W
Sun Wukong
GenThros
Sun Wukong
11,126
2,779
0
2,184
17,947
20,562
1,815
2,653
15,294
0
59,547
L
7,038
1,668
482
157
19,396
5,910
120
10,454
8,942
33,574
0
W
Raijin
Lakkes1
Raijin
35,742
4,167
348
6,843
16,983
8,815
445
3,083
13,900
105,099
0
L
1,483
300
0
0
21,043
5,461
63
9,986
11,057
0
7,520
W
Khepri
PaKrae
Khepri
5,396
754
0
2,296
16,977
22,356
1,511
4,726
12,251
24,509
0
L
Ymir
9,794
2,252
0
1,259
28,159
22,732
240
10,348
17,811
43,643
0
W
Neith
Ruffy241
Neith
23,361
14,340
0
6,766
16,893
7,450
4,217
3,703
13,190
0
75,756
L
Nemesis
Thornty
Nemesis
20,815
10,125
0
2,318
20,378
14,103
0
5,467
14,911
7,954
79,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,728
Gold Earned
47,965
468
Minions Killed
350
0
Camps Cleared
0
1,868,891
Distance Traveled
1,616,170
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
9,853
448
109
5
0
267,187
1
W
Ratatoskr
11,317
514
83
4
0
412,774
7
W
Sun Wukong
11,282
513
101
5
0
372,129
1
L
Ra
8,258
375
53
2
0
293,449
0
W
Raijin
14,287
649
144
7
0
383,632
2
L
Thor
6,783
308
6
0
0
314,928
1
W
Khepri
10,648
484
33
2
0
380,738
5
L
Ymir
10,031
456
54
2
0
360,667
0
W
Neith
12,194
554
107
5
0
319,618
0
L
Nemesis
13,040
593
128
6
0
379,939
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role