Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Creedersss
Cu Chulainn
Level 26
God Stats
10W - 7L
1,579 SR
Queue Stats
29W - 28L
1,535 Elo+
Solo
Camazotz
Camazotz
Issaho90
Camazotz
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
56W - 69L
1,477 Elo+
Solo
Ra
Ra
NukeGoose
Ra
Level 29
God Stats
13W - 11L
1,500 SR
Queue Stats
39W - 60L
1,580 Elo+
Solo
Kukulkan
Kukulkan
sannadarudeboy
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,358 Elo+
Solo
Team Averages
Level 20
1,516 SR
1,490 Elo+

VS

Team Averages
Level 28
1,629 SR
1,684 Elo+
Arachne
Arachne
AXiO LegalStraw
Arachne
Level 27
God Stats
2W - 0L
1,783 SR
Queue Stats
7W - 6L
1,567 Elo+
Solo
Kuzenbo
Kuzenbo
Ericksenx
Kuzenbo
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 5L
1,879 Elo+
Solo
Kukulkan
Kukulkan
SweetTendencies
Kukulkan
Level 10
God Stats
3W - 1L
1,792 SR
Queue Stats
6W - 8L
1,752 Elo+
Party 1
Heimdallr
Heimdallr
iRaTe BoBCaT
Heimdallr
Level 29
God Stats
23W - 24L
1,573 SR
Queue Stats
157W - 199L
1,470 Elo+
Solo
Anhur
Anhur
thisisnostyle
Anhur
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 22L
1,752 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
2 / 8 / 17
10,956
457
4,715
17,951
8,734
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cu Chulainn
Creedersss
Cu Chulainn
19
9 / 4 / 12
12,127
505
23,004
37,335
31,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Camazotz
Issaho90
Camazotz
19
9 / 7 / 8
12,709
530
12,750
25,897
8,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
7 / 5 / 11
12,116
505
16,932
14,736
5,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
6
1 / 8 / 0
6,978
291
243
5,205
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 7 / 6
12,324
514
13,122
19,550
8,282
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kuzenbo
Ericksenx
Kuzenbo
18
6 / 2 / 4
12,539
522
17,299
21,039
29,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
15
5 / 8 / 7
10,803
450
9,025
16,210
10,645
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
iRaTe BoBCaT
Heimdallr
16
7 / 6 / 7
12,252
511
19,191
19,173
8,728
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
9 / 7 / 4
13,157
548
17,570
20,665
8,556
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
59
28
Kills
31
32
Deaths
30
48
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
8
17
1.31
W
4
7
6
1
L
Cu Chulainn
Creedersss
Cu Chulainn
9
4
12
3.75
W
Kuzenbo
Ericksenx
Kuzenbo
6
2
4
4
L
Camazotz
Issaho90
Camazotz
9
7
8
1.86
L
7
5
11
2.5
W
Kukulkan
5
8
7
1.06
W
Heimdallr
iRaTe BoBCaT
Heimdallr
7
6
7
1.75
L
Kukulkan
1
8
0
0.13
W
9
7
4
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,644
Damage
76,207
101,124
Taken
96,637
55,480
Mitigated
65,724
44,032
Healing
19,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
4,715
275
7,479
7,110
17,951
8,734
368
6,097
11,729
23,819
0
W
13,122
9,521
0
4,350
19,550
8,282
1,476
4,228
15,322
0
87,600
L
Cu Chulainn
Creedersss
Cu Chulainn
23,004
5,744
0
13,236
37,335
31,214
1,242
12,449
24,428
12,678
61,945
W
Kuzenbo
Ericksenx
Kuzenbo
17,299
5,067
0
5,878
21,039
29,513
729
6,484
14,555
68,765
0
L
Camazotz
Issaho90
Camazotz
12,750
4,090
0
11,022
25,897
8,724
364
2,456
23,391
0
92,689
L
16,932
852
2,991
1,944
14,736
5,708
1,313
3,179
11,457
82,682
0
W
Kukulkan
9,025
2,146
0
749
16,210
10,645
1,385
6,150
10,060
40,753
0
W
Heimdallr
iRaTe BoBCaT
Heimdallr
19,191
10,261
0
3,069
19,173
8,728
1,741
7,558
11,615
0
70,271
L
Kukulkan
243
102
0
250
5,205
1,100
0
1,410
3,795
2,266
0
W
17,570
8,213
0
5,221
20,665
8,556
9,029
3,961
16,704
0
87,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,886
Gold Earned
61,075
425
Minions Killed
502
0
Camps Cleared
0
1,803,923
Distance Traveled
2,032,962
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,956
457
41
2
0
406,268
0
W
Arachne
12,324
514
121
5
0
446,972
5
L
Cu Chulainn
12,127
505
101
4
0
428,146
2
W
Kuzenbo
12,539
522
110
5
0
388,455
0
L
Camazotz
12,709
530
130
5
0
398,691
0
L
Ra
12,116
505
150
6
0
434,858
0
W
Kukulkan
10,803
450
63
3
0
424,661
1
W
Heimdallr
12,252
511
89
4
0
378,374
0
L
Kukulkan
6,978
291
3
0
0
135,960
3
W
Anhur
13,157
548
119
5
0
394,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role