Player Matchup

Pele
Pele
Georgiepants
Pele
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 85L
1,827 Elo+
Party 1
Hachiman
Hachiman
Oriikima
Hachiman
Level 108
God Stats
10W - 8L
1,747 SR
Queue Stats
226W - 177L
1,827 Elo+
Party 1
Ares
Ares
Tsyuukii
Ares
Level 124
God Stats
4W - 3L
1,300 SR
Queue Stats
181W - 129L
1,827 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Zhukovia
Cu Chulainn
Level 41
God Stats
8W - 3L
1,772 SR
Queue Stats
35W - 20L
1,787 Elo+
Party 1
Scylla
Scylla
xINXVI_
Scylla
Level 116
God Stats
3W - 3L
1,500 SR
Queue Stats
177W - 132L
1,827 Elo+
Party 1
Team Averages
Level 101
1,564 SR
1,819 Elo+

VS

Team Averages
Level 73
1,541 SR
1,514 Elo+
Hercules
Hercules
Cthulhu6944
Hercules
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,552 Elo+
Party 2
Janus
Janus
GregRoberts1994
Janus
Level 81
God Stats
2W - 4L
1,285 SR
Queue Stats
437W - 418L
1,452 Elo+
Party 3
Pele
Pele
Kkakashi hatake
Pele
Level 89
God Stats
4W - 1L
1,500 SR
Queue Stats
232W - 260L
1,447 Elo+
Party 2
Ullr
Ullr
Rudah Begah
Ullr
Level 87
God Stats
15W - 17L
1,863 SR
Queue Stats
115W - 132L
1,636 Elo+
Party 2
Baron Samedi
Baron Samedi
TheoBeduardo
Baron Samedi
Level 67
God Stats
9W - 13L
1,559 SR
Queue Stats
560W - 515L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 9
16,063
618
13,070
21,670
9,484
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
Oriikima
Hachiman
20
11 / 1 / 9
15,872
610
25,425
21,536
8,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ares
19
4 / 3 / 13
12,655
487
10,200
25,086
24,726
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
Zhukovia
Cu Chulainn
20
6 / 0 / 7
14,617
562
17,842
18,682
19,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
xINXVI_
Scylla
20
8 / 1 / 7
17,108
658
20,343
10,957
4,385
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cthulhu6944
Hercules
17
0 / 7 / 0
10,304
396
7,930
24,797
23,187
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
0 / 6 / 1
11,706
450
11,596
21,231
7,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

19
1 / 7 / 2
11,766
453
12,819
23,264
9,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 10 / 1
10,922
420
6,197
23,834
9,427
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
TheoBeduardo
Baron Samedi
18
3 / 3 / 2
11,731
451
18,055
16,848
19,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
12
33
Kills
6
6
Deaths
33
45
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hercules
Cthulhu6944
Hercules
0
7
0
0
W
4
1
9
8.5
L
0
6
1
0.08
L
1
7
2
0.29
W
Hachiman
Oriikima
Hachiman
11
1
9
15.5
L
2
10
1
0.25
L
Baron Samedi
TheoBeduardo
Baron Samedi
3
3
2
1.33
W
Ares
4
3
13
3.5
W
Cu Chulainn
Zhukovia
Cu Chulainn
6
0
7
9.5
W
Scylla
xINXVI_
Scylla
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,880
Damage
56,597
97,931
Taken
109,974
67,275
Mitigated
68,151
46,420
Healing
25,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Cthulhu6944
Hercules
7,930
3,312
0
4,773
24,797
23,187
88
7,517
16,637
0
51,797
W
13,070
3,500
0
11,602
21,670
9,484
4,875
7,826
13,665
0
137,078
L
11,596
385
87
2,914
21,231
7,201
110
9,012
11,764
100,306
0
L
12,819
3,545
0
5,253
23,264
9,276
0
2,923
20,240
0
93,992
W
Hachiman
Oriikima
Hachiman
25,425
15,757
0
14,511
21,536
8,772
7,387
5,825
15,595
0
129,548
L
6,197
3,494
0
6,649
23,834
9,427
1,080
6,300
17,475
0
66,070
L
Baron Samedi
TheoBeduardo
Baron Samedi
18,055
1,747
778
4,863
16,848
19,060
58
4,650
11,735
55,234
0
W
Ares
10,200
941
868
5,489
25,086
24,726
242
8,147
16,828
41,095
0
W
Cu Chulainn
Zhukovia
Cu Chulainn
17,842
3,547
0
11,183
18,682
19,908
624
2,364
15,850
239
79,853
W
Scylla
xINXVI_
Scylla
20,343
1,141
0
2,767
10,957
4,385
727
4,939
5,768
160,811
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,315
Gold Earned
56,429
838
Minions Killed
613
0
Camps Cleared
0
2,666,511
Distance Traveled
2,278,758
35
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,304
396
112
4
0
430,625
0
W
Pele
16,063
618
209
8
0
575,270
5
L
Janus
11,706
450
177
7
0
494,112
5
L
Pele
11,766
453
139
5
0
477,884
2
W
Hachiman
15,872
610
187
7
0
490,438
4
L
Ullr
10,922
420
123
5
0
405,407
1
L
Baron Samedi
11,731
451
62
2
0
470,730
6
W
Ares
12,655
487
33
1
0
527,262
11
W
Cu Chulainn
14,617
562
141
5
0
550,577
1
W
Scylla
17,108
658
268
10
0
522,964
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role