Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
EpialesAbyss
Danzaburou
Level 26
God Stats
35W - 23L
1,270 SR
Queue Stats
51W - 42L
1,318 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ImaBeastxx23xx
Cu Chulainn
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 74L
1,279 Elo+
Party 2
Ra
Ra
Overlord9258
Ra
Level 18
God Stats
16W - 9L
1,774 SR
Queue Stats
89W - 83L
1,461 Elo+
Solo
Pele
Pele
Zero_2801
Pele
Level 57
God Stats
14W - 6L
1,531 SR
Queue Stats
138W - 156L
1,272 Elo+
Party 1
Team Averages
Level 27
1,515 SR
1,366 Elo+

VS

Team Averages
Level 15
1,513 SR
1,444 Elo+
Ah Puch
Ah Puch
El_ChoChua21
Ah Puch
Level 29
God Stats
25W - 28L
1,183 SR
Queue Stats
730W - 830L
1,308 Elo+
Solo
Ra
Ra
Fabricio235
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Sol
Sol
Kreaptic
Sol
Level 17
God Stats
7W - 7L
1,883 SR
Queue Stats
17W - 17L
1,480 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Mythical_Hex0
Tsukuyomi
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 18L
1,434 Elo+
Party 3
Bellona
Bellona
Rodrigo25254983
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
1 / 4 / 3
5,568
506
1,323
6,173
3,281
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
EpialesAbyss
Danzaburou
10
8 / 1 / 2
6,618
602
5,278
4,751
1,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
ImaBeastxx23xx
Cu Chulainn
12
0 / 1 / 0
6,524
593
2,766
5,910
3,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 0 / 9
6,320
575
4,749
4,579
1,503
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
11
6 / 0 / 2
6,824
620
2,250
5,310
1,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
El_ChoChua21
Ah Puch
8
0 / 5 / 0
5,027
457
3,500
5,773
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
1 / 4 / 4
5,287
481
1,792
4,970
1,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

11
0 / 0 / 0
5,834
530
3,268
4,614
1,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
Mythical_Hex0
Tsukuyomi
8
5 / 3 / 0
5,380
489
3,846
6,514
1,747
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

5
0 / 8 / 0
4,040
367
565
6,869
3,256
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cudgel

Cudgel

+10
Physical Power
+50
Health

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
18
Kills
6
6
Deaths
20
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
4
3
0.63
L
Ah Puch
El_ChoChua21
Ah Puch
0
5
0
0
W
Danzaburou
EpialesAbyss
Danzaburou
8
1
2
9
L
1
4
4
0.75
W
Cu Chulainn
ImaBeastxx23xx
Cu Chulainn
0
1
0
0
L
0
0
0
0
L
Tsukuyomi
Mythical_Hex0
Tsukuyomi
5
3
0
1.67
W
3
0
9
7.5
L
0
8
0
0
W
Pele
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,366
Damage
12,971
26,723
Taken
28,740
11,370
Mitigated
9,359
6,030
Healing
4,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
1,323
79
0
0
6,173
3,281
265
1,594
4,579
16,273
0
L
Ah Puch
El_ChoChua21
Ah Puch
3,500
47
0
515
5,773
1,613
407
1,431
4,342
27,905
0
W
Danzaburou
EpialesAbyss
Danzaburou
5,278
1,933
0
444
4,751
1,486
1,300
829
3,922
0
24,242
L
1,792
339
46
241
4,970
1,485
0
1,041
3,929
17,139
0
W
Cu Chulainn
ImaBeastxx23xx
Cu Chulainn
2,766
628
0
1,594
5,910
3,506
0
3,268
2,642
7,680
30,361
L
3,268
544
0
3,180
4,614
1,258
0
220
4,394
29,608
0
L
Tsukuyomi
Mythical_Hex0
Tsukuyomi
3,846
953
0
820
6,514
1,747
0
1,441
5,073
0
17,221
W
4,749
705
0
1,912
4,579
1,503
243
2,608
1,971
26,192
0
L
565
279
0
118
6,869
3,256
150
2,171
4,698
0
5,201
W
Pele
2,250
464
0
2,080
5,310
1,594
969
261
5,049
0
35,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,854
Gold Earned
25,568
287
Minions Killed
174
0
Camps Cleared
0
1,025,224
Distance Traveled
949,956
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,568
506
28
3
0
194,267
2
L
Ah Puch
5,027
457
49
4
0
165,805
0
W
Danzaburou
6,618
602
34
3
0
192,750
2
L
Ra
5,287
481
26
2
0
213,036
0
W
Cu Chulainn
6,524
593
92
8
0
217,923
0
L
Sol
5,834
530
61
6
0
182,909
3
L
Tsukuyomi
5,380
489
28
3
0
237,893
0
W
Ra
6,320
575
59
5
0
203,926
4
L
Bellona
4,040
367
10
1
0
150,313
4
W
Pele
6,824
620
74
7
0
216,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role