Player Matchup

Cerberus
Cerberus
Silver II
DX_Corvus
Cerberus
Silver II
Level 89
God Stats
6W - 3L
1,734 SR
Queue Stats
7W - 7L
1,539 MMR
Party 2
Loki
Loki
Silver II
DX_EsuS
Loki
Silver II
Level 68
God Stats
6W - 7L
1,509 SR
Queue Stats
7W - 7L
1,539 MMR
Party 2
Apollo
Apollo
Silver III
Dorny57
Apollo
Silver III
Level 44
God Stats
0W - 4L
1,129 SR
Queue Stats
14W - 28L
1,547 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 67
1,457 SR
1,541 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,612 SR
1,574 MMR
Thoth
Thoth
Silver II
Craz_Five
Thoth
Silver II
Level 137
God Stats
7W - 3L
1,835 SR
Queue Stats
63W - 67L
1,519 MMR
Solo
Skadi
Skadi
Silver I
Dr Killjoyful
Skadi
Silver I
Level 123
God Stats
3W - 2L
1,500 SR
Queue Stats
52W - 44L
1,626 MMR
Party 1
Sobek
Sobek
Silver I
sickghandi
Sobek
Silver I
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 35L
1,576 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DX_Corvus
Cerberus
13
2 / 3 / 3
9,861
704
5,357
17,041
15,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Loki
DX_EsuS
Loki
12
3 / 5 / 2
9,190
656
7,627
10,521
4,016
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
Dorny57
Apollo
11
1 / 5 / 2
8,415
601
2,238
12,488
4,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
AresAnubisDanzaburouKing ArthurAchilles

VS

Bans
ScyllaAphroditeBacchusPersephonePoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Craz_Five
Thoth
15
5 / 2 / 8
10,514
751
14,080
5,036
1,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 3 / 8
9,729
695
11,848
7,963
5,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
14
5 / 1 / 8
9,934
710
6,128
12,242
14,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
37
6
Kills
13
13
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Thoth
Craz_Five
Thoth
5
2
8
4.5
L
Cerberus
DX_Corvus
Cerberus
2
3
3
1.17
L
Loki
DX_EsuS
Loki
3
5
2
0.8
L
Apollo
Dorny57
Apollo
1
5
2
0.4
W
3
3
8
2.33
W
Sobek
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,222
Damage
32,056
40,050
Taken
25,241
23,848
Mitigated
21,894
6,944
Healing
4,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Craz_Five
Thoth
14,080
203
0
888
5,036
1,671
770
1,008
4,028
61,337
0
L
Cerberus
DX_Corvus
Cerberus
5,357
303
0
3,699
17,041
15,567
0
7,378
8,982
30,773
0
L
Loki
DX_EsuS
Loki
7,627
2,462
0
1,391
10,521
4,016
0
4,362
5,749
0
37,569
L
Apollo
Dorny57
Apollo
2,238
796
0
1,854
12,488
4,265
0
7,639
4,192
0
26,385
W
11,848
6,701
0
248
7,963
5,330
2,010
2,038
5,925
3,326
39,122
W
Sobek
6,128
487
0
2,904
12,242
14,893
0
2,355
9,887
11,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,466
Gold Earned
30,177
165
Minions Killed
170
0
Camps Cleared
0
779,603
Distance Traveled
813,488
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,514
751
89
6
0
280,980
6
L
Cerberus
9,861
704
59
4
0
260,682
2
L
Loki
9,190
656
48
3
0
263,749
3
L
Apollo
8,415
601
58
4
0
255,172
6
W
Skadi
9,729
695
69
5
0
254,802
4
W
Sobek
9,934
710
12
1
0
277,706
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role