Player Matchup

Janus
Janus
Gold IV
Jebus25
Janus
Gold IV
Level 129
God Stats
3W - 1L
2,014 SR
Queue Stats
3W - 1L
1,796 MMR
Party 2
Geb
Geb
Gold IV
Swampy1
Geb
Gold IV
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,762 MMR
Party 2
Danzaburou
Danzaburou
Gold III
banyardkillers
Danzaburou
Gold III
Level 71
God Stats
3W - 1L
1,883 SR
Queue Stats
4W - 1L
1,842 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,799 SR
1,800 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 54
1,500 SR
1,590 MMR
Anhur
Anhur
Gold IV
Braindamageable
Anhur
Gold IV
Level 51
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Gold IV
JustBeJoyful
Guan Yu
Gold IV
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Zeus
Zeus
Gold IV
YebacPolakow
Zeus
Gold IV
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 30L
1,771 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Jebus25
Janus
10
1 / 7 / 2
6,605
661
9,568
7,532
2,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Geb
9
0 / 5 / 3
6,786
679
4,193
13,257
5,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
banyardkillers
Danzaburou
9
3 / 7 / 0
7,166
717
5,548
9,244
4,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AphroditePersephoneHelBaron Samedi

VS

Bans
Chang'eThothAnubisScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 13
8,844
884
8,661
6,894
3,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
JustBeJoyful
Guan Yu
12
4 / 2 / 13
8,491
849
4,956
13,234
8,018
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
9 / 1 / 7
9,290
929
13,527
9,355
4,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
4
Kills
19
19
Deaths
4
5
Assists
33
Player
Kills
Deaths
Assists
KDA
W
6
1
13
12.5
L
Janus
Jebus25
Janus
1
7
2
0.29
W
Guan Yu
JustBeJoyful
Guan Yu
4
2
13
5.25
L
Geb
0
5
3
0.3
W
9
1
7
12.5
L
Danzaburou
banyardkillers
Danzaburou
3
7
0
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,309
Damage
27,144
30,033
Taken
29,483
11,699
Mitigated
16,303
3,259
Healing
13,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,661
4,258
0
1,437
6,894
3,504
1,481
4,176
2,628
2,780
37,277
L
Janus
Jebus25
Janus
9,568
762
0
488
7,532
2,109
0
4,818
2,604
27,210
0
W
Guan Yu
JustBeJoyful
Guan Yu
4,956
799
1,100
5,735
13,234
8,018
719
4,942
7,948
0
24,387
L
Geb
4,193
498
0
2,035
13,257
5,497
0
4,416
8,591
11,479
0
W
13,527
1,950
136
4,734
9,355
4,781
908
4,505
4,638
36,723
0
L
Danzaburou
banyardkillers
Danzaburou
5,548
1,832
0
736
9,244
4,093
0
4,187
4,925
1,529
25,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,557
Gold Earned
26,625
96
Minions Killed
125
0
Camps Cleared
0
532,439
Distance Traveled
570,405
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,844
884
53
5
0
184,274
0
L
Janus
6,605
661
36
4
0
176,477
1
W
Guan Yu
8,491
849
27
3
0
210,123
0
L
Geb
6,786
679
14
1
0
193,136
1
W
Zeus
9,290
929
45
5
0
176,008
4
L
Danzaburou
7,166
717
46
5
0
162,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role