Player Matchup

Neith
Neith
AirmanScroll352
Neith
Level 17
God Stats
5W - 4L
1,500 SR
Queue Stats
9W - 7L
1,500 Elo+
Solo
Ymir
Ymir
Jaeg Man1494
Ymir
Level 25
God Stats
2W - 0L
1,733 SR
Queue Stats
13W - 3L
1,707 Elo+
Solo
Athena
Athena
Snnake1145
Athena
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,763 Elo+
Solo
Nu Wa
Nu Wa
Sun Princess478
Nu Wa
Level 26
God Stats
31W - 17L
1,628 SR
Queue Stats
126W - 109L
1,563 Elo+
Solo
Kali
Kali
vinicinn420
Kali
Level 29
God Stats
9W - 9L
1,547 SR
Queue Stats
315W - 321L
1,638 Elo+
Solo
Team Averages
Level 20
1,582 SR
1,634 Elo+

VS

Team Averages
Level 14
1,526 SR
1,600 Elo+
Danzaburou
Danzaburou
CarneAsuuuhhDude
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,663 Elo+
Solo
Tyr
Tyr
EaveDisgrace
Tyr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,776 Elo+
Solo
The Morrigan
The Morrigan
TrollinSmite
The Morrigan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,409 Elo+
Solo
Cthulhu
Cthulhu
erwina013
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,516 Elo+
Solo
Arachne
Arachne
thetaxaccountant
Arachne
Level 24
God Stats
40W - 28L
1,632 SR
Queue Stats
100W - 86L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 3
9,196
511
7,686
8,602
3,631
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 1 / 1
10,295
572
13,858
14,775
12,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
Snnake1145
Athena
13
0 / 2 / 2
7,921
440
2,313
10,322
8,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
5 / 0 / 1
11,413
634
11,269
4,584
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
2 / 2 / 7
9,426
524
7,311
13,181
5,049
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CarneAsuuuhhDude
Danzaburou
14
2 / 3 / 2
8,934
496
6,485
9,509
2,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 4 / 1
8,377
465
10,207
19,709
10,687
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Morrigan
TrollinSmite
The Morrigan
12
0 / 2 / 1
7,500
417
3,822
6,836
2,074
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
erwina013
Cthulhu
10
0 / 3 / 2
6,519
362
3,161
10,588
5,295
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
4 / 3 / 1
8,963
498
5,863
13,139
3,320
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
15
Kills
6
6
Deaths
15
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
L
Danzaburou
CarneAsuuuhhDude
Danzaburou
2
3
2
1
L
0
4
1
0.13
W
4
1
1
4.5
W
Athena
Snnake1145
Athena
0
2
2
0.5
W
5
0
1
5.5
L
The Morrigan
TrollinSmite
The Morrigan
0
2
1
0.25
L
Cthulhu
erwina013
Cthulhu
0
3
2
0.33
L
4
3
1
1.5
W
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,437
Damage
29,538
51,464
Taken
59,781
31,380
Mitigated
23,902
23,180
Healing
17,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,686
2,728
0
5,343
8,602
3,631
1,517
1,486
7,098
0
69,679
L
Danzaburou
CarneAsuuuhhDude
Danzaburou
6,485
2,666
0
1,539
9,509
2,526
1,001
964
8,425
0
52,299
L
10,207
1,647
0
8,244
19,709
10,687
0
13,300
6,329
0
55,007
W
13,858
5,801
0
6,775
14,775
12,407
1,114
622
14,144
72,154
0
W
Athena
Snnake1145
Athena
2,313
938
0
1,137
10,322
8,670
145
1,350
8,954
12,639
0
W
11,269
1,967
0
1,664
4,584
1,623
2,390
1,786
2,610
91,335
0
L
The Morrigan
TrollinSmite
The Morrigan
3,822
295
0
1,030
6,836
2,074
0
3,614
2,944
47,957
0
L
Cthulhu
erwina013
Cthulhu
3,161
212
0
157
10,588
5,295
0
3,167
7,301
13,597
0
L
5,863
4,477
0
6,409
13,139
3,320
0
5,553
7,342
0
51,138
W
7,311
3,884
0
8,261
13,181
5,049
0
1,446
11,675
0
62,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,251
Gold Earned
40,293
591
Minions Killed
418
0
Camps Cleared
0
1,617,121
Distance Traveled
1,600,678
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,196
511
139
8
0
284,954
3
L
Danzaburou
8,934
496
102
6
0
279,258
7
L
Tyr
8,377
465
97
5
0
347,680
0
W
Ymir
10,295
572
152
8
0
316,118
5
W
Athena
7,921
440
25
1
0
331,610
4
W
Nu Wa
11,413
634
180
10
0
302,545
4
L
The Morrigan
7,500
417
88
5
0
273,814
9
L
Cthulhu
6,519
362
31
2
0
331,274
1
L
Arachne
8,963
498
100
6
0
368,652
6
W
Kali
9,426
524
95
5
0
381,894
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role