Player Matchup

Erlang Shen
Erlang Shen
DrHeroin
Erlang Shen
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Terra
Terra
FrankCajka
Terra
Level 26
God Stats
1W - 0L
1,861 SR
Queue Stats
2W - 1L
1,428 Elo+
Party 1
Set
Set
HRDYBEATS
Set
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,428 Elo+
Party 1
Baron Samedi
Baron Samedi
Snoked13
Baron Samedi
Level 20
God Stats
2W - 0L
1,573 SR
Queue Stats
2W - 0L
1,945 Elo+
Party 1
Izanami
Izanami
Zitak2
Izanami
Level 29
God Stats
1W - 0L
1,854 SR
Queue Stats
2W - 1L
1,428 Elo+
Party 1
Team Averages
Level 33
1,658 SR
1,546 Elo+

VS

Team Averages
Level 37
1,460 SR
1,445 Elo+
Bellona
Bellona
Dogirahm
Bellona
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
189W - 174L
1,293 Elo+
Party 2
Ymir
Ymir
Favilludo
Ymir
Level 106
God Stats
9W - 12L
1,521 SR
Queue Stats
64W - 69L
1,541 Elo+
Party 2
Medusa
Medusa
TMC_Sylun
Medusa
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,707 Elo+
Party 2
Loki
Loki
alexmag97
Loki
Level 23
God Stats
1W - 5L
1,353 SR
Queue Stats
3W - 9L
1,257 Elo+
Solo
Ra
Ra
xXJackXx47
Ra
Level 18
God Stats
1W - 1L
1,426 SR
Queue Stats
8W - 13L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
DrHeroin
Erlang Shen
17
6 / 0 / 5
11,081
652
9,788
13,180
7,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Terra
14
2 / 3 / 10
9,810
577
6,317
13,978
11,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
8 / 3 / 3
11,630
684
10,556
11,372
6,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
Snoked13
Baron Samedi
15
3 / 3 / 3
9,852
580
4,935
9,426
4,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
Zitak2
Izanami
16
6 / 3 / 6
10,729
631
13,427
11,641
4,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dogirahm
Bellona
14
1 / 4 / 0
8,255
486
3,741
10,397
8,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ymir
11
2 / 4 / 3
7,745
456
6,271
14,757
8,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
TMC_Sylun
Medusa
14
1 / 4 / 3
8,269
486
7,284
11,615
3,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
13
5 / 7 / 0
8,257
486
6,063
14,188
4,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
3 / 6 / 3
9,189
541
6,813
10,963
4,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
21
25
Kills
12
12
Deaths
25
27
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bellona
Dogirahm
Bellona
1
4
0
0.25
W
Erlang Shen
DrHeroin
Erlang Shen
6
0
5
8.5
L
Ymir
2
4
3
0.88
W
Terra
2
3
10
2.33
W
8
3
3
3.17
W
Baron Samedi
Snoked13
Baron Samedi
3
3
3
1.5
L
Medusa
TMC_Sylun
Medusa
1
4
3
0.63
W
Izanami
Zitak2
Izanami
6
3
6
3
L
Loki
5
7
0
0.71
L
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,023
Damage
30,172
59,597
Taken
61,920
33,964
Mitigated
29,920
28,077
Healing
12,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Dogirahm
Bellona
3,741
1,308
0
1,709
10,397
8,935
42
0
10,397
0
37,422
W
Erlang Shen
DrHeroin
Erlang Shen
9,788
5,321
0
9,769
13,180
7,083
2,336
2,251
10,769
0
64,216
L
Ymir
6,271
1,353
0
320
14,757
8,187
0
3,122
11,635
26,793
0
W
Terra
6,317
1,342
1,421
4,087
13,978
11,412
72
5,078
8,850
19,279
0
W
10,556
5,105
0
3,364
11,372
6,539
304
3,686
7,686
0
75,120
W
Baron Samedi
Snoked13
Baron Samedi
4,935
578
410
2,175
9,426
4,833
402
3,121
6,305
45,839
0
L
Medusa
TMC_Sylun
Medusa
7,284
2,149
0
3,134
11,615
3,836
292
2,169
9,446
0
59,181
W
Izanami
Zitak2
Izanami
13,427
8,606
0
6,851
11,641
4,097
4,367
2,866
8,775
0
77,117
L
Loki
6,063
1,873
0
4,042
14,188
4,692
0
3,627
10,561
0
48,207
L
6,813
448
665
2,358
10,963
4,270
204
2,334
8,629
57,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,102
Gold Earned
41,715
444
Minions Killed
433
0
Camps Cleared
0
1,710,935
Distance Traveled
1,549,564
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,255
486
100
6
0
341,254
0
W
Erlang Shen
11,081
652
114
7
0
329,943
0
L
Ymir
7,745
456
27
2
0
331,189
2
W
Terra
9,810
577
24
1
0
367,372
7
W
Set
11,630
684
99
6
0
356,184
0
W
Baron Samedi
9,852
580
83
5
0
325,451
0
L
Medusa
8,269
486
107
6
0
272,821
1
W
Izanami
10,729
631
124
7
0
331,985
1
L
Loki
8,257
486
86
5
0
289,932
4
L
Ra
9,189
541
113
7
0
314,368
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role