Player Matchup

Sobek
Sobek
Cadenbach
Sobek
Level 28
God Stats
39W - 37L
1,818 SR
Queue Stats
450W - 500L
1,510 Elo+
Solo
Sun Wukong
Sun Wukong
DSarg319
Sun Wukong
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 55L
1,455 Elo+
Party 1
Merlin
Merlin
MoistMittens
Merlin
Level 17
God Stats
3W - 1L
1,692 SR
Queue Stats
15W - 16L
1,361 Elo+
Solo
Nemesis
Nemesis
YungL
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Neith
Neith
xon22
Neith
Level 5
God Stats
3W - 2L
1,304 SR
Queue Stats
5W - 2L
1,320 Elo+
Party 1
Team Averages
Level 15
1,563 SR
1,429 Elo+

VS

Team Averages
Level 20
1,568 SR
1,352 Elo+
Agni
Agni
Shnekoss
Agni
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,337 Elo+
Party 2
Nemesis
Nemesis
TsunamiSKS
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,212 Elo+
Solo
Khepri
Khepri
auxiliodoitau
Khepri
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,458 Elo+
Solo
Bellona
Bellona
diVERA7
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,257 Elo+
Party 2
Anhur
Anhur
jabokov
Anhur
Level 29
God Stats
4W - 5L
1,840 SR
Queue Stats
430W - 503L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Cadenbach
Sobek
14
1 / 2 / 8
9,765
425
8,520
19,377
17,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
DSarg319
Sun Wukong
20
4 / 1 / 2
12,008
522
17,546
17,158
16,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
19
8 / 0 / 5
12,022
523
22,601
13,934
7,748
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
YungL
Nemesis
12
1 / 13 / 0
8,554
372
3,065
15,809
4,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
xon22
Neith
14
6 / 4 / 1
9,570
416
8,958
10,491
3,220
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
5 / 3 / 4
10,329
449
8,615
9,685
8,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
TsunamiSKS
Nemesis
15
4 / 4 / 6
9,645
419
9,436
10,883
4,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 5 / 7
8,496
369
5,659
20,382
21,282
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
diVERA7
Bellona
15
1 / 3 / 0
9,370
407
9,056
18,757
19,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Anhur
jabokov
Anhur
16
5 / 5 / 4
10,290
447
14,667
20,327
7,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
38
20
Kills
17
20
Deaths
20
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Sobek
Cadenbach
Sobek
1
2
8
2.5
W
Sun Wukong
DSarg319
Sun Wukong
4
1
2
5
W
Merlin
8
0
5
10.5
L
Agni
5
3
4
2.33
L
Nemesis
TsunamiSKS
Nemesis
4
4
6
1.75
W
Nemesis
YungL
Nemesis
1
13
0
0.08
L
2
5
7
1.1
L
Bellona
diVERA7
Bellona
1
3
0
0.33
L
Anhur
jabokov
Anhur
5
5
4
1.4
W
Neith
xon22
Neith
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,690
Damage
47,433
76,769
Taken
80,034
50,078
Mitigated
61,391
22,652
Healing
16,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
Cadenbach
Sobek
8,520
839
540
6,044
19,377
17,692
332
4,651
14,726
31,750
0
W
Sun Wukong
DSarg319
Sun Wukong
17,546
4,142
0
2,754
17,158
16,707
104
1,013
15,478
8,194
73,892
W
Merlin
22,601
4,727
910
8,874
13,934
7,748
1,130
4,535
9,374
99,974
0
L
Agni
8,615
521
147
1,665
9,685
8,210
412
5,450
4,160
47,615
0
L
Nemesis
TsunamiSKS
Nemesis
9,436
3,994
0
1,557
10,883
4,585
1,514
1,900
8,933
0
39,181
W
Nemesis
YungL
Nemesis
3,065
1,323
0
1,080
15,809
4,711
80
2,115
13,694
0
28,005
L
5,659
283
528
836
20,382
21,282
136
13,285
7,097
21,206
0
L
Bellona
diVERA7
Bellona
9,056
2,935
0
2,817
18,757
19,586
730
1,932
15,951
0
53,531
L
Anhur
jabokov
Anhur
14,667
7,333
0
8,998
20,327
7,728
390
10,530
9,797
0
67,468
W
Neith
xon22
Neith
8,958
4,292
0
2,450
10,491
3,220
126
1,960
8,531
0
29,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,919
Gold Earned
48,130
442
Minions Killed
396
0
Camps Cleared
0
2,017,311
Distance Traveled
2,003,101
19
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,765
425
28
1
0
437,849
2
W
Sun Wukong
12,008
522
147
6
0
425,115
2
W
Merlin
12,022
523
154
7
0
401,917
5
L
Agni
10,329
449
95
4
0
378,273
0
L
Nemesis
9,645
419
71
3
0
486,883
0
W
Nemesis
8,554
372
52
2
0
370,957
9
L
Khepri
8,496
369
18
1
0
375,711
1
L
Bellona
9,370
407
105
5
0
399,352
1
L
Anhur
10,290
447
107
5
0
362,882
0
W
Neith
9,570
416
61
3
0
381,473
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role