Player Matchup

Cthulhu
Cthulhu
DONT BE A LLAMA
Cthulhu
Level 22
God Stats
36W - 32L
1,505 SR
Queue Stats
193W - 157L
1,454 Elo+
Party 2
Ra
Ra
FIow_One
Ra
Level 24
God Stats
11W - 11L
1,110 SR
Queue Stats
25W - 28L
1,251 Elo+
Solo
Neith
Neith
GamergrillXD870
Neith
Level 5
God Stats
2W - 5L
1,500 SR
Queue Stats
56W - 53L
1,500 Elo+
Party 2
Chaac
Chaac
azc2lt
Chaac
Level 25
God Stats
2W - 2L
2,033 SR
Queue Stats
37W - 60L
1,463 Elo+
Party 4
Danzaburou
Danzaburou
g28erbe
Danzaburou
Level 16
God Stats
0W - 1L
1,266 SR
Queue Stats
26W - 41L
1,453 Elo+
Party 4
Team Averages
Level 18
1,483 SR
1,424 Elo+

VS

Team Averages
Level 26
1,607 SR
1,429 Elo+
Baron Samedi
Baron Samedi
Pugzymalone08
Baron Samedi
Level 28
God Stats
18W - 7L
1,795 SR
Queue Stats
30W - 24L
1,503 Elo+
Party 3
Thanatos
Thanatos
WhittallHD
Thanatos
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
242W - 346L
1,369 Elo+
Party 1
Hera
Hera
eoghany3
Hera
Level 28
God Stats
12W - 4L
1,742 SR
Queue Stats
73W - 78L
1,483 Elo+
Party 3
Neith
Neith
i T U R D 24
Neith
Level 22
God Stats
5W - 3L
1,500 SR
Queue Stats
32W - 34L
1,362 Elo+
Party 1
Ymir
Ymir
kalebNM
Ymir
Level 24
God Stats
4W - 1L
1,500 SR
Queue Stats
24W - 19L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 2
7,643
364
9,521
17,873
12,494
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
3 / 14 / 0
9,306
443
10,698
20,023
7,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
2 / 4 / 1
8,038
383
3,742
11,691
4,488
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
azc2lt
Chaac
14
3 / 3 / 4
8,643
412
13,968
17,996
12,895
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
g28erbe
Danzaburou
12
2 / 5 / 2
8,059
384
9,799
15,724
5,722
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Pugzymalone08
Baron Samedi
17
12 / 2 / 6
10,836
516
32,378
17,858
8,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
WhittallHD
Thanatos
18
4 / 1 / 7
10,834
516
7,225
16,617
7,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hera
16
5 / 4 / 12
10,022
477
12,721
13,231
5,115
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 2 / 6
9,894
471
7,730
12,019
4,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
kalebNM
Ymir
17
9 / 2 / 5
11,473
546
11,583
20,728
20,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
67
11
Kills
31
31
Deaths
11
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
3
14
0
0.21
L
2
4
1
0.63
W
Baron Samedi
Pugzymalone08
Baron Samedi
12
2
6
7.5
W
Thanatos
WhittallHD
Thanatos
4
1
7
7.5
L
Chaac
azc2lt
Chaac
3
3
4
1.67
W
Hera
5
4
12
2.75
L
Danzaburou
g28erbe
Danzaburou
2
5
2
0.6
W
1
2
6
2
W
Ymir
kalebNM
Ymir
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,728
Damage
71,637
83,307
Taken
80,453
42,992
Mitigated
46,960
20,431
Healing
43,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,521
813
0
1,998
17,873
12,494
188
9,651
7,850
32,851
0
L
10,698
3,152
1,953
4,410
20,023
7,393
224
15,447
4,328
44,641
0
L
3,742
1,839
0
1,866
11,691
4,488
530
3,824
7,689
0
31,774
W
Baron Samedi
Pugzymalone08
Baron Samedi
32,378
2,541
3,200
9,695
17,858
8,685
861
3,652
13,981
67,965
0
W
Thanatos
WhittallHD
Thanatos
7,225
2,974
355
15,323
16,617
7,335
1,171
1,184
15,383
0
77,355
L
Chaac
azc2lt
Chaac
13,968
3,795
625
6,841
17,996
12,895
435
13,713
3,403
0
42,770
W
Hera
12,721
1,850
900
4,335
13,231
5,115
2,065
2,298
10,808
49,720
0
L
Danzaburou
g28erbe
Danzaburou
9,799
3,350
0
2,738
15,724
5,722
605
11,609
3,355
0
41,561
W
7,730
3,771
0
6,528
12,019
4,862
3,220
3,009
8,810
0
65,402
W
Ymir
kalebNM
Ymir
11,583
3,138
0
3,606
20,728
20,963
922
9,376
11,252
60,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,689
Gold Earned
53,059
310
Minions Killed
509
0
Camps Cleared
0
1,709,639
Distance Traveled
1,893,886
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,643
364
40
2
0
394,728
1
L
Ra
9,306
443
78
4
0
267,755
0
L
Neith
8,038
383
75
4
0
321,647
0
W
Baron Samedi
10,836
516
63
3
0
360,403
1
W
Thanatos
10,834
516
133
6
0
421,519
1
L
Chaac
8,643
412
59
3
0
371,698
0
W
Hera
10,022
477
114
5
0
385,030
6
L
Danzaburou
8,059
384
58
3
0
353,811
0
W
Neith
9,894
471
109
5
0
359,586
0
W
Ymir
11,473
546
90
4
0
367,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role