Player Matchup

Scylla
Scylla
ECA182
Scylla
Level 29
God Stats
3W - 5L
1,546 SR
Queue Stats
173W - 148L
1,453 Elo+
Party 3
Erlang Shen
Erlang Shen
Ec_Borreti
Erlang Shen
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
70W - 82L
1,496 Elo+
Party 2
Izanami
Izanami
Sugoï
Izanami
Level 28
God Stats
11W - 12L
1,480 SR
Queue Stats
79W - 72L
1,558 Elo+
Party 2
Cthulhu
Cthulhu
sancho-biiip
Cthulhu
Level 28
God Stats
6W - 11L
1,775 SR
Queue Stats
27W - 27L
1,646 Elo+
Party 2
Mercury
Mercury
yuguo2003
Mercury
Level 143
God Stats
0W - 2L
1,312 SR
Queue Stats
13W - 17L
1,497 Elo+
Party 3
Team Averages
Level 54
1,522 SR
1,530 Elo+

VS

Team Averages
Level 78
1,568 SR
1,569 Elo+
King Arthur
King Arthur
Jackheaneyy
King Arthur
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 33L
1,468 Elo+
Party 1
Baron Samedi
Baron Samedi
OllieP1271
Baron Samedi
Level 107
God Stats
6W - 2L
1,842 SR
Queue Stats
93W - 91L
1,670 Elo+
Party 1
Ares
Ares
Randomperson379
Ares
Level 103
God Stats
9W - 4L
1,500 SR
Queue Stats
134W - 127L
1,513 Elo+
Party 1
Chernobog
Chernobog
SmiteIsAwful
Chernobog
Level 30
God Stats
2W - 2L
1,500 SR
Queue Stats
85W - 71L
1,512 Elo+
Party 1
Ao Kuang
Ao Kuang
Tokito01
Ao Kuang
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,683 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ECA182
Scylla
14
2 / 7 / 2
9,090
379
4,491
12,533
4,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Ec_Borreti
Erlang Shen
19
2 / 4 / 5
11,240
468
9,350
23,386
18,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
Sugoï
Izanami
16
0 / 5 / 2
9,754
406
9,464
14,971
5,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
sancho-biiip
Cthulhu
15
2 / 7 / 1
9,584
399
6,468
19,964
13,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
yuguo2003
Mercury
19
14 / 6 / 4
12,598
525
25,495
23,965
10,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Jackheaneyy
King Arthur
20
3 / 4 / 5
14,143
589
15,168
18,639
20,871
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Baron Samedi
OllieP1271
Baron Samedi
19
8 / 5 / 7
13,160
548
16,833
18,034
10,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
5 / 3 / 12
11,366
474
6,973
13,686
14,542
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
SmiteIsAwful
Chernobog
20
9 / 1 / 9
15,547
648
19,115
19,033
9,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ao Kuang
Tokito01
Ao Kuang
16
4 / 7 / 6
11,462
478
15,348
22,132
14,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
68
20
Kills
29
29
Deaths
20
14
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Scylla
ECA182
Scylla
2
7
2
0.43
L
Erlang Shen
Ec_Borreti
Erlang Shen
2
4
5
1.13
W
King Arthur
Jackheaneyy
King Arthur
3
4
5
1.38
W
Baron Samedi
OllieP1271
Baron Samedi
8
5
7
2.3
W
5
3
12
3.67
W
Chernobog
SmiteIsAwful
Chernobog
9
1
9
13.5
L
Izanami
Sugoï
Izanami
0
5
2
0.2
W
Ao Kuang
Tokito01
Ao Kuang
4
7
6
1
L
Cthulhu
sancho-biiip
Cthulhu
2
7
1
0.36
L
Mercury
yuguo2003
Mercury
14
6
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,268
Damage
73,437
94,819
Taken
91,524
52,718
Mitigated
69,549
15,788
Healing
36,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ECA182
Scylla
4,491
253
99
2,124
12,533
4,570
141
8,540
3,993
34,713
0
L
Erlang Shen
Ec_Borreti
Erlang Shen
9,350
3,937
0
5,404
23,386
18,644
724
7,418
15,968
0
70,407
W
King Arthur
Jackheaneyy
King Arthur
15,168
2,842
0
1,631
18,639
20,871
848
1,297
16,858
232
105,936
W
Baron Samedi
OllieP1271
Baron Samedi
16,833
1,720
2,355
6,460
18,034
10,361
4,084
2,647
15,029
81,885
0
W
6,973
145
528
1,527
13,686
14,542
591
2,753
10,771
22,138
0
W
Chernobog
SmiteIsAwful
Chernobog
19,115
14,016
0
14,338
19,033
9,159
6,040
2,182
16,851
0
146,308
L
Izanami
Sugoï
Izanami
9,464
6,706
0
6,030
14,971
5,298
288
6,051
8,920
0
77,790
W
Ao Kuang
Tokito01
Ao Kuang
15,348
5,474
0
9,543
22,132
14,616
426
1,601
20,328
60,343
0
L
Cthulhu
sancho-biiip
Cthulhu
6,468
434
0
1,851
19,964
13,872
104
8,152
11,812
30,163
0
L
Mercury
yuguo2003
Mercury
25,495
14,972
0
280
23,965
10,334
0
9,225
14,740
0
110,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,266
Gold Earned
65,678
523
Minions Killed
642
0
Camps Cleared
0
2,054,447
Distance Traveled
2,192,482
26
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,090
379
60
3
0
370,922
0
L
Erlang Shen
11,240
468
143
6
0
413,881
9
W
King Arthur
14,143
589
201
8
0
463,155
5
W
Baron Samedi
13,160
548
135
6
0
408,242
0
W
Ares
11,366
474
25
1
0
415,002
9
W
Chernobog
15,547
648
206
9
0
444,178
5
L
Izanami
9,754
406
163
7
0
364,054
6
W
Ao Kuang
11,462
478
75
3
0
461,905
0
L
Cthulhu
9,584
399
22
1
0
401,085
11
L
Mercury
12,598
525
135
6
0
504,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role