Player Matchup

Thor
Thor
A Toxic Jester
Thor
Level 154
God Stats
3W - 3L
1,500 SR
Queue Stats
702W - 696L
1,504 Elo+
Party 1
Cerberus
Cerberus
GamzMaka12
Cerberus
Level 153
God Stats
4W - 3L
1,500 SR
Queue Stats
581W - 517L
1,493 Elo+
Party 1
Scylla
Scylla
IckyLime1549
Scylla
Level 88
God Stats
5W - 7L
1,203 SR
Queue Stats
97W - 109L
1,229 Elo+
Solo
Cernunnos
Cernunnos
Suckers1998
Cernunnos
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 124L
1,974 Elo+
Solo
Tyr
Tyr
alopro
Tyr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,663 Elo+
Solo
Team Averages
Level 116
1,441 SR
1,573 Elo+

VS

Team Averages
Level 105
1,550 SR
1,534 Elo+
Danzaburou
Danzaburou
CHANDAMAN39
Danzaburou
Level 136
God Stats
49W - 33L
1,935 SR
Queue Stats
237W - 213L
1,545 Elo+
Party 2
Neith
Neith
ColtsFan900256
Neith
Level 87
God Stats
3W - 2L
1,626 SR
Queue Stats
47W - 48L
1,582 Elo+
Party 2
Kukulkan
Kukulkan
ComradeSavage
Kukulkan
Level 68
God Stats
2W - 2L
1,500 SR
Queue Stats
129W - 120L
1,466 Elo+
Solo
Erlang Shen
Erlang Shen
Oneshipnew
Erlang Shen
Level 127
God Stats
7W - 10L
1,187 SR
Queue Stats
425W - 399L
1,578 Elo+
Solo
Bellona
Bellona
RAYMUNDO1234
Bellona
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 4 / 0
9,628
481
4,701
15,587
5,488
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
GamzMaka12
Cerberus
14
3 / 7 / 3
9,265
463
7,106
18,867
15,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
12
0 / 6 / 2
7,834
392
3,444
7,801
2,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Suckers1998
Cernunnos
16
5 / 7 / 2
9,864
493
12,148
17,895
6,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Tyr
alopro
Tyr
17
1 / 4 / 0
10,014
501
6,823
20,427
10,761
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CHANDAMAN39
Danzaburou
19
12 / 3 / 4
13,671
684
17,332
12,321
4,668
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 3 / 5
11,400
570
10,080
10,748
6,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
ComradeSavage
Kukulkan
17
3 / 2 / 3
10,602
530
6,073
6,600
2,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Oneshipnew
Erlang Shen
19
5 / 3 / 4
11,847
592
12,213
13,986
12,225
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
RAYMUNDO1234
Bellona
18
2 / 1 / 4
11,586
579
12,765
12,936
14,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
12
Kills
27
28
Deaths
12
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
3
4
0
0.75
W
Danzaburou
CHANDAMAN39
Danzaburou
12
3
4
4.67
W
5
3
5
2.5
W
Kukulkan
ComradeSavage
Kukulkan
3
2
3
2.25
L
Cerberus
GamzMaka12
Cerberus
3
7
3
0.64
L
Scylla
0
6
2
0.17
W
Erlang Shen
Oneshipnew
Erlang Shen
5
3
4
2.33
W
Bellona
RAYMUNDO1234
Bellona
2
1
4
4
L
Cernunnos
Suckers1998
Cernunnos
5
7
2
0.86
L
Tyr
alopro
Tyr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,222
Damage
58,463
80,577
Taken
56,591
40,579
Mitigated
40,491
20,049
Healing
14,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,701
1,852
0
4,744
15,587
5,488
0
928
14,563
0
58,518
W
Danzaburou
CHANDAMAN39
Danzaburou
17,332
9,754
0
4,052
12,321
4,668
1,800
5,015
7,222
0
90,242
W
10,080
4,536
0
2,587
10,748
6,732
609
2,231
8,494
5,748
60,323
W
Kukulkan
ComradeSavage
Kukulkan
6,073
1,058
0
949
6,600
2,489
1,412
1,834
4,634
50,405
0
L
Cerberus
GamzMaka12
Cerberus
7,106
223
0
2,774
18,867
15,940
166
978
17,824
43,648
0
L
Scylla
3,444
583
0
795
7,801
2,259
0
2,729
4,842
32,788
0
W
Erlang Shen
Oneshipnew
Erlang Shen
12,213
7,083
0
2,685
13,986
12,225
0
1,193
12,755
12,134
90,961
W
Bellona
RAYMUNDO1234
Bellona
12,765
4,921
267
4,002
12,936
14,377
1,408
0
12,936
0
73,445
L
Cernunnos
Suckers1998
Cernunnos
12,148
7,032
0
5,414
17,895
6,131
2,034
1,076
16,718
0
66,379
L
Tyr
alopro
Tyr
6,823
1,743
0
6,322
20,427
10,761
0
1,374
18,394
0
63,792

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,605
Gold Earned
59,106
524
Minions Killed
657
0
Camps Cleared
0
1,736,248
Distance Traveled
1,963,894
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,628
481
110
6
0
401,705
6
W
Danzaburou
13,671
684
133
7
0
370,416
0
W
Neith
11,400
570
110
6
0
372,257
2
W
Kukulkan
10,602
530
110
6
0
390,780
8
L
Cerberus
9,265
463
103
5
0
366,593
1
L
Scylla
7,834
392
72
4
0
288,214
6
W
Erlang Shen
11,847
592
153
8
0
422,228
6
W
Bellona
11,586
579
151
8
0
408,213
4
L
Cernunnos
9,864
493
108
5
0
303,718
1
L
Tyr
10,014
501
131
7
0
376,018
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role