Player Matchup

Freya
Freya
ChapTrollington
Freya
Level 11
God Stats
2W - 6L
1,328 SR
Queue Stats
10W - 15L
1,435 Elo+
Solo
Raijin
Raijin
ImCollided
Raijin
Level 27
God Stats
2W - 1L
1,898 SR
Queue Stats
245W - 169L
1,775 Elo+
Solo
Guan Yu
Guan Yu
LazyShadowz
Guan Yu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,531 Elo+
Solo
Serqet
Serqet
Littlerexy
Serqet
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,717 Elo+
Solo
King Arthur
King Arthur
Vurdelion
King Arthur
Level 18
God Stats
16W - 24L
1,500 SR
Queue Stats
165W - 186L
1,696 Elo+
Solo
Team Averages
Level 18
1,545 SR
1,631 Elo+

VS

Team Averages
Level 17
1,469 SR
1,532 Elo+
Ares
Ares
AzamatKudzaev
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,266 Elo+
Solo
Anubis
Anubis
Dalrokk
Anubis
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 15L
1,642 Elo+
Party 1
Neith
Neith
IIIllllllllllIII
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,742 Elo+
Party 1
Danzaburou
Danzaburou
icarus68
Danzaburou
Level 29
God Stats
2W - 1L
1,256 SR
Queue Stats
42W - 41L
1,430 Elo+
Solo
Nu Wa
Nu Wa
mwahlexa
Nu Wa
Level 29
God Stats
39W - 34L
1,589 SR
Queue Stats
61W - 57L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 5
12,878
920
12,426
15,345
7,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Raijin
ImCollided
Raijin
20
11 / 3 / 10
16,600
1,186
47,581
18,349
6,572
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
LazyShadowz
Guan Yu
20
6 / 4 / 10
15,357
1,097
6,755
20,024
9,428
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serqet
Littlerexy
Serqet
15
0 / 0 / 0
10,438
746
0
1,550
551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

King Arthur
Vurdelion
King Arthur
20
1 / 7 / 11
12,835
917
5,795
30,153
26,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Team 1 Tickets

73

VS

Team 2 Tickets

115

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 7 / 11
13,864
990
5,621
21,248
26,380
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
Dalrokk
Anubis
20
6 / 6 / 10
13,912
994
15,737
16,212
8,883
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
2 / 3 / 13
13,059
933
13,747
13,650
5,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
icarus68
Danzaburou
19
4 / 5 / 11
14,009
1,001
17,562
15,434
6,142
Hidden Dagger

Hidden Dagger

+15
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nu Wa
mwahlexa
Nu Wa
20
3 / 0 / 14
13,616
973
26,128
9,454
3,997
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
76
21
Kills
17
17
Deaths
21
36
Assists
59
Player
Kills
Deaths
Assists
KDA
W
2
7
11
1.07
L
3
3
5
1.83
W
Anubis
Dalrokk
Anubis
6
6
10
1.83
W
2
3
13
2.83
L
Raijin
ImCollided
Raijin
11
3
10
5.33
L
Guan Yu
LazyShadowz
Guan Yu
6
4
10
2.75
L
Serqet
Littlerexy
Serqet
0
0
0
0
L
King Arthur
Vurdelion
King Arthur
1
7
11
0.93
W
Danzaburou
icarus68
Danzaburou
4
5
11
1.9
W
Nu Wa
mwahlexa
Nu Wa
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,557
Damage
78,795
85,421
Taken
75,998
50,022
Mitigated
50,881
16,677
Healing
13,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,621
699
0
1,395
21,248
26,380
0
14,966
5,849
11,656
0
L
12,426
4,121
0
5,156
15,345
7,380
0
8,524
6,821
37,977
0
W
Anubis
Dalrokk
Anubis
15,737
509
0
2,835
16,212
8,883
0
13,893
2,269
46,565
0
W
13,747
6,512
0
3,027
13,650
5,479
0
11,570
1,980
0
43,624
L
Raijin
ImCollided
Raijin
47,581
1,231
0
190
18,349
6,572
0
9,247
9,102
110,354
0
L
Guan Yu
LazyShadowz
Guan Yu
6,755
1,741
1,956
4,814
20,024
9,428
0
10,029
9,995
0
41,527
L
Serqet
Littlerexy
Serqet
0
0
0
0
1,550
551
0
1,550
0
0
0
L
King Arthur
Vurdelion
King Arthur
5,795
979
0
4,561
30,153
26,091
0
18,136
12,017
472
20,408
W
Danzaburou
icarus68
Danzaburou
17,562
9,378
0
3,297
15,434
6,142
0
12,427
2,882
0
38,968
W
Nu Wa
mwahlexa
Nu Wa
26,128
5,896
382
2,498
9,454
3,997
0
7,230
2,149
62,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,108
Gold Earned
68,460
305
Minions Killed
301
19
Camps Cleared
3
971,270
Distance Traveled
1,314,159
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,864
990
2
0
0
250,961
0
L
Freya
12,878
920
68
5
1
167,310
3
W
Anubis
13,912
994
90
6
1
247,520
0
W
Neith
13,059
933
79
6
0
257,257
1
L
Raijin
16,600
1,186
170
12
0
256,451
1
L
Guan Yu
15,357
1,097
39
3
15
268,593
0
L
Serqet
10,438
746
0
0
0
13,098
0
L
King Arthur
12,835
917
28
2
3
265,818
0
W
Danzaburou
14,009
1,001
51
4
0
262,245
0
W
Nu Wa
13,616
973
79
6
2
296,176
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role