Player Matchup

Janus
Janus
Bronze III
DaNk2upt
Janus
Bronze III
Level 64
God Stats
1W - 1L
1,763 SR
Queue Stats
2W - 3L
1,495 MMR
Solo
Cerberus
Cerberus
Bronze III
Elfxn
Cerberus
Bronze III
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 186L
1,496 MMR
Solo
Thanatos
Thanatos
Bronze III
Infusable
Thanatos
Bronze III
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 15L
1,496 MMR
Solo
Erlang Shen
Erlang Shen
Silver III
RoseGold1
Erlang Shen
Silver III
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Bronze III
xGOLDENxTAURUSx
Heimdallr
Bronze III
Level 99
God Stats
1W - 1L
1,715 SR
Queue Stats
276W - 282L
1,495 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 91
1,596 SR
1,497 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 140
1,554 SR
1,497 MMR
Merlin
Merlin
Bronze III
 
Merlin
Bronze III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Gold V
TBDBITLX
Arachne
Gold V
Level 157
God Stats
10W - 6L
1,703 SR
Queue Stats
347W - 341L
1,498 MMR
Solo
Chronos
Chronos
Gold IV
UrArchEn3my
Chronos
Gold IV
Level 140
God Stats
13W - 21L
1,648 SR
Queue Stats
119W - 137L
1,494 MMR
Solo
Fenrir
Fenrir
Silver I
lubinthnoob
Fenrir
Silver I
Level 158
God Stats
2W - 2L
1,306 SR
Queue Stats
95W - 91L
1,496 MMR
Solo
King Arthur
King Arthur
Gold III
xDarwaa
King Arthur
Gold III
Level 157
God Stats
3W - 1L
1,615 SR
Queue Stats
101W - 97L
1,495 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DaNk2upt
Janus
13
2 / 8 / 2
8,234
412
6,308
12,056
3,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Elfxn
Cerberus
13
2 / 4 / 1
8,111
406
7,778
13,417
10,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
Infusable
Thanatos
14
2 / 8 / 1
8,828
441
5,952
15,718
5,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
RoseGold1
Erlang Shen
12
0 / 11 / 3
7,722
386
6,774
22,253
10,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
xGOLDENxTAURUSx
Heimdallr
13
1 / 8 / 3
8,531
427
6,853
13,902
5,209
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
BellonaCthulhuSetCu ChulainnCabrakan

VS

Bans
DanzaburouScyllaSobekNu WaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
12 / 2 / 9
12,545
627
16,231
8,192
3,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
TBDBITLX
Arachne
20
15 / 0 / 3
12,882
644
12,095
15,666
6,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chronos
UrArchEn3my
Chronos
19
6 / 1 / 13
12,082
604
9,286
13,825
5,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
17
5 / 3 / 16
11,291
565
10,133
14,548
12,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

King Arthur
xDarwaa
King Arthur
18
1 / 2 / 11
11,279
564
10,127
13,236
10,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
91
7
Kills
39
39
Deaths
8
10
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
12
2
9
8.25
L
Janus
DaNk2upt
Janus
2
8
2
0.38
L
Cerberus
Elfxn
Cerberus
2
4
1
0.63
L
Thanatos
Infusable
Thanatos
2
8
1
0.31
L
Erlang Shen
RoseGold1
Erlang Shen
0
11
3
0.14
W
Arachne
TBDBITLX
Arachne
15
0
3
16.5
W
Chronos
UrArchEn3my
Chronos
6
1
13
12.5
W
Fenrir
5
3
16
4.33
W
King Arthur
xDarwaa
King Arthur
1
2
11
3.25
L
Heimdallr
xGOLDENxTAURUSx
Heimdallr
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,665
Damage
57,872
77,346
Taken
65,467
35,001
Mitigated
38,948
20,443
Healing
24,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
16,231
859
0
457
8,192
3,879
1,199
1,431
6,673
101,450
0
L
Janus
DaNk2upt
Janus
6,308
438
0
1,059
12,056
3,510
0
5,311
6,673
41,179
0
L
Cerberus
Elfxn
Cerberus
7,778
844
0
4,805
13,417
10,335
0
1,746
10,925
40,792
0
L
Thanatos
Infusable
Thanatos
5,952
1,261
0
8,519
15,718
5,621
0
3,250
12,245
0
45,551
L
Erlang Shen
RoseGold1
Erlang Shen
6,774
3,033
314
4,294
22,253
10,326
554
10,811
10,885
0
39,439
W
Arachne
TBDBITLX
Arachne
12,095
8,744
0
10,296
15,666
6,254
2,204
1,936
13,597
0
86,225
W
Chronos
UrArchEn3my
Chronos
9,286
2,415
0
5,977
13,825
5,731
5,620
1,256
12,518
79,196
0
W
Fenrir
10,133
2,342
0
2,946
14,548
12,779
972
2,402
11,982
0
37,504
W
King Arthur
xDarwaa
King Arthur
10,127
1,312
0
4,448
13,236
10,305
908
6,234
6,611
0
61,420
L
Heimdallr
xGOLDENxTAURUSx
Heimdallr
6,853
2,064
0
1,452
13,902
5,209
291
3,861
9,676
0
44,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,426
Gold Earned
60,079
384
Minions Killed
639
0
Camps Cleared
0
1,660,953
Distance Traveled
2,091,214
12
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,545
627
173
9
0
401,186
7
L
Janus
8,234
412
86
4
0
313,965
3
L
Cerberus
8,111
406
76
4
0
290,307
2
L
Thanatos
8,828
441
96
5
0
344,096
3
L
Erlang Shen
7,722
386
55
3
0
365,711
1
W
Arachne
12,882
644
138
7
0
422,873
7
W
Chronos
12,082
604
140
7
0
423,228
0
W
Fenrir
11,291
565
49
2
0
463,937
4
W
King Arthur
11,279
564
139
7
0
379,990
4
L
Heimdallr
8,531
427
71
4
0
346,874
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role