Player Matchup

Heimdallr
Heimdallr
Dirtydan8008
Heimdallr
Level 8
God Stats
3W - 3L
1,500 SR
Queue Stats
48W - 44L
1,312 Elo+
Party 1
Yemoja
Yemoja
FungusChungus72
Yemoja
Level 63
God Stats
3W - 3L
1,726 SR
Queue Stats
285W - 293L
1,421 Elo+
Party 1
The Morrigan
The Morrigan
LivingDream3r
The Morrigan
Level 29
God Stats
40W - 50L
1,358 SR
Queue Stats
57W - 60L
1,385 Elo+
Party 4
Cu Chulainn
Cu Chulainn
NOAHBRADFORD
Cu Chulainn
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 6L
1,500 Elo+
Party 1
Thanatos
Thanatos
Sjpher
Thanatos
Level 20
God Stats
1W - 13L
1,026 SR
Queue Stats
1W - 17L
961 Elo+
Party 4
Team Averages
Level 25
1,422 SR
1,316 Elo+

VS

Team Averages
Level 22
1,489 SR
1,485 Elo+
Janus
Janus
Chaccolate
Janus
Level 22
God Stats
7W - 9L
1,652 SR
Queue Stats
52W - 30L
1,604 Elo+
Party 3
Ullr
Ullr
Cognitionz
Ullr
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 32L
1,479 Elo+
Solo
Athena
Athena
HelsifAbadir
Athena
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,394 Elo+
Party 2
Hel
Hel
Poisemn
Hel
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 43L
1,554 Elo+
Party 3
Odin
Odin
ciemnanoc5
Odin
Level 17
God Stats
0W - 2L
1,292 SR
Queue Stats
4W - 14L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dirtydan8008
Heimdallr
15
3 / 5 / 5
9,213
542
11,733
11,121
4,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
3 / 4 / 4
7,804
459
4,970
12,499
6,257
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Morrigan
LivingDream3r
The Morrigan
17
3 / 1 / 3
9,967
586
5,488
6,066
1,982
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
NOAHBRADFORD
Cu Chulainn
17
8 / 1 / 2
10,426
613
15,446
10,523
8,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
Sjpher
Thanatos
13
6 / 1 / 5
8,673
510
2,760
6,999
2,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
17
7 / 2 / 2
9,996
588
7,951
14,975
4,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 6 / 4
7,181
422
6,389
11,106
3,493
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
10
0 / 4 / 3
6,855
403
2,529
10,546
5,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hel
14
3 / 4 / 4
8,479
499
9,019
9,619
3,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 7 / 1
6,567
386
1,920
11,528
6,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
25
23
Kills
11
12
Deaths
23
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Janus
7
2
2
4
L
1
6
4
0.5
W
Heimdallr
Dirtydan8008
Heimdallr
3
5
5
1.1
W
3
4
4
1.25
L
Athena
0
4
3
0.38
W
The Morrigan
LivingDream3r
The Morrigan
3
1
3
4.5
W
Cu Chulainn
NOAHBRADFORD
Cu Chulainn
8
1
2
9
L
Hel
3
4
4
1.25
W
Thanatos
Sjpher
Thanatos
6
1
5
8.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,397
Damage
27,808
47,208
Taken
57,774
23,616
Mitigated
24,237
23,235
Healing
13,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
7,951
384
0
6,206
14,975
4,639
0
758
14,017
68,598
0
L
6,389
2,643
0
2,380
11,106
3,493
2,342
1,459
9,647
0
42,517
W
Heimdallr
Dirtydan8008
Heimdallr
11,733
5,725
0
3,624
11,121
4,191
515
4,524
6,557
0
55,011
W
4,970
1,821
1,237
3,704
12,499
6,257
349
6,448
6,011
19,090
0
L
Athena
2,529
1,227
0
545
10,546
5,840
609
2,096
8,450
12,021
0
W
The Morrigan
LivingDream3r
The Morrigan
5,488
151
0
2,991
6,066
1,982
659
3,010
2,725
54,492
3,014
W
Cu Chulainn
NOAHBRADFORD
Cu Chulainn
15,446
4,797
0
3,914
10,523
8,877
125
3,553
6,604
0
71,248
L
Hel
9,019
633
955
3,516
9,619
3,603
64
2,101
7,493
51,388
0
W
Thanatos
Sjpher
Thanatos
2,760
458
0
7,765
6,999
2,309
0
1,446
5,511
0
39,788
L
1,920
924
0
240
11,528
6,662
126
1,030
10,084
0
21,321

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,083
Gold Earned
39,078
463
Minions Killed
358
0
Camps Cleared
0
1,522,109
Distance Traveled
1,625,863
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,996
588
136
8
0
324,068
3
L
Ullr
7,181
422
59
3
0
339,255
2
W
Heimdallr
9,213
542
113
7
0
254,369
0
W
Yemoja
7,804
459
25
1
0
265,232
2
L
Athena
6,855
403
30
2
0
347,660
0
W
The Morrigan
9,967
586
114
7
0
323,012
2
W
Cu Chulainn
10,426
613
139
8
0
316,865
0
L
Hel
8,479
499
88
5
0
320,077
6
W
Thanatos
8,673
510
72
4
0
362,631
2
L
Odin
6,567
386
45
3
0
294,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role