Player Matchup

Chang'e
Chang'e
Kvindi_Krid
Chang'e
Level 94
God Stats
9W - 6L
1,525 SR
Queue Stats
142W - 170L
1,493 Elo+
Party 3
Ymir
Ymir
Lollybt12
Ymir
Level 123
God Stats
1W - 4L
1,195 SR
Queue Stats
40W - 30L
1,277 Elo+
Party 2
Danzaburou
Danzaburou
TheDeathBehind_U
Danzaburou
Level 69
God Stats
6W - 13L
1,352 SR
Queue Stats
124W - 169L
1,235 Elo+
Party 2
Ao Kuang
Ao Kuang
obnimi
Ao Kuang
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
98W - 143L
1,593 Elo+
Party 3
Cu Chulainn
Cu Chulainn
zyZeus_-
Cu Chulainn
Level 47
God Stats
102W - 95L
1,514 SR
Queue Stats
559W - 580L
1,374 Elo+
Party 2
Team Averages
Level 91
1,417 SR
1,395 Elo+

VS

Team Averages
Level 64
1,564 SR
1,311 Elo+
Ra
Ra
PautziNB
Ra
Level 48
God Stats
2W - 10L
1,312 SR
Queue Stats
11W - 35L
1,250 Elo+
Party 1
Yemoja
Yemoja
QU33NIE94
Yemoja
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 33L
1,284 Elo+
Party 1
Bellona
Bellona
R4R3_90s
Bellona
Level 82
God Stats
9W - 16L
1,724 SR
Queue Stats
140W - 150L
1,436 Elo+
Solo
Medusa
Medusa
Schlepphoden88
Medusa
Level 24
God Stats
1W - 3L
1,785 SR
Queue Stats
1W - 8L
1,405 Elo+
Party 1
Thanatos
Thanatos
VeNoM--xSnake
Thanatos
Level 106
God Stats
9W - 13L
1,500 SR
Queue Stats
202W - 213L
1,179 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Kvindi_Krid
Chang'e
13
4 / 2 / 3
7,872
606
6,435
7,372
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ymir
11
5 / 3 / 14
7,671
590
5,482
11,673
8,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
TheDeathBehind_U
Danzaburou
13
12 / 1 / 8
8,947
688
14,292
7,726
4,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
obnimi
Ao Kuang
11
2 / 4 / 7
6,970
536
3,691
12,782
3,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
zyZeus_-
Cu Chulainn
14
6 / 2 / 1
8,451
650
5,040
5,689
4,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
5,849
450
2,561
8,365
3,835
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
QU33NIE94
Yemoja
8
1 / 6 / 1
5,846
450
2,483
8,835
3,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bellona
R4R3_90s
Bellona
11
4 / 6 / 1
7,322
563
4,483
9,065
7,754
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
2 / 10 / 1
6,422
494
7,174
11,765
3,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
VeNoM--xSnake
Thanatos
12
5 / 4 / 1
6,880
529
4,516
12,174
4,087
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
18
29
Kills
12
12
Deaths
31
33
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Kvindi_Krid
Chang'e
4
2
3
2.75
W
Ymir
5
3
14
4
L
0
5
2
0.2
L
Yemoja
QU33NIE94
Yemoja
1
6
1
0.25
L
Bellona
R4R3_90s
Bellona
4
6
1
0.75
L
2
10
1
0.25
W
Danzaburou
TheDeathBehind_U
Danzaburou
12
1
8
16
L
Thanatos
VeNoM--xSnake
Thanatos
5
4
1
1.38
W
Ao Kuang
obnimi
Ao Kuang
2
4
7
1.38
W
Cu Chulainn
zyZeus_-
Cu Chulainn
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,940
Damage
21,217
45,242
Taken
50,204
24,564
Mitigated
22,098
18,030
Healing
15,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Kvindi_Krid
Chang'e
6,435
406
910
3,417
7,372
2,511
621
2,280
5,067
39,435
0
W
Ymir
5,482
2,634
0
3,248
11,673
8,531
240
823
10,808
18,681
0
L
2,561
367
103
1,157
8,365
3,835
456
3,180
5,185
30,270
0
L
Yemoja
QU33NIE94
Yemoja
2,483
607
281
806
8,835
3,324
0
2,156
6,679
16,686
0
L
Bellona
R4R3_90s
Bellona
4,483
1,233
0
1,358
9,065
7,754
992
2,795
6,270
0
29,200
L
7,174
4,353
0
1,773
11,765
3,098
0
4,266
7,499
0
18,534
W
Danzaburou
TheDeathBehind_U
Danzaburou
14,292
7,717
330
3,618
7,726
4,718
1,705
1,591
6,091
4,179
43,162
L
Thanatos
VeNoM--xSnake
Thanatos
4,516
1,135
0
9,740
12,174
4,087
0
4,674
7,500
0
29,078
W
Ao Kuang
obnimi
Ao Kuang
3,691
1,090
238
6,032
12,782
3,875
320
350
12,382
28,488
0
W
Cu Chulainn
zyZeus_-
Cu Chulainn
5,040
1,470
0
237
5,689
4,929
97
0
5,492
6,903
40,434

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,911
Gold Earned
32,319
340
Minions Killed
227
0
Camps Cleared
0
1,215,317
Distance Traveled
1,133,824
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,872
606
74
6
0
225,424
2
W
Ymir
7,671
590
13
1
0
230,256
0
L
Ra
5,849
450
58
4
0
248,454
0
L
Yemoja
5,846
450
23
2
0
226,048
1
L
Bellona
7,322
563
59
5
0
196,227
2
L
Medusa
6,422
494
32
2
0
199,411
2
W
Danzaburou
8,947
688
84
6
0
231,896
0
L
Thanatos
6,880
529
55
4
0
263,684
0
W
Ao Kuang
6,970
536
60
5
0
262,579
0
W
Cu Chulainn
8,451
650
109
8
0
265,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role