Player Matchup

Hercules
Hercules
Larsiboy_1
Hercules
Level 41
God Stats
4W - 1L
1,493 SR
Queue Stats
24W - 30L
1,325 Elo+
Party 2
Hel
Hel
LucaCem8803
Hel
Level 60
God Stats
3W - 8L
1,500 SR
Queue Stats
77W - 120L
1,365 Elo+
Party 2
Hou Yi
Hou Yi
Ruffy1830
Hou Yi
Level 16
God Stats
1W - 1L
1,326 SR
Queue Stats
3W - 6L
1,219 Elo+
Solo
Team Averages
Level 39
1,440 SR
1,303 Elo+

VS

Team Averages
Level 35
1,431 SR
1,301 Elo+
Nox
Nox
Hult_01
Nox
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,410 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
KiSsZomBiEKiSs
Ah Muzen Cab
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,065 Elo+
Solo
Fenrir
Fenrir
marcusdavid
Fenrir
Level 87
God Stats
4W - 6L
1,292 SR
Queue Stats
194W - 191L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Larsiboy_1
Hercules
18
10 / 0 / 9
13,420
706
14,964
22,286
21,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
8 / 3 / 10
13,374
704
15,590
14,001
5,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
Ruffy1830
Hou Yi
13
2 / 8 / 10
11,487
605
5,786
14,075
4,722
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
15
2 / 7 / 8
11,047
581
8,999
12,009
4,723
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ah Muzen Cab
KiSsZomBiEKiSs
Ah Muzen Cab
14
3 / 8 / 5
11,328
596
13,449
13,926
5,061
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
15
6 / 5 / 5
11,774
620
14,554
15,254
6,174
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
29
20
Kills
11
11
Deaths
20
29
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Nox
2
7
8
0.86
L
Ah Muzen Cab
KiSsZomBiEKiSs
Ah Muzen Cab
3
8
5
0.69
W
Hercules
Larsiboy_1
Hercules
10
0
9
14.5
W
8
3
10
4.33
W
Hou Yi
Ruffy1830
Hou Yi
2
8
10
0.88
L
Fenrir
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,340
Damage
37,002
50,362
Taken
41,189
31,342
Mitigated
15,958
27,114
Healing
5,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
8,999
2,100
0
1,027
12,009
4,723
0
4,145
7,664
36,307
0
L
Ah Muzen Cab
KiSsZomBiEKiSs
Ah Muzen Cab
13,449
5,300
0
2,544
13,926
5,061
108
6,005
7,696
0
55,271
W
Hercules
Larsiboy_1
Hercules
14,964
3,375
0
10,413
22,286
21,132
255
5,156
17,130
0
35,781
W
15,590
676
7,479
8,896
14,001
5,488
472
1,970
12,031
71,661
0
W
Hou Yi
Ruffy1830
Hou Yi
5,786
2,045
0
326
14,075
4,722
651
1,883
12,192
0
28,418
L
Fenrir
14,554
3,092
0
2,404
15,254
6,174
0
5,543
9,429
0
43,994

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,281
Gold Earned
34,149
216
Minions Killed
177
0
Camps Cleared
0
917,542
Distance Traveled
904,775
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,047
581
52
3
0
295,669
0
L
Ah Muzen Cab
11,328
596
84
4
0
266,424
1
W
Hercules
13,420
706
61
3
0
342,179
0
W
Hel
13,374
704
99
5
0
357,315
1
W
Hou Yi
11,487
605
56
3
0
218,048
0
L
Fenrir
11,774
620
41
2
0
342,682
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role