Player Matchup

Danzaburou
Danzaburou
Egainor
Danzaburou
Level 137
God Stats
1W - 4L
1,728 SR
Queue Stats
255W - 271L
1,502 Elo+
Party 2
Set
Set
Faceless02
Set
Level 146
God Stats
4W - 6L
1,303 SR
Queue Stats
260W - 280L
1,502 Elo+
Party 2
Hel
Hel
Maximus19961124
Hel
Level 68
God Stats
4W - 7L
1,500 SR
Queue Stats
438W - 444L
1,380 Elo+
Party 1
Ymir
Ymir
VikingKerekMe
Ymir
Level 128
God Stats
12W - 11L
1,681 SR
Queue Stats
202W - 238L
1,426 Elo+
Party 2
Cu Chulainn
Cu Chulainn
prosyxy
Cu Chulainn
Level 69
God Stats
11W - 14L
1,960 SR
Queue Stats
504W - 499L
1,476 Elo+
Party 1
Team Averages
Level 110
1,634 SR
1,457 Elo+

VS

Team Averages
Level 95
1,564 SR
1,567 Elo+
Cabrakan
Cabrakan
BigBadRabbit
Cabrakan
Level 87
God Stats
8W - 6L
1,677 SR
Queue Stats
123W - 114L
1,603 Elo+
Solo
Cu Chulainn
Cu Chulainn
BlindFaith88
Cu Chulainn
Level 80
God Stats
1W - 1L
1,285 SR
Queue Stats
18W - 20L
1,518 Elo+
Party 3
Anubis
Anubis
MDorn
Anubis
Level 82
God Stats
8W - 3L
1,285 SR
Queue Stats
58W - 42L
1,561 Elo+
Party 3
Bacchus
Bacchus
OniiSan42
Bacchus
Level 107
God Stats
4W - 1L
1,753 SR
Queue Stats
53W - 29L
1,684 Elo+
Party 4
Apollo
Apollo
Wentrix
Apollo
Level 117
God Stats
11W - 6L
1,821 SR
Queue Stats
126W - 114L
1,470 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Egainor
Danzaburou
15
1 / 10 / 3
10,379
472
8,014
17,693
5,827
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 11 / 7
10,620
483
11,914
20,929
11,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
3 / 11 / 1
9,739
443
12,192
19,299
6,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 9 / 3
8,115
369
4,694
21,403
14,720
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
prosyxy
Cu Chulainn
16
10 / 7 / 1
11,383
517
16,233
31,766
22,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BigBadRabbit
Cabrakan
19
11 / 2 / 11
12,584
572
14,054
14,908
11,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

Cu Chulainn
BlindFaith88
Cu Chulainn
17
7 / 6 / 14
11,525
524
17,822
18,994
19,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Anubis
MDorn
Anubis
19
18 / 5 / 12
13,354
607
27,289
18,923
13,587
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
OniiSan42
Bacchus
17
6 / 1 / 28
12,400
564
17,099
17,324
27,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Apollo
Wentrix
Apollo
19
6 / 1 / 17
12,172
553
15,116
15,256
7,332
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
130
15
Kills
48
48
Deaths
15
15
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
BigBadRabbit
Cabrakan
11
2
11
8.25
W
Cu Chulainn
BlindFaith88
Cu Chulainn
7
6
14
2.33
L
Danzaburou
Egainor
Danzaburou
1
10
3
0.25
L
1
11
7
0.41
W
Anubis
MDorn
Anubis
18
5
12
4.8
L
3
11
1
0.32
W
Bacchus
OniiSan42
Bacchus
6
1
28
20
L
0
9
3
0.17
W
Apollo
Wentrix
Apollo
6
1
17
14.5
L
Cu Chulainn
prosyxy
Cu Chulainn
10
7
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,047
Damage
91,380
111,090
Taken
85,405
60,858
Mitigated
79,493
22,514
Healing
26,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
BigBadRabbit
Cabrakan
14,054
1,574
837
5,688
14,908
11,392
1,552
2,957
11,903
89,698
0
W
Cu Chulainn
BlindFaith88
Cu Chulainn
17,822
5,732
0
2,020
18,994
19,335
1,011
3,299
15,387
11,098
48,271
L
Danzaburou
Egainor
Danzaburou
8,014
2,242
0
1,395
17,693
5,827
71
7,397
10,296
0
63,004
L
11,914
5,739
0
4,508
20,929
11,516
0
11,484
9,445
6,662
59,264
W
Anubis
MDorn
Anubis
27,289
1,288
0
8,913
18,923
13,587
516
7,213
11,586
82,085
0
L
12,192
775
1,225
5,470
19,299
6,629
82
12,229
7,070
45,007
0
W
Bacchus
OniiSan42
Bacchus
17,099
1,707
0
1,997
17,324
27,847
424
3,211
13,885
39,160
0
L
4,694
399
1,021
2,634
21,403
14,720
37
11,607
9,796
22,607
0
W
Apollo
Wentrix
Apollo
15,116
9,432
0
6,593
15,256
7,332
3,892
1,385
13,871
0
101,620
L
Cu Chulainn
prosyxy
Cu Chulainn
16,233
4,742
0
6,261
31,766
22,166
173
18,971
12,795
506
63,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,236
Gold Earned
62,035
415
Minions Killed
551
0
Camps Cleared
0
1,752,684
Distance Traveled
2,036,671
26
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
12,584
572
142
6
0
420,699
6
W
Cu Chulainn
11,525
524
101
5
0
399,095
0
L
Danzaburou
10,379
472
112
5
0
369,813
8
L
Set
10,620
483
109
5
0
338,440
8
W
Anubis
13,354
607
117
5
0
346,665
4
L
Hel
9,739
443
65
3
0
328,710
1
W
Bacchus
12,400
564
24
1
0
441,403
4
L
Ymir
8,115
369
25
1
0
360,056
7
W
Apollo
12,172
553
167
8
0
428,809
0
L
Cu Chulainn
11,383
517
104
5
0
355,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role