Player Matchup

Ymir
Ymir
BooMStaby
Ymir
Level 26
God Stats
1W - 1L
1,620 SR
Queue Stats
8W - 7L
1,639 Elo+
Party 1
Sun Wukong
Sun Wukong
GODDRAGONBR
Sun Wukong
Level 29
God Stats
5W - 7L
1,661 SR
Queue Stats
36W - 41L
1,606 Elo+
Solo
Mercury
Mercury
NeshtoBG
Mercury
Level 16
God Stats
1W - 2L
1,498 SR
Queue Stats
2W - 5L
1,440 Elo+
Party 1
The Morrigan
The Morrigan
ZahovBG
The Morrigan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,757 Elo+
Party 1
Izanami
Izanami
kiko456135
Izanami
Level 14
God Stats
6W - 4L
1,679 SR
Queue Stats
29W - 14L
1,687 Elo+
Party 1
Team Averages
Level 19
1,592 SR
1,626 Elo+

VS

Team Averages
Level 22
1,471 SR
1,646 Elo+
Bellona
Bellona
AleVidal23
Bellona
Level 17
God Stats
12W - 9L
1,500 SR
Queue Stats
128W - 125L
1,705 Elo+
Party 3
Scylla
Scylla
Greensp
Scylla
Level 23
God Stats
11W - 7L
1,500 SR
Queue Stats
271W - 256L
1,705 Elo+
Party 3
Ne Zha
Ne Zha
hdebz
Ne Zha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 26L
1,695 Elo+
Party 2
Sobek
Sobek
joppangopan
Sobek
Level 26
God Stats
8W - 10L
1,483 SR
Queue Stats
174W - 118L
1,695 Elo+
Party 2
Rama
Rama
jossejd
Rama
Level 18
God Stats
4W - 4L
1,374 SR
Queue Stats
14W - 12L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
2 / 2 / 7
10,637
462
10,175
15,522
19,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
GODDRAGONBR
Sun Wukong
19
6 / 2 / 2
12,578
547
14,267
15,550
11,059
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mercury
NeshtoBG
Mercury
16
1 / 6 / 2
10,350
450
5,956
18,075
6,721
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Morrigan
ZahovBG
The Morrigan
15
1 / 9 / 4
9,779
425
9,107
14,724
5,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
kiko456135
Izanami
16
6 / 6 / 3
11,064
481
10,150
15,929
6,145
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AleVidal23
Bellona
19
0 / 3 / 0
11,369
494
2,093
9,659
9,034
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Greensp
Scylla
18
9 / 2 / 6
11,897
517
17,740
12,852
5,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
hdebz
Ne Zha
19
9 / 2 / 7
12,266
533
16,460
16,173
9,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
2 / 1 / 13
11,490
500
11,833
20,714
24,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rama
jossejd
Rama
15
4 / 8 / 0
10,285
447
5,326
14,173
4,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
50
16
Kills
24
25
Deaths
16
18
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Bellona
AleVidal23
Bellona
0
3
0
0
L
Ymir
2
2
7
2.75
L
Sun Wukong
GODDRAGONBR
Sun Wukong
6
2
2
3.5
W
Scylla
Greensp
Scylla
9
2
6
6
L
Mercury
NeshtoBG
Mercury
1
6
2
0.33
L
The Morrigan
ZahovBG
The Morrigan
1
9
4
0.33
W
Ne Zha
hdebz
Ne Zha
9
2
7
6.25
W
2
1
13
8.5
W
Rama
jossejd
Rama
4
8
0
0.5
L
Izanami
kiko456135
Izanami
6
6
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,655
Damage
53,452
79,800
Taken
73,571
48,308
Mitigated
53,558
13,119
Healing
21,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AleVidal23
Bellona
2,093
475
0
1,040
9,659
9,034
0
0
9,659
0
74,947
L
Ymir
10,175
1,815
0
1,238
15,522
19,287
214
7,189
8,119
42,681
0
L
Sun Wukong
GODDRAGONBR
Sun Wukong
14,267
2,788
0
1,581
15,550
11,059
363
4,906
10,209
0
82,877
W
Scylla
Greensp
Scylla
17,740
1,746
180
2,511
12,852
5,641
418
3,559
9,289
76,311
0
L
Mercury
NeshtoBG
Mercury
5,956
2,647
0
4,999
18,075
6,721
373
4,415
13,539
0
77,648
L
The Morrigan
ZahovBG
The Morrigan
9,107
1,704
589
990
14,724
5,096
334
7,370
6,494
42,830
962
W
Ne Zha
hdebz
Ne Zha
16,460
3,823
0
7,493
16,173
9,662
0
3,011
13,162
0
96,637
W
11,833
514
0
8,273
20,714
24,238
0
6,569
14,139
42,683
0
W
Rama
jossejd
Rama
5,326
4,915
0
1,947
14,173
4,983
2,192
5,912
8,249
0
39,682
L
Izanami
kiko456135
Izanami
10,150
6,700
0
3,722
15,929
6,145
2,958
4,303
11,586
0
73,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,408
Gold Earned
57,307
566
Minions Killed
523
0
Camps Cleared
0
1,999,789
Distance Traveled
2,056,897
16
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,369
494
157
7
0
415,727
0
L
Ymir
10,637
462
71
3
0
400,733
4
L
Sun Wukong
12,578
547
177
8
0
446,491
5
W
Scylla
11,897
517
96
4
0
411,371
13
L
Mercury
10,350
450
138
6
0
428,193
0
L
The Morrigan
9,779
425
70
3
0
354,728
4
W
Ne Zha
12,266
533
140
6
0
487,666
1
W
Sobek
11,490
500
37
2
0
455,080
2
W
Rama
10,285
447
93
4
0
287,053
2
L
Izanami
11,064
481
110
5
0
369,644
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role